Mark Crump: Morrowind was one of my favorite games — it almost broke my EverQuest addiction. If Oblivion continues the open-ended gameplay tradition Morrowind started, I can count on losing a few months to this game.
Tony "OUberLord" Mitera: Elder Scrolls III: Morrowind was a prime example of just how deep a single player RPG can get using an exemplary combination of free-form gameplay and massive fully-explorable landscapes. So deep was the gameplay, in fact, that to this day, I still have yet to actually complete the main story thread, and I've sunken at least 300 hours into the puppy. Elder Scrolls IV: Oblivion looks very, very good from its detailed textures and lush landscapes, down to the lighting engine and the soft light blooms, and though Bethesda has been relatively mum on exactly what the next iteration of the Elder Scrolls series will be about, it can be easily said that the title will once again suck players into a deeply detailed and believable world.
Corey Owen: When I saw the first screenshots, I couldn't believe my eyes and almost had to pick my jaw off of the floor. Ever since I played my first game in 3D, I had envisioned what it would be like to play in a world where you could go anywhere, touch anything, all with the most realistic graphics possible. Elder Scrolls IV looks to finally fulfill a lifetime of gaming dreams. The world will be massive, the enemies plentiful, armor abounds, more weapons than you can shake a stick at, and the side quests, my goodness, the side quests. If previous games are any indication, this game could well take over 300 hours to complete for those who love to explore. I am one of those people. This game can't come soon enough.
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