by Rainier on March 10, 2022 @ 4:51 p.m. PST | Filed under
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Galactic Civilizations IV is a space 4X strategy sandbox game series that takes the best of what its predecessors had to offer and adds to it with many new and exciting features.
by Rainier on Feb. 9, 2018 @ 12:00 a.m. PST | Filed under
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Galactic Civilizations III stays true to its core gameplay while adding new features including multiplayer, political intrigue, vastly improved visuals and much more.
by Rainier on Oct. 15, 2009 @ 6:04 a.m. PDT | Filed under
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GCO is a space and planetary combat MMO that takes place in a massive galaxy, building on 3000AD's more than twenty years experience in developing hard core space/planetary combat games such as the Battlecruiser and Universal Combat series, and most recently the All Aspect Warfare games.
by Rainier on Sept. 2, 2009 @ 7:59 a.m. PDT | Filed under
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Galactic Command: Echo Squad SE puts the player in the cockpit of an Echo fighter, where they'll lead the Galactic Command squadron in massive scale aerial and space combat engagement.
by Rainier on Feb. 24, 2009 @ 3:23 a.m. PST | Filed under
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Galactic Command: Echo Squad SE puts the player in the cockpit of an Echo fighter, where they'll lead the Galactic Command squadron in massive scale aerial and space combat engagement. This patch revises laser damage, fixes mouse flight mode and a VTT bug.
by Rainier on Feb. 22, 2009 @ 5:01 a.m. PST | Filed under
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Galactic Command: Echo Squad SE puts the player in the cockpit of an Echo fighter, where they'll lead the Galactic Command squadron in massive scale aerial and space combat engagement. This patch fixes a few soundcard and controller issues.
by Rainier on Feb. 18, 2009 @ 7:53 a.m. PST | Filed under
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Galactic Command: Echo Squad SE puts the player in the cockpit of an Echo fighter, where they'll lead the Galactic Command squadron in massive scale aerial and space combat engagement. This patch fixes a few soundcard and controller issues.
by Rainier on Jan. 4, 2009 @ 3:41 a.m. PST | Filed under
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Galactic Command: Echo Squad SE puts the player in the cockpit of an Echo fighter, where they'll lead the Galactic Command squadron in massive scale aerial and space combat engagement. This patch improves multiplayer performance, and fixes various bugs/crashes.
by Rainier on Aug. 4, 2008 @ 2:21 p.m. PDT | Filed under
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Galactic Command: Echo Squad SE puts the player in the cockpit of an Echo fighter, where they'll lead the Galactic Command squadron in massive scale aerial and space combat engagement. This patch improves multiplayer performance, and fixes various bugs/crashes.
by Rainier on June 13, 2008 @ 6:37 p.m. PDT | Filed under
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Galactic Command: Echo Squad SE puts the player in the cockpit of an Echo fighter, where they'll lead the Galactic Command squadron in massive scale aerial and space combat engagement. This patch improves multiplayer performance, and updates the DirectX with the June edition.
by Rainier on June 9, 2008 @ 12:00 a.m. PDT | Filed under
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Galactic Command: Echo Squad SE puts the player in the cockpit of an Echo fighter, where they'll lead the Galactic Command squadron in massive scale aerial and space combat engagement. This patch improves multiplayer performance, and fixes a problem with auto-save when on planet.
by Rainier on May 23, 2008 @ 12:37 a.m. PDT | Filed under
News
Galactic Command: Echo Squad SE puts the player in the cockpit of an Echo fighter, where they'll lead the Galactic Command squadron in massive scale aerial and space combat engagement.
by Rainier on May 23, 2008 @ 12:35 a.m. PDT | Filed under
News
Galactic Command: Echo Squad SE puts the player in the cockpit of an Echo fighter, where they'll lead the Galactic Command squadron in massive scale aerial and space combat engagement. This patch brings the demo up to date with the latest radical and extensive interface revisions in the game.
