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Thomas's Articles


THQ To Relese 'Finding Nemo' For XB/PS2/GC

by Thomas on June 11, 2002 @ 2:43 p.m. PDT | Filed under News

THQ Inc. today announced that leading videogame creator Travellers Tales is currently in development on Disney/Pixar’s Finding Nemo for PlayStation 2, Gamecube and Xbox. The games, which have been in development for several months, are scheduled for worldwide release day and date with the Finding Nemo theatrical debut in summer 2003. THQ’s interactive adventures based on Finding Nemo are the first under the Company’s exclusive, multi-property publishing agreement with award-winning interactive entertainment publisher Disney Interactive and the Academy Award-winning Pixar Animation Studios.

Can We Fix It?

by Thomas on June 11, 2002 @ 2:36 p.m. PDT | Filed under News

Outsourcing games specialist Babel has launched a new technical services department to provide porting and iTV re-engineering services as well as reintegration of localised assets. Babel can now for the first time offer an end-to-end localisation service to clients. The department's first job was to produce a French PC version of BBC Multimedia's BIMA and IVCA Gold Award-winning Bob the Builder - Can we fix it? for leading publisher THQ.

Blimey! Engine Speeds Up X-Platform Development

by Thomas on June 11, 2002 @ 2:31 p.m. PDT | Filed under News

The Climax Group today took a major technological step forward in the development of cross-platform games with the unveiling of Blimey, a powerful new game engine that drastically reduces development times. Created by some of the most experienced programmers in the interactive entertainment industry, the Blimey technology has been specifically designed to meet the needs of the Climax Group and allows for the rapid development of games on PS2, Xbox, Gamecube and PC. Read more below for full story and screens!

GORE and SUPERPOWER Wallpapers

by Thomas on June 11, 2002 @ 9:44 a.m. PDT | Filed under News

PAL PS2 Conversion Of 'SoF Gold' and 'Elite Force'

by Thomas on June 11, 2002 @ 9:35 a.m. PDT | Filed under News

Codemasters has completed the enhanced PAL PlayStation 2 conversions of Soldier of Fortune – Gold and Star Trek Voyager: Elite Force. Both titles are licensed from Majesco Sales Inc., publishers of the games’ NTSC editions in the US.

CDV continues its internationalisation

by Thomas on June 11, 2002 @ 9:31 a.m. PDT | Filed under News

CDV Software Entertainment AG, developer and publisher of computer games, is continuing its successful internationalisation. In the second quarter of 2002, CDV AG has signed several highly promising license agreements with well-known distribution partners abroad.

GTC Africa For PS2 Ships

by Thomas on June 11, 2002 @ 9:28 a.m. PDT | Filed under News

Competitive rally racing is taken to the limit as Majesco, one of the fastest-growing publishers of interactive entertainment software, today announced it has shipped GTC Africa for the PlayStation2 Computer Entertainment System.

CIV III 1.21f Patch for the Mac

by Thomas on June 10, 2002 @ 10:02 p.m. PDT | Filed under News

A beta version of the 1.21f Patch for the Mac is now availiable. It upgrades Civilization 3 to version 1.21f, matching the PC version and fixing some Mac-specific bugs. Find out more here!

SOF II: Double Helix Tops Worldwide Sell

by Thomas on June 10, 2002 @ 9:58 p.m. PDT | Filed under News

Activision, Inc. today announced that Raven Software's first-person action game Soldier of Fortune II: Double Helix is topping worldwide sell-through charts. Just five days after its initial launch in the U.S., the game debuted as the #3 best-selling PC title by revenue for the week of May 19 - 25, 2002, according to NPD Intelect. In the UK, Soldier of Fortune II: Double Helix was the #2 PC title for the week of June 1, 2002 as reported by Elspa/Chart-Track and was cited by Inform as the #1 PC title in Australia for the past two weeks from May 20 - June 6, 2002.

The First MOD For Mobile Forces

by Thomas on June 10, 2002 @ 8:10 p.m. PDT | Filed under News

The first MOD for Mobile Forces is now available, Mental Race is a new, bonus gametype for Mobile Forces, put together by the game's creators, Real Time Worlds. Mental race is designed to be placed in maps compatible with Mobile Forces' Trailer mode, i.e. 'mf-' maps, such as the 11 original environments which came with the retail release, and any extra 'tra-' maps created by the community. The new game type can be started from the Skirmish mode screen for offline play with bots, or from the Multiplayer Host game screen for LAN or internet play.