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Redfall

Platform(s): PC, Xbox Series X
Genre: First-Person Shooter
Publisher: Microsoft Game Studios
Developer: Arkane Studios
Release Date: May 2, 2023

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'Redfall' Accessibility Features & PC System Requirements Revealed

by Rainier on April 27, 2023 @ 2:54 p.m. PDT

Redfall is a co-op, open-world, first-person shooter where up to four players face off against a legion of vampires that have overtaken the once-quaint island town of Redfall.

Redfall is a co-op, open-world, first-person shooter from Arkane Austin. Play it solo or in co-op with up to four players to face off against a legion of vampires that have overtaken the once-quaint island town of Redfall. Choose your path across the island and through the vampire masses as you discover what caused this plague of bloodsuckers, and then put an end to the threat. Pick from a roster of heroes with distinct skills and gear them up with customizable weaponry found throughout the island. Do whatever it takes to build the perfect team of vampire slayers.

Redfall used to be a bustling, beautiful island community. It had everything a coastal town in Massachusetts should have: a lighthouse, a lobster shack, a boardwalk… There’s a whole wide-open world to see in Redfall, with new mysteries (and threats) in every nook and cranny. From cultist strongholds and twisted psychic spaces called Nests, you’ll find plenty of danger on the island of Redfall.

When the vampires took over, they blocked out the sun, pushed back the tides, and effectively walled off the island from the rest of society, trapping everyone who remained. Now vampires rule the town by night and the human cultists who worship them patrol the streets by day. Not too many people venturing out of safety to check out the boardwalk these days, and forget about getting fresh lobster.

Vamps aren’t the only threat you’ll need to be on the lookout for. They’ve got a small army of dedicated cultists that worship them, and they’re ready to shoot on sight. While not quite as dangerous as their bloodsucking overlords, cultists are well-armed and ready to die for the vampires. They’ve established bases and patrol routes all over the island, so keep your head on a swivel.

Enter: You.

PC SYSTEM REQUIREMENTS

MINIMUM:

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-8400 @ 2.80GHz or AMD Ryzen 5 1600
  • Memory: 16 GB RAM
  • Graphics: AMD RX 580 / NV GTX 1070 / 6 GB VRAM
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 100 GB available space
  • Additional Notes: SSD recommended

RECOMMENDED:

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i7-9700K @ 3.60GHz or AMD Ryzen 7 2700X
  • Memory: 16 GB RAM
  • Graphics: AMD 5700 / NVIDIA RTX 2080 / Intel ARC / 8 GB VRAM
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 100 GB available space
  • Additional Notes: SSD recommended

ULTRA

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i7-9700K @ 3.60GHz or AMD Ryzen 7 2700X
  • Memory: 32 GB RAM
  • Graphics: AMD RX 6800 XT/Nvidia RTX 3080/10 GB VRAM
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 100 GB available space
  • Additional Notes: SSD recommended

Redfall is designed to be an approachable game so that as many people as possible can have a fun experience.

To ensure players can Bite Back, the team at Arkane Austin have included the following guide for maximizing your Redfall experience, related to accessibility and other gameplay customization.

ACCESSIBILITY MENU

Communication Settings

  • Voice Chat – Enable (on) and disable (off) voice chat from the Accessibility menu
  • Separately select the input and output device. Ensure your input and output devices are set correctly in-game.
  • Voice Chat Input Mode – Set the input mode to push to talk, always on, or no transmission
  • Text-to-speech (on/off) – Typed text is narrated over voice chat for other players when enabled. Push [Y] on a PC keyboard or the [View button] on an Xbox controller to open the text box when this setting is enabled.
  • - Speech-to-text (on/off) – Converts player speech via voice chat to written text when enabled
  • Text-to-speech voice – Choose between a male or female voice for text-to-speech
  • Text-to-speech Opacity – Adjust the background opacity of the text box behind the transcribed text. This setting ranges from 0 to 1, with higher values increasing the amount of contrast for the text against the background.

Screen Narration

Screen Narration (on/off) - This setting can be adjusted in the Accessibility menu. English language screen narration support is available for some areas of the menus and gameplay. At launch, menu narration support is only partially supported. Narration is primarily available to support communication pathways. It is currently available for the initial login flow, creating or joining a squad with your friends, starting a game, and the Settings menu.

