In Reignbreaker, players wreak havoc on a dystopian kingdom as Clef, a child soldier turned anarchist rebel. From deep within the gothic sprawl of the Queen’s domain, Clef and a band of rebels dash and smash through legions of hostile high-tech medieval machines to breach the inner sanctums of the Bastion, a giant fortress where the unimaginable riches of the elite are stored. Players must plunder the coffers of the Bastion, smash the kingdom and become The Reignbreaker.
Reignbreaker presents players with a unique hand-drawn dungeoneering experience with stylish inspirations from punk, anime and pop culture. The medievalpunk roguelike features brutal and fast-paced combat with several unlockable variations of motorized Javelins, Clef’s weapon of choice. Equal parts weapon and lockpick, the Javelin is a deadly tool used to fight machines, open doors and override traps. With a strong femme protagonist, eccentric characters and a seductive story about uprising and rebellion, Reignbreaker delivers an unforgettable power fantasy about smashing an oppressive system and returning power to the people.
Dear Community,
The name of our studio comes from a fabled magic trick, because game development often feels like an impossible feat of conjuration. But every magic show has an end, and after 14 years of giving it our all, Studio Fizbin will be winding down operations this spring after releasing Reignbreaker.
The games industry is in a tough situation right now, and we’ve been affected like countless other incredible studios in recent months. Our parent company Thunderful made the decision to drastically reduce internal development in November 2024 (LINK), which, as Thunderful’s CEO Martin communicated in the latest quarterly report (LINK), also affected Studio Fizbin. Since then, we’ve been exploring various opportunities to work on after finishing Reignbreaker. Unfortunately, none of these projects will move forward, leading us to make this difficult decision.
This means that Reignbreaker will be Studio Fizbin’s final game. We believe it's going to be the best game we’ve ever released, and our amazing team will be working hard to launch it on the 18th of March as well as providing post-launch support. In our remaining time, our focus lies on two objectives:
Shipping the best game possible after two and a half years of hard work
Supporting our exceptionally talented team in finding new opportunities in the industry
If you want to support us, please spread the word about Reignbreaker and play the demo (LINK), and support our team by reaching out to hiring@studio-fizbin.de if you’re looking for amazing talent in a wide range of disciplines.
We want to thank every single one of our fans for your purchases, your fan art, your comments, your reviews, your passion, and your seemingly endless support.
We also would like to thank all our business partners, Medienboard, the MfG, Creative Europe, and the federal funding partners for all their support.
And finally, we’d like to give the biggest thanks to our team – those who are here until the end, and the many others who have found a different path on the way. Fizbin and its games are defined by its team members, and you all made this the most inspiring place to perform the world’s most difficult magic trick: making games.
Thank you.
Key Features:
- Explosive, customizable combat with a growing arsenal of motorized javelins and power-ups.
- Fast-paced and thrilling gameplay that rewards flashy combos, counters, and heavy hits.
- A gripping story of rebellion and resilience set in a high-tech medieval dystopia.
- Beautifully hand-crafted levels filled with enemies, traps, and hidden treasures.
Reignbreaker is coming to PC (Steam) on March 18, 2025.
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