In New World: Aeternum, shipwrecked explorers wash ashore and set out to forge their destiny on the supernatural island of Aeternum, a world filled with danger and opportunity. Combat in New World: Aeternum is skill-based and dynamic, incorporating swords, guns, and magic for a complex and satisfying experience, whether in head-to-head fights against the cursed creatures of Aeternum, or large-scale player vs. player battles. Players can fully customize the look, skills, and abilities of their character, as each gathered plant, tanned hide, slain foe, or completed quest shapes their journey and increases their character’s power and skill. The vibrant world, compelling narrative, rich crafting mechanics, classless character development, and real-time action-combat system in New World: Aeternum can provide hundreds of hours of play for solo and multiplayer adventurers alike.
New World: Aeternum has been specifically designed for consoles, with complete feature parity for PC players and cross-play functionality. Players will enjoy enhancements including target locking and aim assist, virtual cursor, controller navigation and accessibility features, and more.
Console players can discover the delights and dangers of Aeternum for the first time, enjoying an enhanced experience that includes all the content from New World on PC, including the full base game and all past updates including the Rise of the Angry Earth expansion, in addition to a wealth of new content. New World: Aeternum introduces exciting new features for players on all platforms, including New World’s first-ever large-scale player vs. player zone, a challenging 10-player raid, end-game solo trials, an upgraded leveling experience, new character archetypes, a revamped dialogue system, and much more. Players can now experience Aeternum entirely on their own, or with other adventurers, through competitive and cooperative online cross-platform play.
Amazon Games revealed the Living Roadmap for New World: Aeternum in its first post-launch Dev Update.
The team is excited to share in-development features as part of the new Living Roadmap, including more types of Seasonal Worlds, a revamped Invasion mode, new PVP modes, updates to reputation systems and more. The team is also exploring early concepts and ideas such as new weapons, a new zone, new PVE modes, new features such as company halls with storage and a siege system and more, all designed to deepen the endgame and bring new dimensions to the New World: Aeternum experience.
This roadmap starts with a deep dive into Season 7, which will feature a ton of new content for New World: Aeternum, including the introduction of Seasonal Worlds, a new Outpost Rush map and much more.
Highlights of Season 7 include:
- Seasonal Worlds: Seasonal Worlds are dynamic, limited-time servers designed to deliver unique gameplay experiences. The first of which features always-on PVP, loot that drops on death and unique items. Rewards and progression will carry over after the season ends, ensuring their efforts are never lost.
- New Outpost Rush Map: A new Outpost Rush map is coming, offering players a fresh battlefield to conquer and test their skills in this strategic PVP game mode. Outpost Rush is a team-based competition where players gather resources, capture objectives and outmaneuver opponents in epic battles for dominance and rewards.
- Mutated Expedition Upgrades and Combat Balance Updates: Unified Mutations will remove the need for multiple gear sets, add matchmaking for M3 and improve rewards for these challenging Expeditions. Season 7 will also bring balance updates to combat, starting with adjustments to various weapons.
- Daily Solo Trials: Solo Trials provide an exciting opportunity for players to test their skill, strategy and mastery in high-stakes battles against iconic bosses.
- Seasonal Events: Events like Legacy of Crassus and Rabbit’s Revenge are making a return, offering new players a chance to experience these seasonal favorites.
New World: Aeternum is also launching a free trial on consoles starting today!
Invite your friends on PlayStation 5 and Xbox Series X|S to explore the world of Aeternum with you. The trial offers four hours of free gameplay, giving new players the perfect chance to dive in.
All progress from the Free Trial will carry over to the full game after purchase.
Greeting, Adventurers!
Welcome to our first post-launch New World: Aeternum Dev Update! It’s been a very exciting past few weeks since the release of New World: Aeternum with so many new and returning players arriving on the island.
In today’s update, we’re going to walk through what to expect from the future of New World: Aeternum. We’ve been listening to players and we know how important it is for the community to be informed of and understand what is planned for the game. We’re excited to share a first look at what is coming down the road in the near term, but also, we wanted to be transparent about some of the exciting content that’s a little further out. We’ve heard you loud and clear and have been thinking hard about how we deliver updates and give more visibility into not only what the team is actively working on, but also what is in early development, and even some of our very early ideas that we’re exploring in the studio.
To that end, we are releasing a new roadmap format that we are calling a Living Roadmap. Our goal with the Living Roadmap is to keep our players informed as much as we can along the way, specifically covering three categories of feature development:
- Next Season (short-term): What is coming in the next seasonal update.
