Combining sleek card game mechanics, endearing dialogue from narrative designer Kevin Snow (Where the Water Tastes Like Wine, Pathologic 2) and an introspective journey of homesickness, growth, and tasty food - Signs of the Sojourner takes a look at how we communicate with the people around us, and how much we change for them.
A coming-of-age tale in a near-future world ravaged by climate change, Signs of the Sojourner explores how relationships form, break, and mend. Left in charge of your mother’s shop after her passing, venture out into an eccentric land, seeking treasures to sell in her store and keeping your town afloat. Join and grow a caravan by playing cards with charming characters or venture off on your own, forging bonds and changing the story to come.
These card encounters, where the objective is to try and match symbols for empathy, logic, and other approaches, can create friendships, build alliances, or introduce new antagonists. Every conversation bestows a new experience—the true-to-life gift of having spoken to someone new or considered a different perspective. These encounters change your deck, asking you to leave something behind while moving on with something new from your exchange.
Along the way, conversations shape your journey by unlocking special paths forward or new items to bring home to the shop. Experience optimism, compassion, and delight amidst hardship and adversity in a challenging but hopeful world. An array of possible endings await, reflecting every card played, choice made, and friendship saved or left behind.
Bask in hand-drawn environments evoking a ravaged world still gripping tightly to its color and vibrant life. Follow the thread of conversations to a tranquil, mellow soundtrack while deciding what cards to play. The caravan’s journey feels serene, with a spirited message about playing the hand we’re dealt.
Signs of the Sojourner will be available to download 17 March on PS4, 18 March for Nintendo Switch, and 19 March on Xbox One.
All versions will have a 20% launch discount (PS+ subs only on PS4).
"It's been so exciting to see the reception!" says Dyala Kattan-Wright, game designer and founder of Echodog Games. "One of our goals was to explore themes that we hoped would be highly relatable to most folks--leaving home and returning changed, exploring identity and shifting relationships. It's been amazing and humbling to see how people relate to different aspects of the game and use it as a lens to examine or reflect on their own experiences. "And now we're excited to bring Signs of the Sojourner to a wider audience, and to see what decks and relationships players develop during their journeys in the game."
Features
- Navigate conversations via a card game
- Your deck is your character
- Meet dozens of characters in a variety of locations
- Build your deck to develop relationships
- Collect tasty foods to bring home to your shop
Currently available for PC (Steam), Signs of the Sojourner is coming to Nintendo Switch (March 18), PS4 (March 17), and Xbox One (March 19).
More articles about Signs Of The Sojourner