Players will be able to build without the constraints of planetary gravitation for the first time, which allows for larger constructions and more complex creations than ever before – including interstellar vessels. In addition, players will be able to share these experiences collectively in multiplayer for the first time in franchise history.
Kerbal Space Program 2 will also introduce a host of new of improvements including updated planets and parts, additional modding support, and an improved tutorial experience to help get new players off the ground. On one hand, these changes will offer newcomers help up the curve for what is learning literal rocket science, while on the other, keeping the challenge bar high for veteran players.
Kerbal Space Program has earned a reputation for being scientifically accurate in its depiction of the physics of space travel. For the sequel, Intercept Games plans to expand on this by introducing interstellar travel, which sends players on a voyage to the vast reaches of space on an unprecedented scale.
In this video below, the Kerbal Space Program 2 dev team with a guest appearance from writer Paul Gilster, author of Centauri Dreams, share the concepts and philosophy guiding them in understanding and crafting interstellar travel.
This feature video also covers in-depth details on the brand new travel systems, details about various propulsion engines, and more.
Kerbal Space Program 2 will be available for PC, PS4 and Xbox One at $59.99 in 2022/2023.
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