Call Of Duty: Modern Warfare III

Platform(s): PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X
Genre: First-Person Shooter
Publisher: Activision
Developer: Sledgehammer Games
Release Date: Nov. 10, 2023

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'Call Of Duty: Modern Warfare III' Beta Weekend Available On All Platforms, Everything You Need To Know - Trailer

by Rainier on Oct. 12, 2023 @ 11:41 a.m. PDT

A direct sequel to Modern Warfare ll, Captain Price and Task Force 141 must adapt or die in a fight against the ultimate threat in Call Of Duty: Modern Warfare III.

Call of Duty: Modern Warfare III is the direct sequel to the record-breaking Call of Duty: Modern Warfare ll. Players will experience a rich and immersive campaign with unprecedented player choice, picking up directly after Modern Warfare ll, all-new open world Zombies set on the largest Call of Duty Zombies map ever, and one of the greatest collections of Modern Warfare multiplayer maps ever assembled – both fan favorites and all new ones.

Get ready for an all-new Campaign that continues the story immediately following the events of Modern Warfare II. Lead developer Sledgehammer Games, in partnership with Infinity Ward is set to deliver a full Campaign of action-packed operations ranging from signature, cinematic experiences to free-form Open Combat Missions, resulting in more player choice than ever before.

Expect a world-class Multiplayer experience celebrating the Modern Warfare series’ greatest legacies; all 16 launch maps from Call of Duty: Modern Warfare 2 (2009) have been modernized with new modes and gameplay features and will be available at launch to get everyone started, while over 12 all-new core 6v6 maps will fuel post-launch live seasons.

For the first time, team up with other squads to survive and fight massive hordes of the undead in the largest Call of Duty Zombies map ever. Modern Warfare Zombies (MWZ) tells a new Zombies story from developer Treyarch, with missions, core Zombies features, and a host of secrets to discover.

In the direct sequel to Modern Warfare II, Captain Price, and Task Force 141 face off against the ultimate threat. The ultranationalist Vladimir Makarov is extending his grasp across the world, causing Task Force 141 to fight like never before.

Combat means making decisions; using different Loadouts and planning different paths through every operation across an involved and thrilling Campaign. In addition to the signature, cinematic Call of Duty missions, Modern Warfare III introduces Open Combat Missions, with even greater emphasis on player choice. Naturally, you’ll have the use of all the weapons, equipment, and tactics present in an action-packed Modern Warfare single-player experience, but for some of your engagements, it is completely up to you to decide on an appropriate course of action.

Open Combat Missions (OCMs) are an exciting innovation to the Call of Duty Campaign. Not only do these complement the cinematic missions you’ve come to expect, but they also provide you with numerous additional choices regarding your methods of mission completion. For example, if you prefer to use stealth techniques, you may wish to undertake an OCM with a lights-out approach, using night-vision goggles and suppressed weapons and complete your objectives without your adversaries knowing you were even there. However, if loud explosions and reckless abandon are part of your repertoire, strap extra armor plates onto your torso and hit those targets head-on!

Feel free to take advantage of any operable vehicles within your area of operations. You’re able to experiment with and leverage tactical and lethal equipment. You have the flexibility to maneuver across the sizable landscape of a mission’s AO and approach objectives from multiple angles. You can truly play how you want to play, and Open Combat Missions will support it.

The second Beta weekend is for all platforms, and is scheduled to begin on Thursday, October 12 at 10 A.M. PT and end on Monday, October 16 at 10 A.M. PT.  

PlayStation 4 and PlayStation 5: This is a free Open Beta weekend for all PlayStation 4 and 5 owners, regardless of their pre-order status. 

Xbox and PC Early Access: Those who preordered the game for Xbox Series X | S or on Xbox One, or who pre-purchased for PC via Battle.net or Steam, can begin playing the Beta on Thursday, October 12 at 10 AM PT.  

Xbox and PC Open Beta: The rest of the weekend, from Thursday, October 12 at 10 A.M. PT and ending on Monday, October 16 at 10 A.M. PT, is accessible to Xbox and PC players regardless of their preorder status. 

Weekend Two Open Beta Note: An Xbox Live Core Subscription will not be required for Xbox players, for this period only.

