Blending gorgeous sprite-based visual and cosmic horror, Depersonalization’s expansive strategy-RPG gameplay is packed with enough dice rolls and branching paths to ensure no two plays of this spooky story are the same.
In Depersonalization, players can create their character and explore the haunting world around them, investigating every dark nook and creepy cranny. Each character possesses four distinct traits that influence their personality and how they evolve as they experience their way through the world. Every choice players make shifts in the story's direction, allowing them to venture down the different scenarios and paths of Depersonalization. These brave explorers must also master strategic card-based combat if they hope to witness all of the miraculous and unbelievable events that will lead them to the game’s multiple endings across its different modes.
During this story, they will meet numerous characters along the way, which they can talk to, trade with, or even battle against. Players can recruit powerful allies onto their team to make their journey through the darkness a little bit easier.
Publisher Gamera Games and developer MeowNature are excited to announce that Depersonalization is now available on Steam Early Access.
“At present, our gameplay system loop has been realized, you can experience the exploration function gameplay of running group type. You can obtain clues and props in the exploration, conduct strategic & random card battles, and experience a complete story for about an hour”
“After launching, our focus will turn into editor’s development, but we’ll still be reaching out to some best creators in the community to develop some custom modules. At our speed of development, a module always takes 2 months to create regardless of testing time, so we plan to add no more than 3 new modules at most. So in a short conclusion, with the number of modules in the EA version, the final official version will have 7 modules + a combat module.”
Key Features:
- Players can create a variety of characters, and advance the story through free exploration, investigation, reasoning, selection and other actions, and finally reach the end.
- No rigid growth system, all attribute are served with narrative.
- Character's attributes will influence the direction of the story, which allows players to experience a more multi-faceted plot. Maybe someone with low attributes is more likely to trigger incredible events.
- There will be a lot of choices in the story module. Different players can reach various plots and endings. These experiences eventually come together and form a complete story with ups and downs.
- But it is worth mentioning that you are playing a role, and the character's 'personality' and 'experience' will influence your choices.
- No matter investigation modules, infinite modules, plain text modules or strange story modules, it will be supported in different modes.
- Completely break away from the traditional battle template. Flexible options in the battle will allow you to create different worlds of their own.
Depersonalization will launch for PC (Steam) in late 2023.
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