Collect the lost memories of the protagonist in a vast and ruined world, filled with ancient mysteries, minimal Cycladic islands and a forgotten metropolis that holds a dark secret.
Inspired by the titles like Hollow Knight, Hyper Light Drifter (world design) and HOB (world design and puzzles), in Selini take the control of a clone and guide him to locate his lost brothers and sisters.
Search for collectible items in white houses with blue windows or drive an old fishing boat on calm waters, from one fallen little port to another.
An old radio that plays a forgotten tune of a distant time, or a VHS tape that reveals a hint if the protagonist's obscure past.
Time management, memory challenges, observation, resources management and gravity mastering are some of the skills needed to proceed with the story.
Composed in a retro-futuristic setting, the discrete but penetrating music plays an enormous role for the cocktails of emotions that each area has to offer.
"I was an obsessed PSX gamer as a teenager and I still get the chills every time I hear the music of Resident Evil 2 or the intro tune of Metal Gear Solid. However, life had other plans for me and I had to quit games for a quite long time until I became a father. Then, I not only started playing games again with my son but even decided to make a game with him. The project was decided to be named SELINI and in case that you wonder, It actually means "moon" in Greek. I'm somehow related to this celestial object in mysterious ways."
A kickstarter campaign is planned for the near future.
Key Features:
- Collect crystals to unlock doors
- Collect energy for your space-home
- Push and drag objects to access new areas
- Use levers to control abandoned machinery
- Manipulate gravity
- Transform the world
Selini is in development for PC (Steam), followed by consoles at a later time.
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