Menus that are not currently narrated include the loadout, skills, map, missions, and archive. In the Settings, some areas related to keybindings and remapping may not currently be narrated. In addition, tutorials are narrated in-game, as well as some interaction prompts. However, not all interactable objects will be narrated and some UI such as the mission progress, compass, health, and weapons are not narrated. The gameplay and menu navigation therefore may still require some players without sight to have sighted assistance.

Additionally, some menus primarily support analog (mouse or controller stick) navigation rather than digital (keyboard only or controller button) navigation. There may be some difficulties with navigation in the menus as a result for users who primarily engage with screen narration, resulting in some menus being inaccessible to players without sight at the game’s launch. We are exploring ways of improving menu navigation and narration after launch.

Subtitles

  • Subtitles – Choose between Off, Subtitles, and Closed Captioning. Note that the Closed Captioning will display a subset of sounds as text in the subtitle system, but this will not include all possible game sound effects.
  • Show Speaker name (on/off) - Allows for identifying the name of the speaker

Visuals

  • Font scaling – Scale the size of the fonts from 100% to 150%. This applies to most menus and gameplay UI text.
  • Color blindness filter – Enable one of three colorblind filters and adjust the filter intensity
  • Accessibility Reticle – Enable a reticle that will be displayed at all times. This may be useful for players who experience motion sickness or otherwise would like a permanent fixation point on the screen.
  • Notification Duration – Set notifications to be displayed for a short, medium, or long amount of time. Increase the duration of this setting if you would like more time to read or see notifications.

GAMEPLAY OPTIONS

General

  • Difficulty – Four total difficulty levels are available for the game. The first three difficulty levels (Daylight, Dusk, & Midnight) are available at the start of the game. One additional higher difficulty level may be enabled after completing the game. Note that while this setting can be changed while in the game, existing enemies will not be impacted by changing this setting and may instead require reloading the game to adjust.
  • Object Highlights (on/off) - Enable or disable showing object highlights in the environment
  • Enable camera shake (on/off) - Disabling camera shake may have a positive impact for players experiencing motion-related discomfort
  • Head Bob (on/off) - Disabling head bob may have a positive impact for players experiencing motion-related discomfort
  • Display Damage Numbers – Display floating damage numbers above enemies

User Interface

  • In-game tutorials (on/off) - Turn in-game tutorial popups on or off. Note that you can revisit unlocked tutorials in the Archive menu at any time.
  • Menu cursor settings – When using a controller, adjust the friction, sensitivity, and aim assist for the menu free cursor. If navigating the menus with the analog free cursor is difficult, adjusting these three settings will allow for an easier time with navigating and selecting menu options.

AUDIO MENU OPTIONS

General

  • Adjust volume settings for music, sound effects, dialogue, and cinematics
  • Note that there is no setting for separately adjusting voice chat, screen narration, or speech-to-text. Instead, players can adjust the sound of other volumes if it is difficult to hear communication or narration.

Voice Chat

  • Separately select the speaker and microphone device
  • Voice Chat Input Mode – Set the input mode to push to talk, always on, or no transmission

VIDEO SETTINGS

In addition to adjusting the graphics and other general video settings, the following accessibility-related settings are available in the video menu:

  • Field of View – Adjust the field of view between 60 and 120. Note that performance and graphics quality can be impacted at higher settings.
  • Motion Blur Scale – Choose between off, low, medium, and high motion blur applied to the scene. When enabled, the post-processing quality setting affects the overal quality of the effect. Turning off motion blur may have a positive impact for players experiencing motion-related discomfort.
  • Brightness – Adjust the brightness of the colors in the game
  • Contrast – Adjust the contrast of the game, impacting the relative luminance

Mouse & Keyboard

  • Sprint toggle – When Off, Sprint will require a Hold action. When on, sprint will be a press to toggle on and off.
  • Mouse sensitivity – adjust the sensitivity of the mouse
  • Invert Vertical – Invert Y Axis if enabled
  • Keymappings – View and change the keybindings for gameplay and menu settings

Controller

  • Invert Vertical – Invert Y Axis for the controller if enabled
  • Controller Sensitivity – Adjust the sensitivity of the controller
  • Input Response Preset – Adjust the input stick speed for the controller. Choose between low, default, and high.
  • Sprint toggle – When Off, Sprint will require a Hold action. When on, sprint will be a press to toggle on and off.
  • Vibration – Enable or disable controller vibration
  • Controller map – View the controller mapping
  • Button mappings – view and adjust the controller mappings for gameplay actions

ADDITIONAL GAMEPLAY ACCESSIBILITY – BEYOND THE MENUS

As accessibility goes beyond the menu settings, here are some additional features and limitations that may impact the accessibility of the game for you.

