GeForce Gamers Playing Rainbow Six Siege Are Getting an Aiming Upgrade
In nearly all sports the right gear can help competitors achieve their full potential. Competitive games are no exception, where better GPUs, displays, peripherals, and good software can lead to split second improvements in targeting which can be the difference between digital life or death.
Rainbow Six Siege players with a GeForce 10 Series GPU and newer can now download the public test server, run the Vulkan version, and try out NVIDIA Reflex before it comes to the main game. Just go to the display options menu and enable NVIDIA Reflex Low Latency.
Being a fraction of a second late on the trigger is the difference between winning or losing the engagement, so reducing system latency can be a huge boon for Rainbow Six Siege players. With NVIDIA Reflex, system latency is significantly reduced, making it easier to target enemies and improve your pc’s responsiveness.
To help competitive gamers measure and optimize end to end system latency, we created the NVIDIA Reflex Latency Analyzer. Using hardware and software built into monitors and mice, system latency can now easily be measured, allowing you to optimize your setup for the best responsiveness. NVIDIA also announced that the ASUS ROG SWIFT 360Hz PG259QNR display is now available and the MSI Clutch GM41 Gaming Mouse has joined the Reflex Latency Analyzer product family.
Nioh 2: The Complete Edition and Mount & Blade II: Bannerlord Just Got Faster!
Nioh 2: The Complete Edition and Mount & Blade II: Bannerlord join the list of games that support NVIDIA DLSS.
Enabling DLSS in Nioh 2 can accelerate frame rates by up to 58%, enabling all GeForce RTX gamers to enjoy Nioh 2 at over 60 FPS at all times.
In Mount & Blade II: Bannerlord NVIDIA DLSS can accelerate performance by up to 50% at 4K, allowing gamers to hit 60+ FPS across all GeForce RTX GPUs.
NVIDIA DLSS and Reflex Just Got Easier for UE4 Developers to Add to Their Games
Developer’s ability to level up their games with the same cutting-edge technologies found in the biggest blockbusters got a lot simpler. Unreal Engine 4 (UE4) developers can now access DLSS as a plugin for Unreal Engine 4.26. Additionally, NVIDIA Reflex is now available as a feature in UE4 mainline. Developers building the engine from source will now be able to easily add the Reflex low latency mode to their game. Now all Unreal Engine developers can easily use these same technologies in games, thanks to UE4 integration.
Creative Powerhouses Adopt NVIDIA DLSS For AI-Accelerated Performance Boost
Gamers are not the only ones benefiting from DLSS.
Now, the content creation industry is deploying this technology to enhance all kinds of workflows including virtual production, architectural visualization, animated films, product design, simulations and data generation.
Leading creative developers including 51 World, Goodbye Kansas Studios, Hyundai Motors, Lucasfilm’s Industrial Light & Magic (ILM), Orca Studios, Surreal Film Productions, and more are taking advantage of DLSS to boost performance and realize their creative visions.