*Vale Sangora*.
An enigmatic place, home to the events of The Blood of Dawnwalker, developed on Unreal Engine 5 by Rebel Wolves, the first chapter of a brand new role-playing saga.
14th century Europe. Bloody conflicts sweep the lands, and the Black Death comes for the survivors. In the wake of the disasters claiming thousands of lives, the decimated human population struggles for survival. It's a moment of weakness. In Vale Sangora, somewhere in a forgotten corner of the Carpathian Mountains, vampires seize their opportunity to walk out of the shadows, overthrow the feudal lords and claim what they've been denied for centuries: freedom, and ultimate power that comes with it. Legends turn into reality, and history as we know it will never be the same.
You play as Coen, a young man turned into a Dawnwalker, forever treading the line between the world of day and the realm of night. Use your skills and combine vampiric strength with human resolve as you take on a quest to save the ones you love. Face your foes – be they human, monster, or the ticking clock itself. But remember – the real evil may bask in the sun's light, and the most loyal of allies could lurk under the cover of night.
Things will be different now.
For all of you.
Rebel Wolves and Bandai Namco Entertainment are giving players an extensive first look into what quests look like for Coen during an extensive showcase for The Blood of Dawnwalker.
The presentation revealed important player details about the traversal, directional combat, magic systems and the variety of Coen’s vampiric abilities. The showcase offers a wide variety of different strategies players can use to approach quests and gameplay, and the consequences those strategies can have on the game’s story between day and night cycles.
Captured on PC from the latest pre-beta build of the game, the trailer footage reflects the actual game state as of today without any additional post-capture cleanup. This footage does not represent the final level of quality and polish of the game, and Rebel Wolves is committed to transparent and honest communication that presents the game in its latest production environment. This is to give players a clear understanding of how the project will evolve over time.
Vale Sangora
Step into the gripping world of The Blood of Dawnwalker, where exploration and player choice shape Coen’s journey. Unveiled during the Summer Solstice gameplay showcase, Vale Sangora serves as the heart of this immersive narrative offering players freedom to traverse its landscapes, from swamps and towering mountains to abandoned ruins and shadowy caves and the horrors within them. Svartrau, the region’s largest city, contrasts starkly between day and night where bustling medieval life masks the influence of a vampire regime by day, while moonlit rooftops reveal hidden secrets after dark, with residents reacting to the player’s choices and behavior.
Coen’s duality and combat
As a Dawnwalker, Coen is neither fully human nor entirely vampire. By day, he can wield both a sword and use magical runes in the form of bloody scars etched on his skin. However, at night, Coen embraces his supernatural instincts, and unlocks an entirely new powerset. His nocturnal abilities include lethal vampiric claws and Shadowstep, a skill that allows him to swiftly navigate across rooftops. The Blood of Dawnwalker uses a directional combat system designed to bring cinematic intensity and tactical challenge to every confrontation. Players must study enemy movements, block precisely, and time counterattacks to execute seamless, strategic takedowns.
The vampire nature
As a Dawnwalker, Coen grapples with his relentless bloodlust that intensifies at night. Accompanied by visual cues during gameplay, players can help Coen satisfy his hunger in various ways – by drinking the blood of defeated foes, including vampires, innocent villagers, or animals, or by using special blood vials. If left unsatisfied, this craving not only weakens Coen’s abilities and vitality but, in critical moments, may cause him to lose control, and unintentionally cause the death of an important story character.
More is yet to come
Rebel Wolves will soon reveal more details about The Blood of Dawnwalker, so stay tuned!
Key Features:
- Experience and shape the plot the way you want. Embark on the quest to save your family, or swear revenge on your sire and destroy everyone standing in your way. Discover ancient secrets lurking in the valley. Rush in head first or risk taking time to prepare. Go alone or search for friends and forge unlikely alliances.
- Experience two different gameplay loops, offering distinct abilities to choose from, mysteries to uncover, and varying ways to achieve your goals. Experiment with different approaches and discover how the world reacts to your actions.
- Every action - and inaction - shapes the world around you. Your family’s days are numbered, and every time you take on a quest, time moves forward, compelling you closer to the end. Choose carefully whom to help and whom to leave behind. You will not have time for everyone. The world waits for no one. And neither does the villain.
- Defy gravity, become a brutal force of nature, and use your supernatural skills as a vampire. Or raise your sword, and employ powerful magic to take on opponents as a human. Experiment and adapt as your form changes during the day and night; each has its strengths and weaknesses.
- Venture through the hand-crafted open world and discover all it has to offer. Roam through the lush forests, the vast plains, the treacherous swamps, the steep mountaintops, and the medieval settlements. Explore forgotten ruins, find remnants of an ancient civilization, and uncover truths that should probably remain hidden.
- Experience the beginning of a brand-new saga built with love for the role-playing genre. Immerse yourself in a visually stunning world powered by the next-gen Unreal Engine 5.
The Blood of Dawnwalker is coming to PC (Steam), PS5 and Xbox X|S in 2026.
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