Archives by Day

December 2024
SuMTuWThFSa
1234567
891011121314
15161718192021
22232425262728
293031

Gran Turismo 7

Platform(s): PlayStation 4, PlayStation 5
Genre: Racing
Publisher: SCEI
Developer: Polyphony Digital
Release Date: March 4, 2022

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Gran Turismo 7' Developer Polyphony Digital Partners with Fanatec For New Racing Peripherals

by Rainier on July 13, 2021 @ 4:02 p.m. PDT

From classic vehicles and tracks to the reintroduction of the legendary GT Simulation Mode – GT 7 brings together the best features from past installments of the series alongside the future.

An even more realistic driving experience awaits thanks to haptic feedback, which brings to life what it’s like when the tires hit the road. PS5’s immersive 3D audio allows players to sense the position of other cars and drivers around them.

Whether you’re a competitive racer, collector, fine-tuning builder, livery designer, photographer or arcade fan – ignite your personal passion for cars with features inspired by the past, present and future of Gran Turismo.

Sim racing hardware manufacturer Fanatec has entered a partnership with Japan-based game studio Polyphony Digital to develop new Gran Turismo-licensed racing peripherals using advanced force-feedback technology, with the aim to reduce the distinction between sim racing and real-world racing.

Founded in 1997, Fanatec introduced several significant innovations to sim racing over the years, including the incorporation of belt-drive technology in consumer-grade wheel bases, introducing load cell brake technology and contactless sensors to mass-market pedal sets, and launching the first ever direct-drive system for PlayStation®4. Its partnerships with leading automotive manufacturers and world-famous racing series have helped to increase awareness of sim racing, making it an integral part of modern motorsport.

When Polyphony Digital released the first title in the Gran Turismo series in 1997, it redefined what was possible in racing games, and was critically acclaimed for its detailed graphics, vast number of licensed cars, and realistic driving physics. In 2001, Gran Turismo™ 3 pioneered the use of force-feedback on home consoles. With the Gran Turismo franchise Polyphony Digital has engineered a world-renowned, finely tuned, and accessible game that everyone from casual to competitive drivers can enjoy.

"For many years, Kazunori Yamauchi has pushed the limits on the software side and played a massive role in making sim racing popular. Now we have joined forces with the shared goal to continue to merge virtual and real-world racing together. We have several exciting projects in the pipeline and I can’t wait to see how they perform in Gran Turismo,” said Thomas Jackermeier, CEO of Endor AG, parent company to Fanatec.

"For many years, Fanatec has been one of the outstanding companies on the leading edge of simulation hardware technology. While the quality and performance of their products is impressive, it's their desire to innovate in motorsports that resonates with us the most. Polyphony Digital and Fanatec share this same spirit and long-term ambition, and I'm really excited about what we can create together," added Kazunori Yamauchi, CEO of Polyphony Digital and producer of the Gran Turismo series.

More details about the partnership products between Fanatec and Polyphony Digital will be announced soon.


More articles about Gran Turismo 7
blog comments powered by Disqus