Shotgun rush a pigdemon, fry two imps with a charge from the upgraded staff and use freezing blast to stop three shotgun skellys in their tracks. That's just 5 secs of PWII - a sequel to an fps retro shooter now featuring 8-SIDED SPRITES! VERTICALITY! AUTOSAVES! QUICKSAVES!! MANUAL SAVES!!!
Project Warlock II is a retro shooter with non-stop action, blood spattered pixels flying everywhere, epic rock and synth soundtrack, fully new, atmospheric sound design and is improving upon every aspect of the original game. With DNA of the retro classics Blood and Hexen running through the veins of both games, Project Warlock II is looking at Quake where Project Warlock’s eye was on Doom.
Project Warlock II picks up right after the events in the first game. Set in three explosive episodes, this title features three playable Warlock characters - Palmer, Urd and Kirsten - all disciples of Warlock from the original title. With their master nowhere to be found, the Disciples of Warlock set out to investigate the demonic invasion that shook the very foundations of their realms.
Each of the disciples is a master of their own discipline, and has his or her reasons to find Warlock and confront their old master. Each chapter features distinct settings, a menagerie of deadly monsters, and bosses hulking in the darkness. FPS players can look forward to more secrets, upgrades, pickups, jumping, strafing, and trigger-happy action.
In Project Warlock II, Shoot, burn, cut and blast your way through huge, sprawling levels filled with demonic hordes in this sequel with totally revamped visuals, the same visceral gunplay and relentless tempo with a pulsing and riffing soundtrack.
Project Warlock II is now available in Early Access on Steam, GOG and Epic Games Store for 16.99 USD / 15.99 EUR.
Early Access of Project Warlock II has only just started but the developers at Buckshot Software are hard at work on Chapter 2 and improving the game overall. Their main goal right now is to find the right balance between the new ideas, building upon the original game, and addressing some of the most voiced player requests. With that in mind, a 2022 roadmap for the game was conceived.
The first single-player chapter of Project Warlock II consists of 6 massive, sprawling levels up to 10 times bigger than any individual level in the original game. The game’s world evolved into vertical, three-dimensional, multi-floored structures, platforms, and buildings that literally elevate the gameplay.
The developers want to complete this roadmap by the end of the year and then provide the next one. At the same time, they’re keeping room for potential patches, fixes, and updates that might be needed along the way. The first two patches were already released since the game debuted earlier this month, adding a highly requested reload option, nerfing down the Necrogirl, and adding various visual and gameplay fixes.
A Single Stage mode, as well as two additional difficulty levels, will be introduced next, followed by weapons rebalancing and modifications. These will offer deeper customization options for the guns allowing players to upgrade their favorite tools of destruction further.
The developers want to run the most significant and impactful changes through players. They’ll soon be able to access and comment on beta branch builds with experimental versions of changes like the overhauled weapons system, new game modes, and Photo Mode.
Each of the areas from the first game received a significant overhaul
- MAGIC: PWII’s magic is a reinterpreted system where each of the Warlock’s will have their own dedicated set of skills operating on cooldowns to support gun or magic-play.
- WEAPONS: Each of the Warlocks carries a different arsenal based on their personas with branching upgrades resulting in 20+ weapons for each of the Warlocks.
- MONSTERS: Adding another layer to the behavior of monsters results in them now jumping, running, holding back when needed, hopping, spinning and using each of the different attacks as needed.
- VISUALS: Total overhaul of the visuals resulting in sprites that now have 8 sides to PW’s 2. That’s literally twice as much. Talk about value.
- VERTICALITY: Literally adding more room to the levels as per players’ feedback Project Warlock II offers huge, sprawling and multi leveled areas that are 5-6 times bigger that any of the levels of the first game. The addition of the oft requested verticality means one level can be five storeys worth of vertigo-inducing footbridges, ledges and floors.
- SAVES: Unlike the first game Project Warlock II now has every imaginable save feature including quicksave, manual save and autosave.
Project Warlock II will be available on PC (Steam / GOG / Epic Games Store) and consoles in 2022.
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