CALL OF DUTY: MODERN WARFARE III BETA: EVERYTHING YOU NEED TO KNOW

It’s time to get your hands on the Call of Duty: Modern Warfare III Beta. Whether you’re a brand-new player looking for fast-paced, high-octane action or you’re a veteran player of the Call of Duty franchise readying up for the return of some classic Multiplayer maps, this article will get you up and running for everything Beta related.

The Modern Warfare III Beta will be split into two different weekends, with more maps and game modes scheduled throughout the Beta. The Multiplayer maps will be instantly familiar to anyone who has played Call of Duty: Modern Warfare 2 (2009), featuring the latest technical advancements and modern movement mechanics for a completely refreshed experience.

Keep this page bookmarked for more info on additional maps, modes, and progression releasing with Weekend Two.

Now, let’s get to it!

Weekend Two: October 12–16

Weekend Two gives all platforms a chance to try Modern Warfare III Multiplayer, first to those who preorder the game and then for everyone regardless of preorder status.

PC Early Access: Players who preordered the game on PC via Battle.net can begin playing the Beta on Thursday, October 12 at 10 AM PT.

Open Beta: Starting on Saturday, October 14 at 10 AM PT, the Beta becomes available to PC players regardless of their preorder status.

PC players can download the Beta from Battle.net. Those who preorder digitally do not need a Beta code to participate; you’re automatically registered to participate in the Early Access period. If you purchased Modern Warfare III through a participating retailer, you should have received a Beta code printed on the retail receipt or sent via email on an online receipt.

Get more details on accessing the Beta by visiting the Call of Duty: Modern Warfare III Beta FAQ.

PC Beta Specifications

Minimum

  • OS: Windows 10 64 Bit (latest update)
  • CPU: Intel Core i5-6600 or AMD Ryzen 5 1600
  • RAM: 12 GB
  • Video Card: NVIDIA GeForce GTX 970 / GeForce GTX 1650 or AMD Radeon RX 480
  • Video Memory: 3 GB
  • Storage Space: SSD with 65 GB available space (25 GB with COD HQ downloaded)
  • Network: Broadband internet connection
  • Sound Card: DirectX Compatible

Recommended

  • OS: Windows 10 64 Bit (latest update) or Windows 11 64 Bit (latest update)
  • CPU: Intel Core i5-6600 or AMD Ryzen 5 1600
  • RAM: 16 GB
  • Video Card: NVIDIA GeForce GTX 1070 / GeForce RTX 3050 or AMD Radeon RX Vega
  • Video Memory: 6 GB
  • Storage Space: SSD with 65 GB available space (25 GB with COD HQ downloaded)
  • Network: Broadband internet connection
  • Sound Card: DirectX Compatible

Recommended Drivers for NVIDIA/AMD

  • NVIDIA: 537.58
  • AMD: 22.9.1

Weekend Two: Maps and Modes

In addition to all the Weekend One content, Weekend Two is scheduled to bring two more maps and two more game modes, including the debut of Cutthroat featuring 3v3v3 combat.

Core Map

Highrise

TACTICAL INTEL: Ascend to the rooftop of a New York City skyscraper. Break out across the multilevel terrain, exploring the offices on either side, the helipad, the maintenance tunnels, and the infamous crane leading to huge longshot potential for those who brave its heights.

Ground War Map

Orlov Military Base

TACTICAL INTEL: The Orlov Military Base is narrow and full of corners and warehouses with plenty of windows to fire from. Keep an eye on everything, and either clear it out or use the fast vehicles to blaze a trail down the path to your objective.

Modes

  • Cutthroat: Engage in vicious 3v3v3 combat, where the last team standing or that captures the overtime flag wins the round.
  • Search & Destroy: Take turns defending and destroying bomb sites. No respawns.

Weekend Two: Progression

Players can obtain a maximum level of 30 during the second weekend of the Beta, adding more unlockable items in addition to gaining access to the challenge-based Armory Unlocks. For the unlocks between Levels 1 and 20, consult the Weekend One section earlier in this blog.

Unlocks for Level 21: New Weapon

Renetti (Handgun): A burst-fire pistol with a staggering fire rate and controllability in the right hands. Unlock the full-auto Aftermarket Parts Conversion Kit for the Renetti after completing an in-game challenge at max weapon level.

