Take up the role of a great wizard, wield powerful spells, command fantasy races and challenge your rivals in this remake of a cult turn-based strategy classic. Do you have what it takes to become Master of Magic?
Master of Magic is an extremely faithful reboot of the original game, with identical gameplay mechanics and the same, overwhelming amount of content, which allowed for endless replayability.
In Master of Magic you take up the role of one of 14 unique and diverse great wizards who compete with each other to dominate the worlds of Arcanus and Myrror.
Choose from different schools of magic and fantasy races to command, then lead your minions and expand your influence and power across the land. Recruit and command mighty armies of elves, dragons, dwarves, orcs and many more. Support them with powerful spells. Fight tactical turn-based battles and affect the outcome with your magic.Research new spells, engage in alchemy, perform rituals and use your arcane powers to change the world around you.
Always beware of the machinations of your rival wizards, who seek to reach your same goals. But in the end, remember: there can be only one Master of Magic.
The original Master of Magic was published in 1994 and set the rules for the 4X genre. It is still considered - and played! - as one of the timeless masterpieces of strategy. The new and upgraded version of the game has been unveiled during Home Of Wargames Live+, Slitherine’s main event of 2021. Mila Undro, Writer and Lead Quest Designer from MuHa Games, and Marco Minoli - Slitherine’s Marketing Director - talked about the challenges in developing this remake of the original turn-based strategy cult. Together, they explored this classic gameplay formula and how it has been adapted to modern technology. During the interview, Mila and Marco discussed the changes and implementations applied to the game, sharing features such as races, playable wizards, and spells for the first time.
“The acquisition of the Master of Magic license was a key milestone in the development of our long-term vision to mix owned IPs with popular licenses in our catalogue. We are extremely proud of our partnership with MuHa Games, because we share many values when it comes to game development, and we couldn’t place this IP in more capable hands”, said Iain McNeil CEO of Slitherine.
Key Features
- 14 unique playable powerful wizards
- 5 schools of magic and 18 traits to customize your wizard
- Over 60 special abilities
- Over 200 spells to research
- 14 fantasy races to command, including elves, dwarves, trolls, draconians, orcs, klackons, gnolls and many more
- 196 unique unit types
- Over 250 unique magical items, as well as custom crafting
- Two parallel dimensional planes: Arcanus and Myrror
Master Of Magic will enter beta testing in the second half of 2021, and will be released on PC (Steam) in 2022.
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