- In-Development (mid-term): What is in active development and will be coming in upcoming seasons. These items will not necessarily be available in the immediate next season, but within a season or two.
- In-Exploration: Ideas the Dev team is discussing or exploring. These are features we’ve heard from players would be exciting for them, or that we just think would be good additions to the game. Some might move to in-development, some might fall off altogether if they are determined to not be feasible or are no-longer of interest to our players, but we want to show what we’re investigating here in the studio.
There is a lot of information here to digest, and we will keep refining this process as we go. We look forward to your thoughts!
We sat down with Scot, Dave V, Katy, Dan, and some other faces from the team to dive deep into Season 7. Introducing Seasonal Worlds, a dynamic new way to experience the game. The first Seasonal World will focus on PvP. There will also be a new Outpost Rush map preview, daily solo trials, and the comeback of popular seasonal events, and also talk more about what is shown in the new roadmap. Watch here and read more below!
Season 7
Get ready for an exciting new year with Season 7, launching in January 2025. It will introduce Seasonal Worlds starting with a PvP focused world, more daily solo trials, updates to Mutated Expeditions, and a preview for a new Outpost Rush map.
Seasonal World 1: PvP Focus
Seasonal Worlds are dynamic, limited-time servers designed to deliver unique gameplay experiences. The first of which features always-on PVP, special loot that drops on death, and unique items. Rewards and progression will carry over after the season ends, ensuring their efforts are never lost. Look forward to learning all about how this World will work in a future article.
New Outpost Rush (OPR) Map Preview
A new Outpost Rush map is coming, offering players a fresh battlefield to conquer and test their skills in this strategic PVP game mode. Outpost Rush is a team-based competition where players gather resources, capture objectives, and outmaneuver opponents in epic battles for dominance and rewards. This new map will have a preview weekend during Season 7, so keep an eye out for more details.
Mutated Expedition Upgrades
Unified Mutations will remove the need for multiple gear sets, add matchmaking for M3, and improve rewards for these challenging Expeditions.
Daily Solo Trials
Solo Trials provide an exciting opportunity for players to test their individual skill, strategy, and mastery in high-stakes battles against iconic bosses. In Season 7, three brand-new challenges take the spotlight: A Mother’s Dream featuring Empress Zhou, Tempest’s Mind starring Isabella, and Daichi Soto, offering fresh, thrilling encounters that push players to their limits.
Combat Balance Updates
Season 7 will bring balance updates, starting with some changes to reduce time to kill in PvP and adjustments to weapons like the blunderbuss and hatchet. More information will come as we get closer to release.
New Artifacts and Perks
Season 7 introduces eight brand-new artifacts to enhance gameplay and strategy, including seven powerful weapons and one unique accessory: an earring.
Seasonal Events
Events like Legacy of Crassus and Rabbit’s Revenge are making a return, offering new players a chance to experience these seasonal favorites. Certain events, like the Legacy of Crassus, will receive enhanced rewards beyond level 700. Expect additional details at a later date.
Looking Ahead: In Development Features
The Dev team is bringing fresh excitement to New World: Aeternum and is excited to share in-development features as part of our new Living Roadmap. These include more types of Seasonal Worlds, a revamped Invasion mode, new PvP modes, additional maps for existing modes, and endgame improvements such as expanded wars. We are excited to share that we are working on long-requested updates such as global storage and the Barbershop. The team is also working to up-level zones such as Reekwater and update reputation systems. The journey ahead promises to be unforgettable.
In Exploration: Big Content Additions
This section of the roadmap highlights early concepts and ideas that could shape New World: Aeternum’s future in exciting and unexpected ways. From new weapons, a new zone, and new PvE modes to a completely new trade skill, these potential additions aim to keep gameplay fresh and engaging. The team is also exploring new features like company halls with storage, a siege system, and unique exploration and collection systems, all designed to deepen the endgame and bring new dimensions to the New World: Aeternum experience.
Thanks for your support! We’ll see you in Aeternum.
The Deluxe Edition, available for $79.99, includes a Bear mount and armor skin so players can traverse Aeternum with speed and style.
Console players who pre-order on the PlayStation and Xbox storefronts, and all PC players who log in to New World now through Oct. 14, 2024, will receive the Azoth Stalker wolf mount. PC players who have already purchased New World and the Rise of the Angry Earth expansion will have access to all that New World: Aeternum offers on PC at no extra cost at launch.
More articles about New World: Aeternum