Players can engage in 100-person PvP mega-battles, smaller-scale cooperative PvE fights, and faction-based, open-world clashes.
MetalCore combines the engagement of traditional gaming with the growing blockchain economy. Unlike traditional Free-to-Play games where players buy digital items with no inherent value, MetalCore builds a solid core economy, and puts ownership into the player’s hands.
MetalCore players will collect rare weapons, cosmetic meshes, and skins that can be taken into battle and traded as NFTs in an open marketplace. By beating missions and earning rewards, players will become landowners to mine resources and generate tax revenue. They’ll build towering fighting vehicles, recruit pilots, and lead guilds into brutal territory wars.
In MetalCore, everything has value: each vehicle, pilot, land and blueprint is an NFT. The game is built around a unique cryptocurrency economy that incorporates Play2Earn and Win2Earn mechanics.
MetalCore is being developed by an accomplished team with experience at Activision, Disney, Lucas Films, Midway, and on projects such as the MechWarrior 2 franchise, Mortal Kombat and Gears of War. The team also includes Hugo Award-winning concept artist Stephan Martiniere, who worked on Magic the Gathering, Fallout, Elder Scrolls, God of War, and Sky.
MetalCore will have a private Alpha for selected players on PC in spring 2022, with its first NFTs available for pre-sale in January 2022.
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