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Elite Dangerous

Platform(s): PC, PlayStation 4, Xbox One
Genre: Action/Adventure
Developer: Frontier Developments
Release Date: Dec. 16, 2014

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Elite Dangerous' Rolls Out Trailblazers Update, Reveals 2025 Development Roadmap

by Rainier on March 3, 2025 @ 10:27 a.m. PST

In Elite Dangerous is a space simulation game where you take a ship and 100 credits to make money legally or illegally - trade, bounty-hunt, pirate, assassinate your way across the galaxy.

Our galaxy.  Its an awe inspiring, beautiful, vast place; with billions of star systems, planets, moons and asteroid fields just waiting to be explored, and exploited. The triumvirate superpowers of the Empire, Federation and Independents dominate their core system volumes and constantly skirmish to outmaneuver one another on their frontiers. Outside their influence, in the vast majority of the galaxy, anarchy reigns supreme and spectacular discoveries await the bold.

Its dog-eat-dog out there – you need to keep your friends close, and your enemies closer.

Whether you want to trade for profit between systems, take part in multiplayer co-op mission alliances, free-for-all group battles and team raids to bring down planetary economies, even tip the balance of power in the galaxy (for your own advantage, of course..), or simply explore the wonders of the galaxy (and who knows what you’ll find out there..) is up to you.

Building upon an install base of 12 million Elite owners, Elite Dangerous: Odyssey marks the birth of a new era for the long running definitive space simulation, allowing players to touch down on newly accessible planets with light atmospheres beautifully rendered by stunning new technology; to explore, to engage in combat and trade, take on missions, work together or alone over their surfaces with complete freedom from a first person, feet-on-the-ground perspective.

Taking life on the frontier of space to new depths, Elite Dangerous: Odyssey’s emergent gameplay will let players forge their own path through a wide variety of missions, ranging from diplomacy and commerce to lethal stealth and all-out combat. Diverse settings, objectives, and NPCs will offer endless mission variety and a near infinite amount of content to enjoy.

Expand the Bubble in the free Elite Dangerous: Trailblazers update. With the brand-new System Colonisation mechanic launching into Beta, the power to claim and expand your very own Star Systems is in your hands. Whether creating a thriving new economy, a bustling trade hub, or a new port of operations, the galaxy awaits your vision.

We're proud and excited for you to start making the Milky Way your own with Trailblazers and we can't wait to see you place your flags in the history of Elite Dangerous' world!

A First Point Of Contact

The System Colonisation process begins with the new Colonisation contact. Found in populated systems, these contacts allow you to make that crucial claim on an unpopulated Star System.

A Galaxy's Worth Of Choice

In a galaxy this big, making the right choice of Star System is crucial. Use the new Galaxy Map and System Map UI to inform your decisions - do you select a system in a convenient part of Space for your next expedition, or pick one with a range of planets ready to house a bustling economy?

Humble Beginnings or Grand Entrances

Beginning the claim process will also permit you to select the primary port for the system! This is an important decision, do you add a simple outpost for refueling before moving on or begin the system with a large Coriolis that will be the center of a grand economy?

Stake Your Claim

Once you've found the perfect system and selected the primary port, it's time to stake your claim! From this moment, you have 24 hours to deploy a Colonisation Beacon in that system before it becomes available to other Commanders again.

A Signal Of Intent

The true first step towards establishing control of a system. Once deployed, your Colonisation Beacon sets the stage for the arrival of a Colonisation Ship.

Titans of Industry

These behemoths are the backbone of your early expansion efforts and serve as an initial base of operations in a system.

Supply and Demand

Deliver essential supplies and materials to complete the construction process of the primary port - with the requirements changing depending on what you chose to construct.

Strong Foundations

There's no better way to establish your presence than by constructing your first station. Once construction is completed, your station will be fully online following the next server maintenance period.

Until then, your new station will be in a unique state, in which not all services will be available.