by Rainier on April 30, 2008 @ 9:16 a.m. PDT | Filed under
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Galactic Command: Echo Squad SE puts the player in the cockpit of an Echo fighter, where they'll lead the Galactic Command squadron in massive scale aerial and space combat engagement. This update contains several minor revisions/fixes.
by Rainier on April 21, 2008 @ 9:59 a.m. PDT | Filed under
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Galactic Command: KnightBlade brings total immersion to the space combat genre. Gamers will live out and experience their entire career within the confines of their assigned command carrier. All in first person perspective inside the 350m long CV-KnightBlade; the second carrier in the Engstrom class to be built by GALCOM.
by Rainier on April 21, 2008 @ 8:23 a.m. PDT | Filed under
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Galactic Command: Echo Squad SE puts the player in the cockpit of an Echo fighter, where they'll lead the Galactic Command squadron in massive scale aerial and space combat engagement. This Instant Action scenario is a heavily revised version of the active duty combat scenario which appears at the end of the tutorial.
by Rainier on April 10, 2008 @ 9:29 a.m. PDT | Filed under
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Galactic Command: Echo Squad SE puts the player in the cockpit of an Echo fighter, where they'll lead the Galactic Command squadron in massive scale aerial and space combat engagement. This update contains several minor revisions/fixes.
by Rainier on March 28, 2008 @ 3:11 a.m. PDT | Filed under
News
Galactic Command: KnightBlade brings total immersion to the space combat genre. Gamers will live out and experience their entire career within the confines of their assigned command carrier. All in first person perspective inside the 350m long CV-KnightBlade; the second carrier in the Engstrom class to be built by GALCOM.
by Rainier on March 25, 2008 @ 3:20 p.m. PDT | Filed under
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Galactic Command: Echo Squad SE puts the player in the cockpit of an Echo fighter, where they'll lead the Galactic Command squadron in massive scale aerial and space combat engagement. This update adjust some config settings, tweaks multiplayer, and fixes a few minor gfx and joysticks issues.
by Rainier on March 22, 2008 @ 3:52 a.m. PDT | Filed under
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Galactic Command: Echo Squad SE puts the player in the cockpit of an Echo fighter, where they'll lead the Galactic Command squadron in massive scale aerial and space combat engagement. This update allows the swapping of a joystick's roll/yaw axis.
by Rainier on March 18, 2008 @ 10:01 a.m. PDT | Filed under
News
Galactic Command: KnightBlade brings total immersion to the space combat genre. Gamers will live out and experience their entire career within the confines of their assigned command carrier. All in first person perspective inside the 350m long CV-KnightBlade; the second carrier in the Engstrom class to be built by GALCOM.
by Rainier on March 14, 2008 @ 12:39 p.m. PDT | Filed under
News
Galactic Command: Echo Squad SE puts the player in the cockpit of an Echo fighter, where they'll lead the Galactic Command squadron in massive scale aerial and space combat engagement. This update allows the swapping of a joystick's roll/yaw axis.
by Rainier on March 11, 2008 @ 8:50 a.m. PDT | Filed under
News
Galactic Command: Echo Squad SE puts the player in the cockpit of an Echo fighter, where they'll lead the Galactic Command squadron in massive scale aerial and space combat engagement.
by Rainier on March 3, 2008 @ 12:50 p.m. PST | Filed under
News
Galactic Command: Echo Squad SE puts the player in the cockpit of an Echo fighter, where they'll lead the Galactic Command squadron in massive scale aerial and space combat engagement.
by Rainier on Feb. 15, 2008 @ 10:02 a.m. PST | Filed under
News
Galactic Command: Echo Squad SE puts the player in the cockpit of an Echo fighter, where they'll lead the Galactic Command squadron in massive scale aerial and space combat engagement. GameTap's VP Ricardo Sanchez revealed it will
no longer publish GC: ES SE, while developer Derek Smart persists and announces the game is now set for March 3rd.