Streets of Rage 4 is an all-new continuation of SEGA's iconic arcade brawler series known for its radical fights, jammin’ ‘90s beats and dashing sparring gloves and bandanas.
by Rainier on July 23, 2012 @ 11:21 a.m. PDT | Filed under
News
The EA SPORTS UFC development team will be led by Team and Action Sports General Manager Dean Richards (Fight Night, NHL, SSX) and Creative Director Brian Hayes.
by Brian Dumlao on March 3, 2011 @ 1:45 a.m. PST | Filed under
Reviews
Fight Night Champion pushes visual boundaries with the most realistic boxer-likeness to date, fluid animations and damage that conveys the brutality of the sport of boxing.
by Rainier on Feb. 22, 2011 @ 9:25 a.m. PST | Filed under
News
Fight Night Champion pushes visual boundaries with the most realistic boxer-likeness to date, fluid animations and damage that conveys the brutality of the sport of boxing.
by Rainier on Feb. 1, 2011 @ 2:48 p.m. PST | Filed under
News
Fight Night Champion pushes visual boundaries with the most realistic boxer-likeness to date, fluid animations and damage that conveys the brutality of the sport of boxing.
by Rainier on Jan. 24, 2011 @ 2:54 p.m. PST | Filed under
News
Fight Night Champion pushes visual boundaries with the most realistic boxer-likeness to date, fluid animations and damage that conveys the brutality of the sport of boxing.
by Rainier on Jan. 18, 2011 @ 1:25 a.m. PST | Filed under
News
Fight Night Champion pushes visual boundaries with the most realistic boxer-likeness to date, fluid animations and damage that conveys the brutality of the sport of boxing.
by Rainier on Jan. 4, 2011 @ 10:25 p.m. PST | Filed under
News
Fight Night Champion pushes visual boundaries with the most realistic boxer-likeness to date, fluid animations and damage that conveys the brutality of the sport of boxing.
by Rainier on Jan. 1, 2011 @ 1:56 a.m. PST | Filed under
News
Fight Night Champion pushes visual boundaries with the most realistic boxer-likeness to date, fluid animations and damage that conveys the brutality of the sport of boxing.
by Rainier on Dec. 6, 2010 @ 8:17 a.m. PST | Filed under
News
Fight Night Champion pushes visual boundaries with the most realistic boxer-likeness to date, fluid animations and damage that conveys the brutality of the sport of boxing.
by Rainier on Dec. 1, 2010 @ 4:03 a.m. PST | Filed under
News
Fight Night Champion pushes visual boundaries with the most realistic boxer-likeness to date, fluid animations and damage that conveys the brutality of the sport of boxing.
by Rainier on Nov. 15, 2010 @ 9:00 a.m. PST | Filed under
News
Fight Night Champion pushes visual boundaries with the most realistic boxer-likeness to date, fluid animations and damage that conveys the brutality of the sport of boxing.
by Rainier on July 20, 2010 @ 2:00 p.m. PDT | Filed under
News
Fight Night Champion pushes visual boundaries with the most realistic boxer-likeness to date, fluid animations and damage that conveys the brutality of the sport of boxing.
by Rainier on May 11, 2010 @ 3:35 p.m. PDT | Filed under
News
EA has released its latest financial results revealing that it did not manage to match last year's $4.2 billion in revenue, as this year fell short at $3.6 billion, and while last year it EA reported a $1.1 billion deficit, it managed to reduce its loss by nearly half to $677 million. In more interesting news, an updated release list confirms Dead Space 2 is coming to PC, while a new Fight Night title seems to be in development as well.
by Rainier on Nov. 24, 2009 @ 5:54 p.m. PST | Filed under
News
Fight Night Round 4 features an all new physics based gameplay engine that brings the most authentic boxing interpretation to the video game world. The action inside the ring will be faster than ever, delivering a true representation of the sport's incredible speed, accuracy, timing, and power.
by Rainier on Nov. 12, 2009 @ 12:22 a.m. PST | Filed under
News
Fight Night Round 4 features an all new physics based gameplay engine that brings the most authentic boxing interpretation to the video game world. The action inside the ring will be faster than ever, delivering a true representation of the sport's incredible speed, accuracy, timing, and power.
by Rainier on Nov. 2, 2009 @ 11:39 a.m. PST | Filed under
News
Fight Night Round 4 features an all new physics based gameplay engine that brings the most authentic boxing interpretation to the video game world. The action inside the ring will be faster than ever, delivering a true representation of the sport's incredible speed, accuracy, timing, and power.
by Rainier on Aug. 12, 2009 @ 1:45 p.m. PDT | Filed under
News
Fight Night Round 4 features an all new physics based gameplay engine that brings the most authentic boxing interpretation to the video game world. The action inside the ring will be faster than ever, delivering a true representation of the sport's incredible speed, accuracy, timing, and power.
by Rainier on Aug. 8, 2009 @ 3:41 a.m. PDT | Filed under
News
Fight Night Round 4 features an all new physics based gameplay engine that brings the most authentic boxing interpretation to the video game world. The action inside the ring will be faster than ever, delivering a true representation of the sport's incredible speed, accuracy, timing, and power. There is an issue with the X360 version of DLC Pack 1 where the controller config will change to button punch controls without warning and the button controls are not yet available as a feature via the Settings screen.
Promising to revolutionize the fighting genre, Fight Night Round 4 features an all new physics based gameplay engine that brings the most authentic interpretation of the sweet science to the video game world. The action inside the ring will be faster than ever, delivering a true representation of the sport's incredible speed, accuracy, timing, and power.
by Rainier on July 7, 2009 @ 1:08 p.m. PDT | Filed under
News
Fight Night Round 4 features an all new physics based gameplay engine that brings the most authentic boxing interpretation to the video game world. The action inside the ring will be faster than ever, delivering a true representation of the sport's incredible speed, accuracy, timing, and power. In August a DLC will add a new training gym, gameplay sliders and outfits including an updated Sugar Ray Leonard, while the Sept. DLC will update the Total Punch Control, but also add face-button control for punches.
by Rainier on July 7, 2009 @ 3:25 a.m. PDT | Filed under
News
Fight Night Round 4 features an all new physics based gameplay engine that brings the most authentic boxing interpretation to the video game world. The action inside the ring will be faster than ever, delivering a true representation of the sport's incredible speed, accuracy, timing, and power. GameStop is hosting a FNR4 tournament in over 2,100 stores starting Sat., July 11.
by Rainier on June 17, 2009 @ 12:40 p.m. PDT | Filed under
News
Promising to revolutionize the fighting genre, Fight Night Round 4 features an all new physics based gameplay engine that brings the most authentic interpretation of the sweet science to the video game world. The action inside the ring will be faster than ever, delivering a true representation of the sport's incredible speed, accuracy, timing, and power.
by Rainier on June 16, 2009 @ 11:14 a.m. PDT | Filed under
News
Promising to revolutionize the fighting genre, Fight Night Round 4 features an all new physics based gameplay engine that brings the most authentic interpretation of the sweet science to the video game world. The action inside the ring will be faster than ever, delivering a true representation of the sport's incredible speed, accuracy, timing, and power.
by Rainier on June 8, 2009 @ 11:39 a.m. PDT | Filed under
News
Promising to revolutionize the fighting genre, Fight Night Round 4 features an all new physics based gameplay engine that brings the most authentic interpretation of the sweet science to the video game world. The action inside the ring will be faster than ever, delivering a true representation of the sport's incredible speed, accuracy, timing, and power.