Your New Empire

After your first station, you may decide to construct further within the system, with a range of options both planetside and in orbit for you to choose from.

Lay The Groundwork

Leverage the topography of a planet and construct a wide array of settlements with extensive freedom of placement.

Stellar Foundations

Tailor the construction of space stations to suit your needs, with various slots available throughout the system, and a variety of station types to choose from.

A Base Camp In The Black

Turn your system into a gateway to the unknown - a perfect home base for your expeditions into the black.

A Growing Economy

Create a thriving economy with a focus on trade goods to take advantage of local routes. 

A Nexus Of Opportunity

Become a destination for Commanders looking to make a name for themselves in a bustling hub for missions.

What's In A Name?

Put your stamp on the galaxy. Utilise the existing naming system to find a suitable name for your settlements and stations, or enter a fully custom name using ARX.

Along For The Ride

The third faction in a newly colonised system will be the one the System Architect's squadron is aligned to - giving you a direct way to spread BGS factions further outside the bubble.

Refining The Process

The new Refinery Contact can be found in Refinery markets and Industrial settlements - this contact allows you to turn your mined resources into a refined product, including the new mineral, haematite, found in rocky asteroid fields that can be refined into the new commodity, steel.

Reap The Rewards

Receive a regular income from your systems, with the amount depending on how developed they are!

You will also receive a small discount to ships and outfitting when purchased in one of your systems with 10 or more facilities.

New Asteroid Stations

Introducing the Ice and Metallic Asteroid Station variants!

These new variants of Asteroid Stations are made by constructing a starport at a planetary ring or asteroid cluster.  The station will automatically match the type of asteroid field it is placed in.

The Stars Are Yours

The Trailblazers update is available now, giving you the power to build and expand humanity's reach. The galaxy is vast and full of opportunity - see you out there, Commander!

