As with its predecessor, Assetto Corsa EVO will include cars from different classes spanning across years of motoring history. From road cars, classics, hypercars, and race cars. The most iconic representation of the automotive and motorsport world. Each vehicle is reproduced through an advanced system that simulates mechanical, electronic, and aerodynamic performance, combined with the fidelity of the circuits created using Laserscan technology.
Assetto Corsa EVO represents a major leap forward of the Assetto Corsa universe, offering a significantly enriched sim-racing experience. With the launch of a new KUNOS Simulazioni proprietary, high-performance photorealistic engine, VR and triple screen support have become first-class features and the new mathematical model meticulously simulates asphalt performance in different dynamic weather conditions that guarantees an authentic and realistic experience which will redefine the standards that have made Assetto Corsa renowned.
Supporting a full 24 hr race cycle, cutting-edge lighting, dynamic weather and track conditions and photorealistic visuals, Assetto Corsa EVO will be unlike any racing sim seen on any generation. Plus, of course, there will be a wealth of KUNOS’ surprises that have yet to be revealed, all of which will enable racers to experience living and sharing their passion for cars, driving and racing.
Assetto Corsa EVO raises the bar of realism that has made the franchise one of the most popular driving simulations of the last decade even higher so stay tuned for more details on game features down the road.
Since its launch on January 16, Assetto Corsa EVO has achieved milestones beyond expectations. This success has been made possible thanks to the support and passion shown by players worldwide. Their contribution encouraged the development team to introduce some changes in order to improve core game experience and mechanics. These updates represent a new step forward for Assetto Corsa EVO - balancing tradition with exciting new possibilities.
Today, Marco Massarutto, co-founder and Executive Manager of KUNOS Simulazioni, shared important updates through a new video, outlining the decisions made, many of which were directly influenced by the valuable feedback from the community.
The return of Stefano Casillo (co-founder of KUNOS Simulazioni) as Chief Technology Officer of Assetto Corsa EVO marks a new chapter in the game's development. It represents more than just a change in the organizational structure, it’s a clear statement of intent. Stefano Casillo's experience and vision will help shape Assetto Corsa EVO.
The main highlights from the video include:
- Open/Career Modes and Special Events: The new Open Mode will be available soon. A fully offline mode that allows players to enjoy driving without the need for an internet connection. At the same time, players' journey and drivers’ progress in AC EVO will continue through the Career mode, which combines progression, in-game economy, and the Driving Academy; all of these contents will also be accessible without the need of an internet connection. Special Events, on the other hand, will require an internet connection – similar to the previous title Assetto Corsa Competizione – and will be available both in Open and Career Mode.
- Technical Optimizations and Improvements: The team is working to enhance the overall performance of the game, optimizing all configurations, including users with VR and triple screen setups. Additional improvements will be implemented to ensure greater stability and smoother gameplay.
- Enhanced AI: AI-controlled drivers will have well-defined identities and will display different behaviors depending on the difficulty level. This will allow players to have a more structured progression, facing increasingly competitive opponents. This aspect will benefit from continuous and ongoing improvements over time.
- New Race Options and UI: The new user interface for AI opponent grids will provide greater control over single-race configurations, while the Custom Race Weekend feature will add further depth to the solo racing experience.
- About Multiplayer: The team is testing this feature in internal sessions with excellent results, and the third Early Access release, scheduled for the summer, will offer the first public version of the multiplayer mode, with a completely redesigned netcode to ensure a stable and competitive online experience.
- Modding tools available sooner than expected: Modding support tools will be made available earlier than initially planned, during the Early Access period (instead of after the 1.0 release). This will allow the community to start testing their creativity and will allow the development team to refine this important aspect before the final release of the game.
Currently available on Steam Early Access, Assetto Corsa EVO is coming to PC (Steam) in Fall 2025.
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