Unlocks for Level 22: New Field Upgrade

Deployable Cover (Field Upgrade): Portable, rapidly deployable ballistic cover.

Unlocks for Level 23: New Killstreak

Mosquito Drone (Killstreak): Explosive drone that circles the area around where the drone is launched. It dive-bombs enemies it spots and explodes.

Unlocks for Level 24: New Perk

Bone Conduction Headset (Perk): Reduces combat noise, allowing improved identification of enemy footsteps and gunshots.

Unlocks for Level 25: New Feature

Upon reaching Level 25, a new level of content opens to the player. Armory Unlocks give Operators the ability to unlock more items for their Loadouts, but instead of earning this gear simply by leveling up, players must complete specific in-game challenges to access them. Consider looking through your Loadout options at this point to see which items you can unlock, as well as the challenge required to unlock them.

Armory Unlocks: Challenges to unlock weapons, Equipment, Perks, Killstreaks, and cosmetics.

Unlocks for Level 26: New Killstreak

Juggernaut Recon (Killstreak): Juggernaut Recon gear delivered by care package. The suit is equipped with a radar that pings nearby enemies. Contains a riot shield, Haymaker, and smoke grenade.

Unlocks for Level 27: New Weapon

WSP Swarm (SMG): Ultracompact and maneuverable, this 9 mm submachine gun overwhelms targets with a fast fire rate.

Unlocks for Level 28: New Field Upgrade

A.C.S. (Field Upgrade): The Automated Computer Spike slowly captures points and temporarily hacks nearby enemy devices.

Unlocks for Level 29: New Perk

Commando Gloves (Perk): Reload while sprinting.

Unlocks for Level 30: New Lethal Equipment and Perk

Throwing Knife (Lethal Equipment): Retrievable knife that is lethal on impact.

Demolition Vest (Perk): Resupply Lethal and Tactical Equipment every 25 seconds.

Top 3 Tips for Weekend Two

  1. Weekend Two introduces Highrise, a classic skyscraper map featuring incredible power positions accessible to those willing to make the climb. Get up on the crane, scale the walls to reach the rooftop, and explore other ways to interact with the map using the modern movement system.
  2. Play the new Cutthroat game mode to start working on your 3v3v3 strategies. Rounds can be highly strategic or all-out chaos; with practice, you’ll learn how to succeed in both situations.
  3. With both Ground War maps live during Weekend Two, it’s time to test out those long-ranged Loadouts. Put those Sniper Rifles and Launchers to good use.

Weekend Two: Beta Rewards

Earn rewards by reaching Player Level milestones throughout the Beta that will persist through the launch of Modern Warfare III when it releases on November 10. These rewards include items that can be displayed in your Showcase for all to see. 

The rewards and the level you must reach to earn each one, are as follows:

  • Level 2: Animated Emblem
  • Level 7: Weapon Charm
  • Level 9: Animated Calling Card
  • Level 11: Sticker
  • Level 15: Vinyl
  • Level 20: Weapon Blueprint
  • Level 24: Sticker
  • Level 30: Operator Skin

Additionally, you can earn Battle Pass XP tokens for use in Modern Warfare II and Warzone by playing the Beta. You will receive 1-hour Battle Pass XP tokens based on the number of days you played (maximum 6 tokens per player). To earn a token, you must log-in and complete at least one Beta match that day to qualify. Once the Beta concludes, your account will be granted the tokens based on the number of days played.

WELCOME TO WEEKEND TWO OF THE CALL OF DUTY: MODERN WARFARE III BETA

In addition to raising the Level Cap to 30 for greater access to weapons and equipment, you can expect to see the following experiences throughout the weekend:

Maps

  • Highrise
  • [NEW] Orlov Military Base (Ground War)

Modes

  • [NEW] Cutthroat
  • Search & Destroy

MP BETA WEEKEND 2 PATCH NOTES    

This update will go live on Thursday, October 12th at 10 AM PST. 