Update Notes - 4.1.0.0

  • Features of Note
    • New System Colonisation feature
      • System Colonisation will initially be available in a Beta format. Whilst features and progress will remain permanent we will be reviewing and adjust balancing and numbers for resources and distances as the Beta progresses.
    • The Mandalay ship is now purchasable for Odyssey players via the shipyard for Credits
  • Issue Tracker Fixes:
    • Fixed no loot spawning in settlements outside of Powerplay systems. - Issue ID: 67130
    • Adjustments made to the behaviour for limpets. - Issue ID: 67049
    • Fixed Powerplay Assignments sending players to hack holoscreens that were not in the specified system. - Issue ID: 68199
    • Fixed nameplates of Fleet Carriers not correctly displaying in the hangar. - Issue ID: 67340
    • Fixed a crash when viewing Powerplay Strategic view on the Galaxy Map in VR. - Issue ID: 67146
    • Fixed orbit lines displaying in only one eye in VR. - Issue ID: 66591
    • Fixed instances of UI clicking sound persisting. - Issue ID: 70714
    • Fixed instances of the Cobra Mk V being attacked when docked at settlements. Issue ID: 70727
    • Fixed incorrect colouring of Mandalay Quest tanks. - Issue ID: 71382
  • Bug Fixes:
    • Fixed an exploit for illegitimately getting Codex entries
    • Fixed an exploit where its possible to refresh core asteroids and subsurface deposits 
    • Removed AX Combat chatter from AI pilots from the Titan Aftermath scenario in Sol 
    • Adjusted Cobra Mk V landing gear when deploying an SRV 
    • Fixed an instance of triangular shadowing artifacts on planetary landing pad 
    • Fixed exposed text string in OnFoot Conflict Zone post-conflict overview screen 
    • Fixed Power Contact displaying lower Merits payout for data/commodity activities than what is actually being received 
    • Fixed the Powerplay help screen depth in VR 
    • Odyssey Settlements should now have a schematic when targeted 
    • Adjusted multicrew seats for Cobra Mk V to stop cockpit panel clipping through crew members external panel 
    • Fixed exposed text strings when targeting certain subtargets of the Cobra Mk V 
    • Fixed activity filter for Arissa Lavigny-Duval not working in the Powerplay Activity Filter sub menu within the Galaxy Map. 
    • Various text fixes for Powerplay scenarios 
    • Fix for galaxy map elements rendering over panels in various instances 
    • Fix for being able to trigger supercruise assist message when in SCO 
    • Fix for being unable to complete "Transport Powerplay Commodities" activity due to UI not listing them for hand-in 
    • Fixed minor holes in cockpit of the Cobra Mk V 
    • Adjustments to some texture resolutions on the Cobra Mk V
    • Fixed visual issues with heat vents on Cobra Mk V 
    • Adjustments made to glass textures on the cockpit of the Cobra Mk V
  • Cosmetics:
    • Fixed some inconsistencies with the Void paintjobs and shipkit assets 
    • Adjustments to reflections on metallic paintjobs for the Federal Gunship 
    • Made naming of Cobra Mk V shipkits more consistent across localised languages 
    • Made naming of Mandalay shipkits more consistent across localised languages 
    • Fixed HUD elements rending over the top of Powerplay banner bobbleheads 
    • Fixed some inconsistent ship wear values between the main hull of the Mandalay and some of its shipkit pieces 
    • Adjusted brightness of the Ruby Anniversary paintjob icons in livery to be visually clearer 
    • Adjusted Powerplay banner position for the Mandalay 
    • Fixed instances of decals being mirrored in the Mandalay's left decal slot 
    • Fixed visual issues on the Powerplay banner for the Alliance Crusader 
    • Fixed livery camera for the "Spoiler" slot on the Asp Scout showing the front of the ship 
    • Fixed livery camera clipping into the ceiling for the Asp Explorer "Spoiler" slot preview 
    • Fixed instances of livery cameras for the Alliance Crusader being blocked by hangar cables 
    • Fixed some localisation issues with the Ruby Anniversary Gold decal 
    • Improved readability of some Fleet Carrier nameplates 
    • Fixed texture issues with Beluga Liner shipkit pieces

If you encounter any further issues please be sure to report them on our Issue Tracker and reach out to our Support Team if you need assistance.

Greetings Commanders!

With Trailblazers just released and the brand new System Colonisation feature giving Commanders the freedom to make the galaxy truly their own, we want to show you why this is only the beginning for Elite Dangerous in 2025!

Elite Dangerous 2025 Roadmap

Elite Dangerous will be releasing a number of significant releases as part of a five-phase road map. Our first phase involved the release of Trailblazers and System Colonisation and this is only the beginning! Please note that the key features are in addition to various fixes and quality of life improvements.


  • Phase 1 (February) - Trailblazers
  • Phase 2 (April) - Gutamaya Corsair
  • Phase 3 (Summer) - [REDACTED] Ship | Vanguards
  • Phase 4 (Autumn) - [REDACTED] Ship
  • Phase 5 (Winter) - [REDACTED] Ship | New feature

*Please be aware this is our current roadmap and is subject to change.

Phase 1 - Trailblazers

With Elite Dangerous: Trailblazers the hotly anticipated System Colonisation feature is now in your hands! Launching initially in a Beta format, System Colonisation gives you the tools to expand the Bubble and make your own mark on the galaxy. Whether creating a thriving new economy, a bustling trade hub, or a new port of operations, the galaxy awaits your vision.

Learn more about System Colonisation

In order to let you establish your presence even further, we'll be bringing you the ability to customise your systems with your own station cosmetics! We'll be sharing more on this soon!

Phase 2 - Gutamaya Corsair

Coming this April is the next magnificent vessel to join your collection. The Gutamaya Corsair is a multi-role medium sized vessel created by the same minds behind the Imperial Clipper. This ship offers a strong variety of hardpoints as well as a great amount of cargo space. Ideal for those with a little less... legal approach to trade. The Corsair will be available in April.

