Redmond Carolipio: "The Lord of the Rings: The Rings of Power" showed that the fires for LOTR content will forever burn white hot, which seems like the perfect time to introduce a good-looking adventure featuring a signature character of the lore. From the looks of it, along with the nice aesthetics, we're going to get some flexible gameplay and an expansive world to explore, plus that LOTR tone that grabs on instantly.
Rhi "StormyDawn" Mitera: We haven't heard much about The Lord of the Rings: Gollum since it got delayed, but that hasn't lessened my enthusiasm for it. It's such a unique variation on a Lord of the Rings-based game, which tend to be more combat-heavy, and it has the potential to be something really ... precious. I hope we hear more about it soon.
Rainier Van Autrijve: When you think of "The Lord of the Rings trilogy," characters like Aragorn, Frodo, Gandalf, Legolas, Sauron and others come to mind. Gollum is an integral character but doesn't spring to mind as a video game protagonist, and yet that is what The Lord of the Rings: Gollum is about. Prior game offerings in the franchise have been real-time strategy, MMO or action-focused titles with large-scale battles, but this is exactly why TLotR: Gollum, as a story-driven adventure, is so intriguing. TLotR: Gollum lets players make different decisions to delve into the Sméagol/Gollum duality. Developer Daedalic Entertainment is known for strong adventure titles, and while multiple delays are usually a cause for concern, it may also be an indication that the developer is taking its time to get it right.
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