GAMEPLAY
  • UIX
    • Enemy Operators will now display a red nameplate above their head.
  • Movement
    • Decreased the slide to sprint delay by 200ms.
WEAPONS
  • Reduced Tac-Stance spread while sliding for several weapon classes.
    • Assault Rifles: Decreased 17-26%.
    • Submachine Guns: Decreased 14-17%.
    • Light Machine Guns: Decreased 30-45%.
    • Marksman Rifles: Decreased 29-31%.
    • Pistols: Decreased 10-20%.
  • Striker (Submachine Gun)
    • Decreased near-medium damage from 39 to 36.
    • Decreased near-medium damage range from 24m to 19m (-21%).
    • Decreased medium damage range from 30m to 25m (-17%).
    • Decreased far-medium damage from 28 to 27.
    • Decreased minimum damage from 23 to 21.
    • Increased headshot damage multiplier from 1.2x to 1.3x.
    • Increased lower-arm damage multiplier from 1x to 1.1x.
We expect the Striker to remain a competitive option thanks to its fire rate and excellent accuracy. However, these changes reduce its damage output at long distances, preventing it from outperforming Assault Rifles. Adjustments to damage multipliers intend to increase the consistency of this weapon.
KILLSTREAKS
  • Guardian-SC
    • Decreased health from 550 to 400 (-27%).
    • Decreased lifetime from 120s to 60s (-50%).
MODES
  • Ground War
    • Vehicles driven by the player no longer have limited fuel.
  • Hardpoint
    • Disabled overhead spawn camera sequence upon respawn.
MAPS
  • Estate
    • Added collision near various areas of the Waterfall to prevent players from accessing unintended locations.
  • Favela
    • Players will no longer be killed immediately after respawning near the yellow car on the Side Street.
  • Popov Power (Ground War)
    • Added collision near Reactor Beta to prevent players from accessing an unintended location.
Our team is investigating reports of poor spawn selection quality and making adjustments for launch. In the meantime, please be sure to clip unfavorable spawns and share them with us!
OPERATORS
  • Operator movement animations will now play properly in the moments following a respawn.
UIX
  • Added a missing icon for the Incursion XII Long Barrel Attachment for the SVA 545.
  • Players will now be properly notified of Playlist updates while idling in the menus.
STABILITY
  • Addressed a crash that occurred while matchmaking in the Ground War playlist.
  • Addressed multiple crashes that occurred while launching the game.
  • Resolved an issue that caused an error message stating “a required network service has failed” upon attempting to join another player’s party.

Modern Warfare III celebrates the 20th anniversary of Call of Duty with one of the greatest collections of Modern Warfare Multiplayer maps ever assembled.

Afghan. Derail. Estate. Favela. Karachi. Highrise. Invasion. Quarry. Rundown. Rust. Scrapyard. Skidrow. Sub Base. Terminal. Underpass. Wasteland.

All 16 launch maps from Call of Duty: Modern Warfare 2 (2009) have been modernized, both graphically and with meticulous attention given to the authenticity and aspects of the maps that made them so popular. Veteran players love these Core 6v6 maps, and there’s no better time to introduce a generation of new players to experience the community’s favorite Modern Warfare content.

Prepare for seminal design to meet modern gameplay. This faithful modernization of the maps keeps their authenticity intact while infusing the latest tech, gameplay, modes, content, and more. Though you might have noticed elements of Terminal and Highrise during your time in Al Mazrah, the Modern Warfare III versions of these maps are built from scratch from the original 2009 designs.

In addition to brand-new modes like Cutthroat (a competitive 3v3v3 experience), a full range of fan-favorite and innovative gameplay features will be available at launch to get everyone started, like choosing to play Hardpoint and Kill Confirmed on Favela, modes that were never part of the original map offering, providing a refreshing multiplayer experience within these familiar environments.

The 16 Core launch maps are further complemented with the addition of four huge environments ready at launch and containing a host of new play spaces. These are composed of three brand-new Battle Maps — large scale locations where Modern Warfare III’s Ground War and Invasion game modes will be fought — and a single, colossal War map, as Modern Warfare III marks the welcome return and evolution of the legendary War Mode that first debuted in 2017’s Call of Duty: WWII.

With Day One Multiplayer content featuring faithful modernizations of Modern Warfare’s fan-favorite maps, over 12 all-new core 6v6 maps will fuel post-launch live seasons.