Phase 3 - New Ship & Vanguards Feature

This Summer, not only will we be bringing you another ship but we're also launching a new feature, Vanguards! Vanguards is the spiritual successor to the Squadrons system and aims to give you greater tools for group gameplay, including making it easier for experienced players to onboard new players and the potential to offer perks and benefits to like minded Commanders.

Phase 4 & 5

New ships are on the horizon for Autumn and Winter along with a brand new game feature! We can't wait to share more with you on these so keep an eye out on our socials and website for updates!

Exploration has always been at the core of the Elite Dangerous experience. With the highly anticipated arrival of Elite Dangerous: Odyssey in early 2021, this fundamental aspect of the game takes on a completely new dimension by introducing on-foot exploration of atmospheric planets. Players will leave the protection of their spaceships and venture out and discover the secrets and hazards those new worlds have to offer, experiencing the thrill of leaving their footprints over previously unexplored terrain.  

The Elite Dangerous: Odyssey development team is lavishing great care and attention to detail in the authentic recreation of the ice and rocky planets players will be landing on. Surface pressure, volcanism, atmospheric composition and other geological agents all play a key part on the structure and natural features of each world, capriciously moulding their appearance and making them unique and distinctive.

One of the most stunning changes Elite Dangerous: Odyssey’s on-foot exploration will bring to the game is a completely new perception of scale. When disembarking from their spaceships, players will notice never seen before details, like alien vegetation. This exotic flora can be analysed to obtain genetic information from every new variant encountered, and players can profit from their discoveries by trading in the data.

Conflict will rage as players venture into Elite Dangerous: Odyssey’s intense combat experience. Coordinating with your teammates and selecting the right equipment for the mission at hand will be key to master a multi-layered, tactical sphere of group combat where Commanders, SRVs and starships converge.

Though the Elite Dangerous universe can be a cutthroat, unforgiving place, players can find solace and regroup in social hubs spread throughout the galaxy to plan their next contracts, form new alliances and even procure the coveted services of the Engineers. These public spaces are also the ideal place to acquire and upgrade weapons and gear to suit each Commander’s own gaming style.

Your second-to-second actions could have you taking the roles of trader, pirate, bounty hunter, leader, team player, opportunistic assassin, grand schemer, and more. You are at the centre of the action any time, any place and any way you choose – each action has a consequence, and influences the galaxy around you.

Starting with a few credits and a basic starship, carve your own path through the richest, largest gaming sandbox ever created, set against a backdrop of raw anarchy, galactic powerplays and intrigue.  Do whatever it takes to upgrade your ship’s hull, engines, weapons, defences, cargo hold; constantly improve your capabilities and influence on your journey towards the most coveted rank in the history of gaming - ‘Elite’.

Fight, trade, hunt your way across a giant galaxy of billions of star systems, starting with a basic starship and a few credits. You can make money from trading goods between the many star systems, by destroying pirate ships (and collecting bounty), or even by attacking traders and collecting their cargo (which in turn will get a bounty on your head!). There will be missions too, and exploration. Most people will do some combination of these things. Upgrade your ship and specialize in one activity - have a trader with a huge cargo bay, or use the space for weapons and maneuverability.

  • Real Freedom - Go where you like, be what you like - pirate, bounty hunter, trader, assassin, or some mix of all of these.
  • Trade - Buy low, cross dangerous space lanes, evade or destroy pirates en route, then sell high, if you make the journey!
  • Fight - Take on the pirates or be one yourself
  • Progress - Get your pilot rating all the way from "Harmless" to "Elite"
  • Explore - Head out to the far reaches of space and discover amazing sights

And the best part - you can do all this online with your friends, or other "Elite" pilots like yourself, or even alone. The choice is yours...  

Elite Dangerous is available for PS4, Xbox One and PC (Steam, the Epic Games Store and FrontierStore.net).


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