Tim "Rabbit" Mithee: I don't even own a DS and I'm dying to play this game. Konami may have trouble pulling off a next-generation Castlevania on the consoles, but they've got it down to a science on the portables. Aria of Sorrow was simply perfect, a wonderful homage to Symphony of the Night done for the smaller screen. It's not possible to say just how much I'm looking forward to the continuing adventures of Soma, either -- this will be the first time in ages that a Castlevania cast and setting will last more than one game. Given the open ending of Aria, there's a million directions the tortured Soma and his allies could get dragged through; I imagine all will involve more swords, more huge bosses, and more fear and loathing in other dimensions. Count me in.
Thomas Wilde: I am sworn to follow the Castlevania series wherever it might go, for reasons I don't seem to be able to articulate. Castlevania: Aria of Sorrow was the best Castlevania for a while, and Castlevania DS simply takes it to the next level, bringing Soma Cruz back for another go at a castle full of demons, darkness, treasures, secrets, and undeniable weirdness. As far as I'm concerned, this is the first must-have game for the DS.
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