Brave the hostile lands in search of your goal. Forge your own path and discover the many secrets of the realm and the looming Township of Westfall. Unlock new abilities, perks and weapons. Soak in the atmosphere and head forth against all odds.
A mood heavy action-adventure, Unbroken takes players on a grindhouse journey to Crests Edge in search of the traitor Nielsen. With multiple routes to achieve your goal (or even abandon it), the ascent to one of the multiple endings will be a memorable one.
With a unique lore structure and one of a kind audio visual composition, Unbroken will take players on a trip.
Welcome back to Crests Edge, Unbroken!
The trail has led you to the kingdom spanning out to the North, far away from your homeland.
Your word is your bond. You will track down the traitor Nielsen who is seeking refuge somewhere in the realm of Crests Edge and bring him to justice. Dead or alive.
But be wary, Stranger: the realm is now engulfed in chaos. Along with the Feast of the 3rd Moon and the ongoing Earls Rebellion your journey will not be for the faint of heart. You will have 5 full moons to complete your quest. The clock is ticking!
You will prevail. Take up your arms and go forth and uphold the honour of our crest.
I Will Pray Day and Night For Your Safe Return...
Unbroken is now available through Steam Early Access, and will remain so for about 6 months.
“Currently the game is nearly complete. Around 80% done. Final additions are being finalised and are planned to be added throughout Early Access when polished up enough will be released in an update. Currently there are 3 achievable endgames, multiple subplots and achievements (more are planned to be added). Certain maps might have collider/holes issues, too large emtpy areas, or lighting issues (the game has a stark contrast and/or levels which require a torch, but some maps might have broken lighting). These if reported and reproduced, should be easy and quick fixes.”
“The full version is planned to be an improved, complete, polished and as bug free as possible version of the game. The Communities input will be the best way to achieve this, especially those coming from Neckbreak, since they will be already accustomed to the games specific style and combat flow.
Other additions which are planned to drop throughout Early Access are currently being finalised:
- arcade mode (replay action focused levels).*
- more endings and subplots-lore relations
- 3rd moon curse effects and events
- specific new endgame/lategame areas and lore logic
- more actions focused levels
- as with neckbreak, addressing issues/bugs/balance/polish/etc reported by the community
- more achievements
- new languages (currently its only looking to be English for the premiere)
*Still not decided on the unlock here: if from the get go with levels which the player completes, arcade mode as an unlockable or purchase at one a special store in a certain area in the game. Either way, preview of the arcade mode is in the demo: the carriage outside coltons rest.”
The realm of Crests Edge is a large and diverse one. Featuring many biomes, classes and so forth, you will get to experience how the Township evolves with your ascension to your goal. For it is worth noting: due to the severe case of classism in the realm, you will witness stark contrasts both in techonoligal advancement, architecture, style and attire as well as attitude and language of the characters you come across. The lowest-poorest regions are similar to those of medieval times, whereas the higher you get the larger the technological gaps become. With the richest regions being more akin to industrial victorian / WW1 times.
The games style is a next gen re-imagining of classic sprite based FPP games such as Tekwar, Disruptor(ps1), Witchhaven etc, whilst aiming for an interpretation of how one would remember these games through rose tinted glasses. So keeping the sprite retro aesthetic, whilst bringing it into modern times with advanced shaders and lighting, physics and ragdolls, destructible environements and in synch with the dynamic jazzpunk OST, Unbroken is sure to leave an impression.
Remain or Unbroken or remain forgotten.
Key Features:
- A unique gameplay flow and vibe. Learned a trick or two in Neckbreak? Bring them to another level with Unbroken.
- A large realm to discover, with its social structure and customs; choose and forge your path through Crests Edge.
- Brutal, Tarantino grindhouse-esque over-the-top visceral bursts of violence. String your combos in a brief and stylish ballet of death before moving on to the next one.
- The Resin – the potent oils will grant you bullet time in varying forms. Use them wisely, applying the right resin at the right moment can be a matter of life and death.
- The resin kick – give your enemies a free flying lesson or turn multiple inanimate objects into deadly large caliber projectiles.
- Classist-based lore. With ascension into the realm of Crests Edge, you will witness an evolution of technology, style, language, architecture, and more.
- Choices matter – with a timeline that progresses with gameplay, events, and backstory evolves based on your actions and related powerplay happening in the background.
- A jazz-punk original dynamic soundtrack by Roland Redwood (previous works include Sinless and Neckbreak).
- Punch through the system – expect juicy combat with volumetric blood splashing in all directions and see-through holes ripping through your enemies directly at the point of projectile entry.
Unbroken is coming to PC (Steam) in late 2025.
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