Mark Buckingham: Speaking of gritty gray-brown RPGs, I'm interested in an Elder Scrolls MMO because Bethesda has put a lot of detail and character into the last few entries of the franchise, and that could translate well to the MMO universe. I haven't really liked an MMO since World of Warcraft, maybe because they all feel too thin or boring or burdened with frustrating microtransactions. If a franchise had the clout and lore to take on WoW on its home turf, I'd think it would be this.
Rhi "StormyDawn" Mitera: With the most in-depth character creation and advancement mechanics I've seen yet in an MMO, The Elder Scrolls Online shows clear promise. It's got big shoes to fill, though, being part of such a well-known franchise. Will it be another Conan or Star Wars, or will it rise above?
Tony "OUberLord" Mitera: I'm more curious than ever about how Elder Scrolls Online will turn out. On one hand, the game at one point was a distillation of the Elder Scrolls franchise into an MMO format — but in all the wrong ways. On the other, it seems that the developer has since made great strides toward making the title feel as epic as the traditionally single-player-only games have been. It has to strike a balance, and my fingers are crossed that it threads the needle and makes the multiplayer-enabled game that we've wanted for the franchise for years.
Rainier Van Autrijve: The Elder Scrolls Online is one of my most anticipated games of 2014. We nominated TESO as one of the best games at E3 2013, and the limited time I've had with the game has left me wanting more. Currently in beta, TESO has such a rich and vibrant lore to draw from that the developer must have a tough time picking and choosing from all the content at its disposal. The game world is massive, the graphics are excellent, the character creation is in-depth, and the sheer amount of content in the universe is going to make for some epic questing and raiding. While The Elder Scrolls Online is ZeniMax Online's inaugural title, the studio is helmed by industry veteran Matt Firor, who's best known for Dark Age of Camelot. We just need to be patient for a few more months, and then we can revisit locations from Morrowind, Oblivion and Skyrim.
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