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December 2022


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Nathan Mourfield's Articles

Xbox Review - 'Lego Star Wars'

by Nathan Mourfield on Aug. 5, 2005 @ 12:43 a.m. PDT | Filed under Reviews

Quick, what's the first thing you think of when someone says "Star Wars?" Whatever it is, it's probably not "Lego"… but after playing Lego Star Wars, that might be different. Relive the Star Wars saga as retold in Lego form, guiding an increasingly large cast through everything from adventures on Naboo to the Pod Race on Tatooine. Sure, the ships are made out of bricks and your characters are all little guys with detachable plastic hair, but that just makes Star Wars better.

Xbox Review - 'Myst IV: Revelation'

by Nathan Mourfield on May 17, 2005 @ 2:41 a.m. PDT | Filed under Reviews

Within the visually awe-inspiring world of Myst, a gripping family drama will slowly unfold. A little girl disappears, her two brothers are suspected, and it is clear that their story is far from over. Players will escape into the adventure as they attempt to solve the mystery and discover the fate of the two villainous brothers, Sirrus and Achenar. Understanding their motives is the key to the investigation which will lead to a true revelation.

GBA Review - 'Fear Factor: Unleashed'

by Nathan Mourfield on April 20, 2005 @ 1:00 a.m. PDT | Filed under Reviews

The game puts the player inside the action of the hit TV show, and features 12 spine-tingling stunts that will test gamers' steadiness, stomachs and nerve. Players can choose to play Fear Factor: Unleashed single player mode, where they will face five other competitors in an intense three-challenge contest to crown a winner.

'Tony Tough 2' - 3 New Screens

by Nathan Mourfield on April 17, 2005 @ 12:59 p.m. PDT | Filed under News

Tony Tough 2 acts as a prequel to 2003's Tony Tough and the Night of Roasted Moths. In this 3D point & click adventure game you get to Tony at the age of 13, and he has his first case to solve. Under development at ProGraph, and published by dtp, Tony Tough 2 is scheduled for release in April 2005. Not much info available at this point, but we do have some new screens...

'LoTR: The Battle for Middle-earth' v1.02 Patch Coming Soon

by Nathan Mourfield on April 17, 2005 @ 12:56 p.m. PDT | Filed under News

Announced last month, then delayed earlier this month, the latest BFME community update reveals that the v1.02 is almost ready and is currently in Quality Assurance testing. While the new patch will address numerous technical issues, the core of this patch will revolve around further balancing the 4 playable factions, in order to push The Battle for Middle-earth towards a more challenging and intriguing experience. The production of patch 1.02 has been largely influenced by community & fan sites feedback, top players, and dedicated fans. Read more for a detailed fix list ...

PSP Review - 'Ridge Racer'

by Nathan Mourfield on April 17, 2005 @ 1:56 a.m. PDT | Filed under Reviews

Ridge Racer features an all-new nitrous boosting system that allows players to race faster than ever and smoke their competition. Through new modes such as Wireless Battle, players can battle it out head-to-head in eight-player races. Ridge Racer also delivers advanced 3D graphics, smooth analog steering and robust vehicle and course selections – comprised of classic courses from previous Ridge Racer titles.

NDS Review - 'The Urbz'

by Nathan Mourfield on April 5, 2005 @ 12:10 a.m. PDT | Filed under Reviews

For the first time, Sims are living in the city where reputation (rep) is everything. Players will custom-create these new Sims, called Urbz, by customizing their unique style and building their status to become the biggest "player" in the city.

NDS Review - 'Super Mario 64 DS'

by Nathan Mourfield on March 26, 2005 @ 12:15 a.m. PST | Filed under Reviews

In Super Mario 64 DS, players choose one of four characters as they experience the groundbreaking Mario game in completely news ways exclusive to Nintendo DS, such as head-to-head wireless battling, new touch-sensitive mini-games and innovative control options.

Editorial - 'The Art Form of Machinima'

by Nathan Mourfield on March 6, 2005 @ 2:40 a.m. PST | Filed under Editorials

Machinima is animated film making utilizing real-time Virtual 3D Environments. This style of art uses pre-rendered graphic engines to streamline the production process. Machinima can be divided into two sub-genres based off of the methodology of production, scripting and puppeteering. In this week's editorial we look at how it all started...

NDS Review - 'Spider-Man 2'

by Nathan Mourfield on Dec. 31, 2004 @ 2:05 a.m. PST | Filed under Reviews

In Spider-Man 2 you assume the role of the most celebrated super-hero of all time and re-live the movie experience through all new missions featuring unique enemies, objectives and combat maneuvers. Utilizing the touch screen and new controller layout, players can quickly swing, run, jump, solve puzzles, engage in combat and switch to an arsenal of moves on the fly, while patrolling and protecting the city of Manhattan from the nefarious Doc Ock.