  • Communication options include both voice chat and a Ping system to highlight important locations or quickly express information to the party
  • Review narrative pickup items and tutorials in the Archive. If you miss something in the speed of battle, feel free to return to these narrative and tutorial archives when you reach somewhere safer.
  • Some buildings provide safer rest areas, including a fire station and various safehouses. Once unlocked, these indoor areas are safe from being attacked and you can often find helpful supplies such as ammunition, lockpicks, or rewire kits. Unlock these safe houses and then utilize Fast Travel via the menus to travel to one of these safe areas.
  • Find additional fast travel unlock points of interest across the map to improve the speed of travel to return to places you have previously visited.
  • PC inputs support Keyboard & mouse, as well as Gamepads, including the Xbox Adaptive Controller
  • The initial launch flow allows for adjusting various settings the first time you log into the game. For example, you can set communication settings including voice chat settings, Text to Speech, and Speech to Text. Screen Narration, audio volumes, subtitles, font scaling, and colorblind filters can also be adjusted.
  • When in a co-op match, one person (the host) will invite friends to the lobby. This person will serve as the Host and all mission save progress will be retained only by the host. All players will retain hero levels, skills, grave locks, weapons, ammo and gear. For your squad, choose the host who you would like to retain mission progression carefully.

In Redfall, you'll choose from a lineup of unconventional heroes, each with their own unique abilities and specialized weaponry, and face off against the bloodsucking legions threatening the island.

Go solo for a stealthier, more exploratory experience, or team up with up to three other players for some friendly vampire-hunting. “A huge emphasis for Redfall has been the solo experience, in keeping with Arkane’s passions,” explains Studio/Creative Director Harvey Smith. “Redfall is an open world game, but it can be soloed with any of the heroes. The pace becomes more exploratory; you can use recon and stealth to gather info on encounters and avoid enemies or get the drop on them.”

Whereas playing solo forces you to rely solely on yourself, forming a squad allows you to combine strengths with other players and test out strategies only available when you’re part of a team. And, of course, you can change things up at any time. With a seamless blend of single and multiplayer, Redfall gives you the freedom to play with whoever you want. How you choose to face the darkness is up to you.

You’ll find plenty of weapons as you explore Redfall. Some will be handcrafted by survivors, pieced together using available materials, and others might be high-grade military equipment. Collect, upgrade, and build up your stash of gear. You never know when you might want to try something new.

Even with the weapons and abilities at your disposal, you’ll still want to use your brain. Guns blazing can be a viable solution to the vampire problem, but make sure you have the right gear for the occasion, especially if you’re traveling alone. Using Jacob’s raven to do some scouting or relying on your own stealthy skills is a great way to ensure you’re never unprepared for the things that go bump in the night.

Meet the Squad

Redfall features a rich campaign that explores not only the story of the island and the creatures plaguing its streets, but the stories of our four heroes as well.

  • Layla Ellison – She may be the youngest member of the team, but there isn't much she can't handle with her wits and wildly powerful telekinetic abilities.
  • Jacob Boyer – Jacob is an ex-military sharpshooter with a penchant for dark clothing and a mysterious vampiric eye. If you need to find him on the field, look for his spectral raven circling overhead. Jacob won't be far away.
  • Remi de la Rosa – Always spotted with her robotic compatriot, Bribón, Remi lives on the frontlines of conflict, using her brilliant mind and strong sense of empathy to protect her loved ones and help those in need around the world.
  • Devinder Crousley – Inventor and internet-famous paranormal investigator, Devinder is ready to prove to the world that vampires are real – but he's going to need to survive them first.

Redfall is coming to Xbox Series X|S and PC on May 4, 2023.


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