Expect many customization advancements and new gameplay mechanics to further evolve the quintessential, fast-moving gameplay. Here are three innovations, with more to be revealed in the coming weeks:

Breach and clear with the new Tactical Stance feature, a perfect middle-ground between hip-fire and aiming down sights. When entering tight hallways and cramped rooms, toggle Tac-Stance on to improve weapon performance and win the fight. Here’s what to expect from Tac-Stance:

  • The operator unshoulders the weapon and holds it in a canted firing position.
  • You can toggle in and out of Tac-Stance dynamically while aiming down sights.
  • Tac-Stance trades precise accuracy for improved mobility and handling.
  • Some spread to your firing will occur, best described as a middle ground between full ADS and hipfire.
  • It is designed to be used in aggressive, close-quarter combat situations.
  • By default, you fire in Tac-Stance while Sliding.

Modern Warfare III brings new levels of customization to Create-a-Class. Get ready to build your Loadout based on cutting-edge military equipment, such as gloves, tactical vests, boots and more; allowing you to fine-tune more aspects of gameplay.

The evolution of the Gunsmith continues with the addition of After-Market Parts. This is a special set of customization options allowing you to focus on your preferred and specific playstyle. After-Market Parts enable you to construct unique weapon configurations or types such as customizing a machine gun into a bullpup configuration (with the firing grip in front of the breech rather than behind it), thus increasing mobility and handling without compromising on damage output.

After-Market Parts will also offer new progression paths, and challenges to unlock. We will be sharing more information on these innovations in the coming weeks.

The core mechanics of Modern Warfare III deliver a massive offering of classic features bringing exceptional freedom of choice, movement, and customization to gameplay.

Here are the Multiplayer features confirmed for Modern Warfare III Multiplayer, coming Day One:

  • Map Voting returns, allowing players greater autonomy over their Multiplayer matches.
  • Classic Minimap Behavior, with red dots indicating when an enemy is firing an unsuppressed weapon.
  • All chosen Perks are available at the start of each match.
  • The Covert Sneakers Perk allows for silent movement (assuming you’ve chosen the correct footwear).
  • Core Multiplayer Health is increased to 150, lengthening the Time-to-Kill (TTK). Hardcore mode is not affected.

When maneuvering in Modern Warfare III Multiplayer, expect the following movement abilities in terms of your Operator’s general responsiveness:

  • You can cancel Slide animations (i.e., “slide cancel”), but Slide Cancelling does not reset Tactical Sprint.
  • You can cancel partial Reloads during an animation (i.e., “reload cancel”) to immediately return fire.
  • Mantling is faster, and you can Mantle while Sprinting.
  • You can fire during and immediately after Sliding.
  • Tactical Sprint durations are increased (the exact duration depends on the weapon being used).
  • Tactical Sprint recharges while Sprinting.

As discussed before, a vast amount of content and weapon progression from Modern Warfare II will come with you to Modern Warfare III. That means every Multiplayer weapon you currently have in your MWII arsenal, along with all the new weapons available in Modern Warfare III, will be accessible to use on Day One.

  • The depth of choice here truly honors the player investment into Modern Warfare II.
  • All MWII weapons, attachments, and unlocks will Carry Forward. There will be seamless functionality between new attachments and global Weapon Platforms.
  • Any MWII attachments that were considered “universal” (such as some Muzzles) will be available to attach to MWIII weapons, where applicable.
  • In certain cases, MWII weapons carried forward into MWIII will be able to utilize MWIII attachments that you unlock, where applicable.
  • The number of Weapon Platforms (AKA “Receivers”) have been increased for some categories, reducing restrictions on weapon customization by allowing for core attachments to be added to your favorite MWII weapons.

For the first time, team up with other squads to survive and fight massive hordes of the undead in the largest Call of Duty Zombies map ever. Modern Warfare Zombies (MWZ) tells an involved and unearthly Dark Aether Zombies story set in the Modern Warfare universe. Expect to undertake missions across different regions that escalate in difficulty, with core Zombies features and a cavalcade of secrets to discover. Ready up for an open-world player versus enemy (PvE) extraction survival experience against some of the biggest enemies in Call of Duty history.

Call Of Duty: Modern Warfare III is coming to PS5, Xbox Series X|S and PC on Nov. 10, 2023.


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