Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.
Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each match, up to five teams of two set out to track their monstrous targets. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of another team of Hunters walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.
Hunt: Showdown 1896, the next chapter of Hunt, where players can join a whole new experience as we leap forward chronologically and head west of the Bayou backwaters to the Rocky Mountains of Colorado.
Crytek are thrilled to showcase an exclusive Q&A session featuring Diamond Certified artist and passionate gamer Post Malone. In the video, Post Malone sits down with Game Director Scott Lussier to discuss intense gameplay experiences, new traits and more as he teases his upcoming collaboration with the critically acclaimed game ‘Hunt: Showdown 1896’.
Known for his chart-topping music and growing reputation in the gaming community, Post Malone shares his genuine passion for ‘Hunt: Showdown 1896’, revealing how a casual recommendation from a close friend transformed into a serious gaming obsession.
"My buddy got me into it," Post Malone said. "Whenever I’m on the road, and I can’t play, I’m always missing it. I’ve got probably about 400 hours on it.”
When discussing what it is about Hunt that attracted him to the game, Post continued: “I love how it’s based and grounded in reality. Very quick time to kill, you can body somebody in one shot. The guns are so sick. The skins are so sick. And I was like alright, I’m gonna give this a go. And then I used necro for the first time and I was like – this is the best game!"
In a truly original, first-of-its-kind partnership, Post Malone teases how players can join him for an all-new Hunt experience coming soon.
During the Q&A session, fans can take an intimate look into Post Malone’s gameplay style. The artist discusses his approach to the game’s high-stakes extraction shooter combat, shares personal strategies and memorable moments from his time in the Louisiana bayou and in the new Colorado map, Mammon’s Gulch.
Fans can get a first taste of what to expect with an excerpt from the Dime Store Novels (below), featuring in-game lore teasing details about what’s to come.
*The Ballad of Post Malone
They say he came out of the Georgia hills, way up north near the Tennessee state line. Walked out of them woods with a guitar on his back and a dream, back in those wilder days. He’d wander from town to town, singing songs with power in them, songs that called to the lonely and the desperate and the strange. Every town he went through, one or two or five of these misfits would just pick up and follow him when he left. He never asked, and he never offered. They just came, and put their faith in him. Pretty soon what had been one man with song on his lips turned into a traveling carnival, a circus where folks slotted themselves into roles they discovered they had all been born to play. They got big enough so that real circus acts heard tell of them and joined up too. Made things respectable, at least on the outside.
The circus followed the roads, going wherever he wanted. It got a bit of a rep, too. A little dirty, a little dangerous, and while he’d always come out to sing and make the ladies swoon, in the back alleys behind the tents there’d be darker stuff going on.
Stay tuned for more information in the coming days on the explosive collaboration between ‘Hunt: Showdown 1896’ and its most avid player Post Malone!
Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.
Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.
Hunt: Showdown 1896 is available for PC (Steam), PS5 and Xbox Series X|S
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