An ancient evil threatens to engulf Sanctuary in darkness, and new heroes have been called upon to face challenges the world has never seen before.
True to the franchise’s roots, Diablo IV will deliver visceral combat, gruesome and varied monsters, an epic hunt for legendary loot, and endless playability and progression. Players will find a lifetime’s worth of adventure scattered across a land rooted in unique ecologies and inhabited by dangerous new foes. They’ll delve into randomized dungeons packed with unpredictable adversaries and unimaginable treasures. While continuing to fully support solo and coordinated party play, Diablo IV will also provide opportunities for groups of players to encounter each other in the same shared world—whether to tackle bigger challenges . . . or possibly even slaughter one another in player-vs.-player combat.
In Diablo IV, players will attempt to bring hope back to the world by vanquishing evil in all its vile incarnations—from cannibalistic demon-worshipping cultists to the all-new drowned undead that emerge from the coastlines to drag their victims to a watery grave. For the first time in the series, Sanctuary will be a contiguous, seamless landmass comprising diverse regions ranging from the burning desert of Kejhistan, to the verdant werewolf-infested forests of Scosglen, to the harsh and rugged wilderness of the Dry Steppes.
Set immediately following the events of Diablo IV, Vessel of Hatred continues the dark story as you fight to save Neyrelle from Mephisto's tightening grip on her soul, still reeling from the choice she made to contain him. The search for Neyrelle takes you deep into the ancient jungle as she grapples with the imprisoned Prime Evil. Attempt to unravel Mephisto’s dark plot while new foes encircle your every move, planning your demise. The fate of Neyrelle’s soul—and her ability to stop this Prime Evil from destroying Sanctuary—rests in your hands.
Vessel of Hatred also has huge updates for all Diablo IV players with new class skills, paragon boards, legendary glyphs, dungeon types, Tree of Whispers activities, and more.
Blizzard revealed Diablo IV’s 2025 Roadmap, showing off what’s next for players in The Age of Hatred.
Players kicked off the year wielding devastating Witchcraft Powers in the Season of Witchcraft. Coming up this year, they will soon confront the sinister Lord of Lies himself in Belial’s Return, unravel dark secrets in Sins of the Horadrim, and brace themselves for the Infernal Chaos that looms on the horizon in 2025. All of this leads to the launch of Diablo IV’s second expansion, slated for 2026!
The fires of the Burning Hells grow with vigor this year! In addition to new Seasonal content and permanent game additions, you’ll see on the Roadmap that we are bringing 2 IP collaborations into Diablo IV this year. We can’t shed light on them currently, but we’re extremely excited to meld the Diablo universe with universes that complement its dark themes. Here’s a deeper look at a handful of features arriving in 2025.
- Belial’s Return: Belial, Lord of Lies has returned to warp reality to his will. Daring wanderers can clash with Belial and 2 bosses from Vessel of Hatred as part of the updated Lair Boss system.
- Sins of the Horadrim: We return to Nightmare Dungeons with new activities and interactions that let you progress the dungeon’s intensity as you hunt down the barons of Hell.
- Infernal Chaos: Infernal Horde Updates – Infernal Horde is becoming more chaotic as we put new choices into your hands. Plus, advanced options between Infernal Waves will arrive, too.
- Quality of Life Updates: Beyond seasonal updates, there are other permanent additions coming to Diablo IV.
- The frequently requested feature, keyboard and mouse support for consoles, will give you more control over how you experience Sanctuary once it arrives.
- Core system updates are coming to both the Battle Pass and Seasonal Journey, ensuring these features evolve in ways that are more rewarding.
Diablo IV is available for PS4, PS5, Xbox Series X|S, Xbox One and PC (Steam).
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