Explore lush, ever-changing worlds that mix precise platforming with fevered combat. Destroy fearsome Guardians. Master unique Powers. Rediscover the thousand years we've lost.
Awaken a thousand years after 20XX to realize the world that needed you is gone, changed irreversibly by the advent of the Synthetic Mind and a human race that's lost the will to reach for the stars. Explore the lush, verdant prison our world has become, and fight to save what remains.
Rise. Fight. Fall. Adapt. There's a sublime meaning in this endless cycle, somewhere, buried deep.
Inspired by classic Mega Man titles and infused with modern design, 30XX builds upon 20XX’s Megaroguelike foundation with a plethora of new features including a new hi-bit art style from art director Glauber Kotaki (Rogue Legacy, Duelyst, and Chasm) and a fresh set of eight new worlds to explore, each with their own identity, platforming mechanics, and fearsome Guardian.
30XX dashes onto PC through Steam Early Access for $19.99 with English, French, Italian, German, Spanish, Portuguese, Russian, Japanese, Korean, and Simplified Chinese language support.
Alongside the classic roguelike Arcade Mode and permadeath-free Mega Mode campaign, 30XX empowers fans to design the levels of their dreams with Maker Mode.
Modeled after the tools used to develop the game, this level editor allows the community to craft custom stages and share them with the world. Popular player-made creations will be vetted by Batterystaple Games and other adventurers will have the option to shuffle these gauntlets into their journeys, helping keep the experience fresh and new for millennia to come.
The Steam Early Access release debuts with six level themes to sculpt and explore. These include Penumbra, a cathedral with reflective surfaces that encourage explorers to utilize their surroundings to take down foes, as well as the twitchy thrill ride Deepverse, a synthwave holo-jungle with intense timing-based hazards that test precise mastery of 30XX’s crisp controls.
"Early Access is an amazing way for us to take the community behind the scenes and let our fans leave their fingerprints on the final experience,” said Chris King, founder, Batterystaple. “Players had an indelible impact on making 20XX the success it is today. The team has upped our game this time around in every way imaginable, and we look forward to where this process takes us now that 30XX is out in the wild on Steam Early Access.”
Beyond the aesthetic overhaul, 20XX heroes Nina and Ace return with a myriad of new abilities. No longer merely wielding different primary weapons, in 30XX the powerful pair possess entirely distinct move sets allowing greater freedom of expression for both exploring levels and beating back the machines holding Earth prisoner.
Nina’s new Power Fusion system allows her to meld together abilities earned from vanquishing bosses and tailor them to the situation at hand with 64 separate attacks. Meanwhile, the blade-brandishing Ace boasts a versatile set of Techniques, which can be chained together with standard attacks to unleash fierce combos, adapt to any situation, and reach new heights.
30XX also introduces a fresh level of roguelike challenge and reward with its new metagame currency, Memoria. Collected during runs, Memoria can augment the experience, boosting character abilities, giving keen insight into the challenges to come, or altering how stages generate other helping hands. Once certain criteria are met, turn up the heat with Entropy Conditions, introducing optional layers of additional difficulty in exchange for Memoria and other rewards.
30XX will be double jumping and dashing to PC (Steam) and consoles in 2021.
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