Bulwark: Falconeer Chronicles is a relaxed city builder, featuring limitless building, freedom and creativity, while encouraging players to become the creator of their very own Bulwark, a fortress against the endless Ursee and its fierce inhabitants.
Bulwark: Falconeer Chronicles is about creating and kitbashing fortresses and settlements and it aims to bring that joy back to gamers. In the game, players will create their own fortified settlements within the haunting landscapes of The Great Ursee, the world of The Falconeer.
The core gameplay is squarely focused on wildly building across the rocky cliffs and crags of the world. Light resource management, combat, and story elements bring your creation to life, while giving a voice to its inhabitants and allowing you to expand it with exotic new build options.
Let your creativity run wild as you become the creator of your own Bulwark.
Publisher Wired Productions and solo developer Tomas Sala released a brand new trailer showcasing the unique building mechanics players can expect to use when carving their Bulwarks out of the sheer rocks, as well as revealing the new settlements in the open world setting of the game; highlighting the fates of the factions first introduced during Tomas’ previous game, The Falconeer.
New game features revealed:
- Brand new locations and 9 settlements accommodated by returning factions from The Falconeer
- Ability to negotiate with settlements and factions, allowing players to invite them into their civilisations and broker peace, taking advantage of their benefits and impacting their standing within the faction - or to demand surrender and wage war to raid them
- Day One Dreadnot Unit and Commander - a powerful naval unit and commander available for players who wishlist and pick up the day one early bird edition of Bulwark, providing useful boons to players creations, and a durable vessel to protect them
- Update landing next week as part of the Evolving Demo currently playable on Steam
The trailer also revealed the ‘Day One’ Dreadnot Unit, a powerful commander who helps provide naval superiority for your civilisations and available as a thank you to those who wishlist the game and pick up the game during the launch period.
“It’s been a troubling week for any Unity developer, one of pain, frustration and sadness over what feels like an abandonment by Unity3D. Doubly troubling because of gratitude I feel for what I've been able to accomplish through it. There are still good people in Unity I think, who are as we speak trying to figure out a way forward, and I hope they can find themselves, somewhere less dark” Said solo developer Tomas Sala. “Whilst I've been angered by all that has gone on, the Unity community itself has been amazing in the way it has rallied around indie developers like myself. Winning the Best Community Game at the Gamescom Indie Arena as voted by that Unity community, was a pre-shit storm energy boost I didn’t know I’d need. I am excited about how Bulwark: Falconeer Chronicles is shaping up and I’m pouring everything I have to give into its release and I remain incredibly grateful to everyone who has been with me on this journey so far’.
Key Features:
- New stand-alone game set in The Falconeer universe.
- Create and kitbash your Bulwark with boundless options and freedom across fantastical and impossible landscapes
- Meet and hire commanders and specialists that unlock new building options, units, and stories
- Part of ‘The Falconeer Chronicles’, a series of games set in the same universe as the BAFTA-nominated flight-combat game, The Falconeer.
Bulwark: Falconeer Chronicles is in development for PC (Steam).
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