by Rainier on May 12, 2008 @ 1:15 a.m. PDT | Filed under
News
PGR 4 tries to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles as their growing fan base will cheer them on, react to their every move and support them through victory. Last PGR4 content was back in February and
according to Bizarre Creations, who got
acquired by Activision, we shouldn't expect any more DLCs from them, as they have handed over the reigns to Microsoft, and currently there are no plans from their side.
by Judy on May 7, 2008 @ 10:58 p.m. PDT | Filed under
News
Microsoft today revealed that the band Pendulum will be tearing up the track with gamers from across the UK in a unique Game with Fame event on Project Gotham Racing 4 on Monday, May 12.
by Rainier on Feb. 14, 2008 @ 6:13 p.m. PST | Filed under
News
PGR 4 tries to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles. Drivers will be rewarded with a growing fanbase that’ll cheer them on, react to their every move and support them through victory. As promised, two downloadable packs for PGR 4 are now availalve on Xbox Live, one free (7 achievements, 1 car, 2 new modes) while the premium content (400 points) features 10 achievements, 7 new cars, 3 new bikes, and 3 modes.
by Rainier on Feb. 8, 2008 @ 10:07 a.m. PST | Filed under
News
PGR 4 tries to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles. Drivers will be rewarded with a growing fanbase that’ll cheer them on, react to their every move and support them through victory. Two downloadable packs will be available Feb. 14, one free (7 achievement, 1 car, 2 new game modes) while the premium content (400 point) will feature 10 achievement, 7 new cars, 3 new bikes, and 3 new modes.
by Rainier on Nov. 14, 2007 @ 11:15 a.m. PST | Filed under
News
PGR 4 tries to create an emotionally charged racing experience, where players become attached to their careers, profiles and vehicles. Drivers will be rewarded with a growing fan base that'll cheer them on, react to their every move and support them through victory. On Nov. 15, Bizarre will release four free, new Tournament modes on Xbox Live.
by Rainier on Sept. 18, 2007 @ 2:02 p.m. PDT | Filed under
News
PGR 4 tries to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles. Drivers will be rewarded with a growing fan base that’ll cheer them on, react to their every move and support them through victory.
by Rainier on Sept. 17, 2007 @ 3:28 p.m. PDT | Filed under
News
Bizarre revealed that it's just gone gold racing game PGR 4 is getting a playable demo soon, which is currently under certification and will include demo specific custom built challenges, the Nurburgring Snow Time Challenge, drivable in 5 vehicles (cars/bikes), and a demo-only Arcade mode chapter set in Macau.
by Rainier on Sept. 13, 2007 @ 10:24 a.m. PDT | Filed under
News
PGR 4 tries to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles. Drivers will be rewarded with a growing fan base that’ll cheer them on, react to their every move and support them through victory.
by Rainier on Sept. 7, 2007 @ 9:51 a.m. PDT | Filed under
News
PGR 4 tries to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles. Drivers will be rewarded with a growing fanbase that’ll cheer them on, react to their every move and support them through victory.
by Rainier on Sept. 6, 2007 @ 10:15 a.m. PDT | Filed under
News
PGR 4 tries to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles. Drivers will be rewarded with a growing fanbase that’ll cheer them on, react to their every move and support them through victory.
by Rainier on Sept. 4, 2007 @ 6:13 a.m. PDT | Filed under
News
PGR 4 tries to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles. Drivers will be rewarded with a growing fanbase that’ll cheer them on, react to their every move and support them through victory.
by Rainier on Aug. 24, 2007 @ 3:38 a.m. PDT | Filed under
News
PGR 4 tries to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles. Drivers will be rewarded with a growing fanbase that’ll cheer them on, react to their every move and support them through victory. Bizarre Creations
revealed that an exclusive Geometry Wars: Waves will be included in the retail product, not to be made available anywhere else, unlike PGR3's Retro Evolved.
by Rainier on Aug. 23, 2007 @ 4:01 a.m. PDT | Filed under
News
PGR 4 tries to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles. Drivers will be rewarded with a growing fanbase that’ll cheer them on, react to their every move and support them through victory.
by Rainier on Aug. 7, 2007 @ 12:26 p.m. PDT | Filed under
News
PGR 4 tries to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles. In an
interview with C&VG, Bizzare's Ben Ward revealed that "internal shared tech systems are running across several platforms including PC." With recent Halo 2, and upcoming Gears of War & Viva Pinata appearances on the PC, PGR would easily be portable as well.
by Rainier on July 31, 2007 @ 6:37 a.m. PDT | Filed under
News
PGR 4 tries to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles. Drivers will be rewarded with a growing fanbase that’ll cheer them on, react to their every move and support them through victory. A Bizarre Staff member revealed that PGR4
doesn't have a day/night cycle due to the limitations of the HD DVD disc.
by Rainier on July 30, 2007 @ 11:14 a.m. PDT | Filed under
News
PGR 4 tries to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles. Drivers will be rewarded with a growing fanbase that’ll cheer them on, react to their every move and support them through victory.
by Rainier on July 10, 2007 @ 1:51 p.m. PDT | Filed under
News
PGR 4 tries to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles. Drivers will be rewarded with a growing fanbase that’ll cheer them on, react to their every move and support them through victory.
by Rainier on July 6, 2007 @ 7:08 a.m. PDT | Filed under
News
PGR 4 tries to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles. Drivers will be rewarded with a growing fanbase that’ll cheer them on, react to their every move and support them through victory.
Earlier this week we revealed the possibility of motorcycles in PGR4, now further proof.
by Rainier on July 3, 2007 @ 3:44 a.m. PDT | Filed under
News
PGR 4 tries to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles. Drivers will be rewarded with a growing fanbase that’ll cheer them on, react to their every move and support them through victory. Yesterday Microsoft released the official box cover, which, if you look closely, features a motorcycle in the background of the logo...
by Rainier on June 29, 2007 @ 8:49 p.m. PDT | Filed under
News
PGR 4 tries to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles. Drivers will be rewarded with a growing fanbase that’ll cheer them on, react to their every move and support them through victory.
by Rainier on May 10, 2007 @ 12:50 p.m. PDT | Filed under
News
PGR 4 tries to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles. Drivers will be rewarded with a growing fanbase that’ll cheer them on, react to their every move and support them through victory.
by Rainier on May 9, 2007 @ 9:48 a.m. PDT | Filed under
News
While it is no secret Project Gotham Racing 4 is currently in development, an official announcement, and details of any sort, are in short supply. In the meantime, check these new screens ...
by Rainier on Sept. 21, 2006 @ 4:11 a.m. PDT | Filed under
News
On Monday 25th September at 18.00 GMT/19.00 CET, Xbox Live members from across Europe will have the chance to take on Alan Mealor and Chris Pickford from Bizarre Creations playing Project Gotham Racing 3, the game that they helped to develop.
by Rainier on Sept. 9, 2006 @ 5:19 a.m. PDT | Filed under
News
Not really much of a surprise, but a Peugeot design contest reveals that a fourth installement in the PGR series is currently in development over at Bizarre Creations. While the contest page is in French it does mention that the winner will have his concept car displayed at the Frankfurt 2007 car show, as well as "featured in the Xbox 360 exclusive Project Gotham Racing 4." An official announcement is expected to be made at X06.
by Rainier on July 11, 2006 @ 9:45 a.m. PDT | Filed under
News
Project Gotham Racing 3 fans who connect to Xbox Live today will get a nice little surprise as Microsoft and Bizarre have released the Style Pack adding 12 new dream cars, costing 400 points with the RUF R.K. Spyder 3.8 bring free, as well as Photo Mode Integration and several minigames.