No Rest for the Wicked introduces a hand-crafted world, rich in details and with an inimitable, “painting” art style. Players explore an intricate and vast island called Isola Sacra that allows them to experience verticality in a way that is unmatched in other ARPGs with spelunking depths of crypts, lush forests, and treacherous mountain passes. Each location is home to complex protagonists with their own problems, hidden treasures, ferocious creatures, and secrets to discover.
With No Rest for the Wicked’s brutal, precision-based combat system, Moon Studios is pushing the envelope on the art of combat. Fights in the game are animation-driven, direct, and tactile, allowing skilled players to combine visceral strikes and deadly moves. This innovative combat system results in a highly satisfying gameplay experience that is unique in isometric ARPGs, where skill and timing is required over simple “button-mashing.”
No Rest for the Wicked’s painterly art direction and brutal combat is complemented by a dark, mature narrative: In the year 841, a pivotal moment dawns upon the kingdom, marked by the passing of King Harol Bolein. A devastating conflict arises when a peaceful transition of power devolves into chaos. In addition to this political turmoil, a deadly plague has reemerged on the remote island of Sacra, twisting the land and its inhabitants. Players must brandish their arms in an effort to quell both the grotesque beasts and the Kingdom’s invading army throughout a turbulent atmosphere where they are pulled in every direction.
In No Rest for the Wicked’s multiplayer mode players can share their world and progress with up to three friends by their side in the campaign’s online co-op mode. Every quest, boss, and square foot of Isola Sacra is theirs to share with others…or they can simply venture off and do as they please.
Moon Studios announced it has parted ways with Private Division and is now fully independent!
"We have secured the publishing rights for No Rest for the Wicked, allowing us to execute our vision without restrictions."
The Breach is No Rest for the Wicked'd biggest update to date and will be available through Steam Early Access on April 30, 2025. Expanding the campaign, introducing new areas, armours, factions, enemies, weapons, and deepening the game’s lore and moreover doubling the world size. Big replayability additions further increase the scope of this Update.
Co-Op is coming next – The next major update after The Breach will introduce multiplayer functionality, allowing up to four players to share a persistent Realm.
Gareth Coker returns – The celebrated composer of Ori Series has rejoined Moon Studios to contribute new music to No Rest for the Wicked.
What’s in The Breach?
- New Story & Areas – Players will continue their journey, exploring Lowland Meadows and Marin Woods, encountering fresh threats like the Harvesters and the Balak Taw.
- Expanded Combat & Builds – New weapon archetypes (Gauntlets & Wands), new enemies, and an updated loot system for more build variety.
- Replayability Enhancements – Dynamic world changes with the ‘Alive’ System, where factions and enemies dynamically reshape the game worldt
The Plague System unleashes powerful new plagued enemies and bosses. Pestilence outbreaks now occur all over Sacra, and the player can cleanse these regions to gain potent new plagued resources.- Revamped Systems – Ability to teleport directly to their house, Improved item stacking, new fast travel options, refined enchantments, and major quality-of-life improvements, including improvements to timers and an entirely overhauled storage system.
- Hardcore Mode – A new option for the most dedicated players.
- Visual & Performance Upgrades – Enhanced lighting, improved DLSS implementation, and optimizations for smoother gameplay.
What’s Next?
- Post-Launch Support for The Breach – Continuous updates and improvements.
- Co-Op Expansion – Fully integrated multiplayer coming soon.
- Co-Op Preview coming soon.
- Sacrament & Systems Update – Enhancements to the city, housing, farming, and progression.
- Combat Update – Further refinements to core gameplay mechanics.
- The next Wicked Inside will share more about our roadmap beyond The Breach.
Key Features:
- Hone combat skills with a system that challenges you to be deliberate and strategic. Battle against gruesome creatures, enemy soldiers, and punishing bosses in tense, visceral combat. Feel the weight and speed of each weapon through their own move sets. Enchant armaments with runes, craft rare armor, and create bespoke character builds that fit your playstyle.
- Discover a mature, dark narrative on the harsh shores of Isola Sacra. Cunning rulers and ferocious rebels vie for the throne – all while an ancient plague sweeps across the land, turning its inhabitants into monstrous versions of themselves.
- Explore a painting come to life – take in the striking painterly world, meticulously built with an incredible attention to detail in a unique, ageless art style. Beauty radiates in every frame, from the dappled sunlight of the Lowland Meadows to the viscera-smeared, twisted shadows of the Nameless Pass. Each new location is home to its own people, problems, hidden treasures, and secrets to unearth.
- Take respite in the town of Sacrament – purchase property and decorate it to make it your own. Fish on the shores, till and harvest the land for ingredients to create meals that replenish health and boost stats. Acquaint yourself with the diverse array of vendors and townsfolk and restore Sacrament to its former glory.
- Share your world and progress with up to three friends by your side in the campaign’s online co-op mode. Every quest, boss, and square foot of Isola Sacra is theirs to share with you…or they can simply venture off and do as they please.
No Rest for the Wicked is in development for PlayStation 5, Xbox Series X|S, and PC.
More articles about No Rest For The Wicked