Michael Keener: I haven't played any of Dontnod's other titles, but I trust Focus Home Interactive when it comes to the RPG games they get behind. Vampyr is an awesome-looking title with brutal combat, mythical fiction, and a world on the brink of chaos. I'm tired of seeing the release date get pushed back, but if it delivers the gaming experience that I'm hoping it will, then I can't stay mad. For me, Vampyr is one of the most interesting games coming out this year.
Rainier Van Autrijve: DontNod's Vampyr has been on my most anticipated list since I saw it at E3 2017, and I'm hoping that there won't be further delays so we can dig into it this summer. Vampyr reminds me of Dishonored in terms of the atmosphere, but it also makes you watch adversaries, follow what they are doing, and pick your moment to strike. Obviously, the game revolves around vampires, but your character has a dilemma: As a doctor, he wants to preserve life, but as a vampire, he needs to feed. The quandary actually translates into the game, as you can finish Vampyr without killing a soul, but that leaves you vulnerable in abilities since you can't upgrade your character or powers. On the other hand, if you throw the Hippocratic Oath to the wind, you can feed on humans and vampires alike to get new vampiric powers, extract information about new targets, track blood across the four London districts, and heal yourself. There's a variety of melee and ranged weapons that can be found, used and upgrading through crafting.
Thomas Wilde: Dontnod doing a 1910s vampire CRPG? Sure, I'm at least interested.
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