Project LLL will feature a vast open world in which more than 30km of land area is seamlessly connected to a single environment offering players compelling procedurally created content that reacts appropriately to the player’s situation instead of playing preset content on repeat.
Project LLL is a sci-fi game, but it can also be seen as a game that falls under a sub-genre of alternative history. It takes place in a world that started with the idea that the history we know progressed differently due to a particular event in the past. In Project LLL, a devastated Seoul, the 10th century Byzantine Empire, and the 23rd century are all blended together in the same lore.
Players will also have the opportunity to pilot various vehicles such as robots, automobiles, and even helicopters. These vehicles will heavily aid the player in combat encounters and can also be used to explore the world. Check out the first look at unaltered Project LLL gameplay in the video below.
“I personally referenced the novels Foundation and Dune. In terms of the subject of the game, I was influenced by the novels of Philip K. Dick,” said Seeder Jaehyun Bae, project lead on Project LLL. “I tried to develop the story with themes of technology, human justice, and alternate history as shown in Blade Runner, Total Recall, The Man in the High Castle, etc.”
“I think gamers these days are more interested in how a game actually plays than cinematic animations,” said Seeder Jaehyun Bae. “Since this was the first reveal, I wanted to show the game itself without any exaggerations or polish. There will be a few more opportunities for us to share the development process like this. This is only the first step in our communication.”
Check out more details by reading the full developer interview with project lead Seeder Jaehyun Bae.
Project LLL is scheduled for global release in 2024 on PC and Console.
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