Dead Space is being developed exclusively for next generation consoles and PC, raising the level of horror and immersion to unprecedented heights for the franchise through stunning visuals, audio and controls powered by the Frostbite game engine while staying true to the original.
Fans will experience an improved story, characters, gameplay mechanics and more as they fight to survive a living nightmare aboard the desolate mining starship, the USG Ishimura, all while uncovering the dreadful mystery of what happened to the slaughtered crew and ship
In Dead Space, Isaac Clarke is an everyman engineer on a mission to repair a vast, sprawling starship, the USG Ishimura, only to discover something has gone horribly wrong. The ship's crew has been slaughtered and infected by some alien scourge...and Isaac’s beloved partner, Nicole, is lost somewhere on board. Now Isaac is alone with only his tools and engineering skills as he attempts to uncover the nightmarish mystery of what happened aboard the Ishimura. Trapped with hostile creatures called “necromorphs”, Isaac faces a battle for survival, not only against the escalating terrors of the ship, but his own crumbling sanity.
Dead Space Remake developer Motive invites you to the latest in their series of early looks at development and what goes into the remake of a game.
This livestream focuses on the studio’s philosophy for taking Dead Space’s audio design to the next level by bringing the game to today’s generation of platforms and the new Frostbite engine – while still remaining faithful to the iconic atmosphere, mood, and sounds you know and love.
Creative Director Roman Campos-Oriola, Senior Producer Philippe Ducharme, and Audio Director Olivier Asselin, alongside special guest Jack Pattillo, will be discussing and providing fans an in-depth look at what the team is improving and updating in the audio design, specifically:
The A.L.I.V.E. System – your first chance to hear how the system that controls Isaac’s heart rate, breathing, and dialogue delivery will sound.
Audio Occlusion – how audio levels will be controlled through different materials and surfaces as well as projected audio down hallways.
Weapons – listen to both the original Plasma Cutter and the Pulse Rifle and the updates to these iconic sounds.
There will be another stream in May 2022 focused squarely on the Art Design for the game. Anyone who played Dead Space originally knows how important and iconic these elements are.
Dead Space Remake will be available on PS5, Xbox Series X|S and PC in early 2023.
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