Lost to the Void long ago, your world had ceded to its destruction. But now, you have found a way to save your world from this dark fate. Become the Traveler and journey through the different climatic moments in Eterra’s history. Fight the oppression of the Immortal Empire, stand your ground against the gods and their war, be witness to the untouched beauty of the world ignorant of humanity – and most importantly, discover the secret of the Void and the true nature of fate.
You start your adventure by choosing one of five classes: Knight, Mage, Rogue, Primalist, or Acolyte, and soon evolve into one of ten mastery classes: Beastmaster, Bladedancer, Void Knight, Paladin, Sorcerer, Spellblade, Marksman, Druid, Necromancer and Warlock. Hacking and slashing your way through different eras, it is up to you to save Eterra from The Void. And of course, collect as much loot as possible.
The Last Epoch skill specialization trees offer the customization essential to ARPGs, while separating decisions to avoid overloading the player with too many choices at once. Last Epoch is designed fundamentally to be easy to learn, but hard to master.
Developer Eleventh Hour Games announced it has delayed the launch of Last Epoch by a few months. Rather than launching in December of this year as previously projected, the game is now set to launch on Feb. 21 of next year.
Travelers,
I’m thrilled to announce that Eleventh Hour Games is launching the long-awaited 1.0 version of Last Epoch on February 21st, 2024. After a journey that started with the dream of uniting genre enthusiasts to create the next great ARPG and forming an after-hours team through Reddit, to holding a successful Kickstarter 18 months later, and then building Last Epoch alongside our passionate community throughout Early Access… we’re confident in saying that we’ve made something truly special.
Last Epoch’s 1.0 launch will mark a new beginning for Eterra, and will set a new bar for quality, polish, gameplay feel, and visual excellence. Beyond 1.0, Eleventh Hour Games will bring substantial new content to Last Epoch every few months in what we call “Cycles”. These releases will contain additions and refinements to many aspects of the game, such as end-game content, skills, unique items, gameplay systems, quality-of-life features, etc.
We understand that February is later than we had initially targeted for this release; however, our original December timeline became a bit crowded with other studios’ releases, and we didn’t want to force the ARPG community to have to choose. By moving our date, we’ll also be able to take advantage of a few more months of polish for our new systems and classes, complete more bug-fixing, and reinforce our team with a restful and well-deserved holiday break.
We thank you all for your unwavering support and enthusiasm that has allowed Eleventh Hour Games to make this game for all of us. We hope you will join us in Eterra this February and invite your friends to join in a new co-op hack-and-slash experience!
- Judd Cobler
Game Director, Last Epoch
Key Features
- Engrossing character customization through a unique skill and passive system
- Randomized loot including unique, set, and legendary items
- Emphasis on a world and story that can be completely explored in four eras of time
- Endless replayability through multiple end-game systems
- 5 classes that can each master into 2 unique subclasses
- Team up with up to four other players to take on swarms of enemies and fierce bosses, connect with them to trade epic loot, or challenge them in glorious combat! Go offline and travel the various times of Eterra alone with only your strength to rely on. Either way, Last Epoch is doing online play right with server-side hosting designed to dissuade cheating and exploits, tentative plans for LAN multi-player options, and a variety of community-focused features such as lobbies, guilds, trading, seasons, ladders, and chat channels.
Currently available through Steam Early Access, Last Epoch is coming to PC (Steam) on February 21, 2024
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