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Super People

Platform(s): PC
Genre: Online Multiplayer
Publisher: Wonder People
Developer: Oscar Mike Studio
Release Date: 2021

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Super People' Returns Revamped, Closed Beta Test Coming to Steam In June

by Rainier on May 22, 2025 @ 6:00 a.m. PDT

Super People is a battle royale game in which players step into the shoes of super soldiers and engage in intense, fast-paced battles to be the last one standing.

Super People fuses FPS and battle royale elements with gameplay features designed to put players into more strategic and fast-paced rounds.

Super People's character appearance is sophisticated, with light effects, high-resolution textures, and weather expressions. It was created to blend well with the atmosphere of the battlefield.

On the mysterious island you will encounter a variety of environments you on roads, in the sky, on the ground, and on the beach, enhancing the immersion of the game.

The game features dynamic Battle Royale matches, meaning the battlefield changes according to the number of participants, the passage of time as well as the terrain environment!

Super People lets you pick from various regular classes such as SWAT, snipers, and marines, and also more distinctive classes such as Nuclear, Driver, and Teleporter. Create your own playstyle with a total of 14 unique classes, and use the 10 skills.

Things never slow down on Orb Island. Explore the many diverse environments, uncover secrets, run from the incoming snowstorm that threatens to take out players if they’re not fast enough. But, don’t let your guard down as the other teams will all be fighting for their spot at the top of the leaderboard.

Korean developer Wonder People will announce this week that it will welcome players back into the world of Super People for a limited time. Beginning June 19, there will be an eight-day closed beta test on Steam

In Super People, 14 classes of fighters will be available to choose from to do battle with, including the Shotgun Master and Gatling Soldier. Players can team up or go it alone, with each fight giving the chance to perfect their style of fighting through upgrades and abilities.

The development team has been working on several new, highly requested features players can try in the test, including a new resurrection skill and improved weapon balancing. Plus, a streamlined onboarding process makes it easy for new players to get right into the action. 

Dear all Players,

As we’ve been developing Super People, we’ve faced many challenges.

I’d like to take this opportunity to openly share with you the struggles we’ve encountered and how we’re working to resolve them.

1. The Ongoing Struggle Against Cheaters

One of the most persistent issues in any shooter game is cheating. Fundamentally, it's incredibly difficult to eliminate cheats entirely.
Critical information such as player location and hit registration must be processed on the client side for responsiveness this unfortunately opens the door for hackers to exploit and create tools like wallhacks or aimbots.

Although we employ several layers of detection, in the end, it often comes down to manual verification and reporting, handled by our internal team.
We are a small indie studio with fewer than 30 people across development, service, and marketing. Despite our limitations, we are passionately dedicated to improving the game and have never given up. Recognizing the limits of internal monitoring, we’ve decided to launch a jury system to enlist the help of our players.

Here's how it works: when a player accumulates multiple reports, gameplay footage will be reviewed by members of the community. You, the players, will determine whether cheating occurred. We will take disciplinary action based on these verdicts.
To support this system, we will reward honest and accurate reviewers with in-game incentives based on their reliability and performance.

Additionally, while phone number verification may seem useful, it provides limited protection.
Hackers often bundle hacks with virtual phone number verification, making the process more of a hassle than an effective defense.

Since our game is free-to-play, it’s possible to create unlimited accounts using virtual numbers, which has made phone verification virtually ineffective. That said, we’re still reconsidering the possibility of requiring phone verification for future ranked matches.

In short, we know we cannot fully block all cheats. Instead, our focus is on enabling swift and fair action through your participation to keep cheaters out of our community.

2. Balancing Characters and Weapons
In the past, we focused on delivering powerful moments from the attacker’s perspective.
With this new version, we’re designing to reduce unfair or frustrating situations for those on the receiving end.
We are also working to elevate underused characters.
For example:
  • To improve Driver utility, we’ve reduced vehicle spawns and added a fuel mechanic.
  • Titans and Demolitions have been adjusted to enhance their impact and appeal.
  • Shotgun Master’s super jump cooldown has been increased and its damage has been slightly reduced.
  • The Gas Soldier’s ultimate damage has also been reduced to address complaints about sudden deaths from behind walls.
And weapons are being rebalanced too:
  • Shotgun damage was slightly reduced and recoil increased.
  • The underused G3 has been modified to allow three-round burst fire.
  • the PPSH can now equip scopes.
  • Spawn rates for DMRs and sniper rifles have been lowered to increase their value.

We’ve also fine-tuned gunplay by increasing recoil slightly across the board to enhance the “feel” of shooting. This is based on real shooting range testing to better reflect the impact of recoil, especially for pistols and shotguns. We’re still exploring ways to realistically integrate this into the gameplay experience.

Simply put, we’re toning down some overpowered weapons and characters while giving meaningful buffs to those that have been overlooked.

We’ll provide a detailed breakdown of these balance changes once the rework is complete.

3. Addressing the Frustration of Sudden Death After Hard-Earned Progress
We know how disheartening it can be to lose all progress in an instant.
To ease this, we’re introducing a resurrection skill when your character has reached a certain level of progression, you’ll be able to acquire the ability to come back to life.
4. Improving the Sense of Growth
Growth in Super People should feel rewarding and meaningful.
With the addition of the resurrection skill, we are leaning into deeper and more layered progression.     
We believe this will be instantly noticeable once you play.
5. Simplifying the Game for Newcomers
We’ve removed features that complicated gameplay or confused new players:
Specialized weapons, energy bars, and the sliding skill have all been eliminated.
The sliding skill may return later under specific acquisition conditions.
We’ve also removed the blueprint system, which could be perceived as a pay-to-win element, in order to maintain fair and competitive play.
6. Enhancing Character Identity
Each class now starts the match with a distinct outfit, making it easy to recognize which class you're up against at a glance.
We’re currently preparing a new character—not limited to just handling guns, but aiming to show something truly new.
Although it won’t be applied in this test, we’re also working on adjusting the female character’s body proportions. In the past, we received a lot of compliments from players saying our characters looked great, and we really appreciated that. so we're working to make the characters even more lovable.

Many more changes are in the works. We’ll share more detailed updates as soon as things are finalized.

As a small independent studio, we rely deeply on your support. Please actively share the thrilling experience of Super People with those who’ve played it before, as well as with new gamers who haven’t tried it yet.

We look forward to seeing you in-game soon.

Warm regards,

Hur Min, Director of Super People

Key Features:

  • A Roster of Specialized Super Soldiers: Super People’s diverse roster features 12 playable classes of super soldiers, each with their own distinctive characteristics and traits. Each class’s superpower gives you access to a specific set of skills and one unique ultimate skill that will let you experience different playstyles and combat situations in every round.
  • Strategy-Driven Combat: Mastering a class is one way to gain the upper hand, but knowing the traits and skills of other classes may be the difference between victory and defeat. Unlike traditional battle royale games, identifying and countering an enemy’s attack and landing a perfectly timed ultimate skill are just some of the ways players can outplay their opponents and swing the battle in their favor.
  • Leveling and Upgrades: Two ways to gain an advantage on the field is by strengthening your class and upgrading your loadout. You can level up during the course of the round to power up your skills and unlock the ultimate skill. You can also upgrade your class’s gear and equipment to make them stronger and more effective in combat.
  • Exploration and Scavenging: The race to explore and gather loot is a core component in Super People, but so is the race for resources. With the game’s unique scavenging system, players will also be able to gather materials from the world to upgrade their equipment or craft items. With everyone hunting for resources, you never know when you’ll cross paths with an enemy!

Super People is in development for PC (Steam).


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