by Rainier on Aug. 8, 2011 @ 11:30 a.m. PDT | Filed under
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Havok announced that it has entered into a definitive agreement to acquire 3D game engine provider Trinigy, whose Vision Game Engine has been used by a broad range of games and simulation companies and is available on all major platforms.
by Rainier on April 27, 2010 @ 8:59 a.m. PDT | Filed under
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Trinigy announced that no less than 12 European game development studios have licensed its Vision Engine to speed the development of video games on multiple platforms, including PC, PS3, Wii, XBLA, and PSN.
by Rainier on Jan. 27, 2010 @ 11:15 a.m. PST | Filed under
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3D game engine provider Trinigy and particle effects middleware provider Fork Particle have tightly integrated Fork Particle SDK with Vision Engine’s high performance run-time technology and scene editor, VForge, which will be available as part of the Vision SDK in Feb 2010.
by Rainier on Oct. 20, 2009 @ 9:06 a.m. PDT | Filed under
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3D game engine provider Trinigy has signed an agreement with 3D character animation company Mixamo to provide Vision Engine licensees with a faster, more cost-effective approach for producing high-quality character animations for video games.
by Rainier on Oct. 13, 2009 @ 7:44 a.m. PDT | Filed under
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Planet 51 Online is an online virtual world, where you play for free, that allows players to become a part of and explore the Planet 51 universe.
by Rainier on Sept. 10, 2009 @ 5:49 a.m. PDT | Filed under
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3D game engine provider Trinigy announced that it will be one of the first middleware developers to have built-in support for Microsoft DirectX 11 graphics processors.
by Rainier on July 13, 2009 @ 4:33 a.m. PDT | Filed under
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3D game engine provider Trinigy and Havok announced that they will form a technological partnership focusing on the integration of their products in order to advance workflow efficiencies.
by Rainier on Sept. 24, 2007 @ 9:59 a.m. PDT | Filed under
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German Twintime software revealed it is working on a new action-adventure title Odessa Twins, featuring innovative interfaces and an extraordinary plot, promising to offer an unforgettable game-play experience.
by Rainier on Nov. 23, 2006 @ 11:07 a.m. PST | Filed under
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3D game engine developer Trinigy announced the conclusion of a Tools & Middleware License Agreement for PS3 with Sony, thus its Vision Game Engine will become available for PS3 game titles and can be licensed by companies from all over the world.
by Rainier on Aug. 21, 2006 @ 1:29 a.m. PDT | Filed under
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AGEIA Technologies and Trinigy today announced at the GC Developers Conference that Trinigy's Vision Game Engine will be integrated with AGEIA PhysX technology.
by Rainier on March 16, 2006 @ 3:38 p.m. PST | Filed under
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A.I. middleware provider Kynogon and 3D game engine developer Trinigy today announced that both firms have collaborated on a full integration of Kynapse A.I. into Trinigy's Vision Game Engine.
by Rainier on June 8, 2005 @ 3:28 a.m. PDT | Filed under
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Trinigy today announced that future versions of its Vision Game Engine will fully support Microsoft's Xbox 360.
by Judy on Feb. 23, 2005 @ 8:26 a.m. PST | Filed under
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Trinigy and development and publishing house Destineer today disclosed the conclusion of a licensing deal regarding the Vision Game Engine. Within the scope of this agreement, Destineer will be developing currently undisclosed games based on Trinigy's Vision technology for multiple platforms.
by Judy on Nov. 23, 2004 @ 3:33 a.m. PST | Filed under
News
Trinigy today announced the release date for the newest version of the Vision Game Engine. On the 30th of November, the development kit with the version number 4.5 will be shipped to customers all over the world.
by Rainier on May 10, 2004 @ 1:49 a.m. PDT | Filed under
News
Today the German middleware developer Trinigy GmbH announced that it just signed its first licensing deal in the Asian entertainment market. The Chinese company Tianjin Naga Digital Software Development, located close to Peking, purchased a full license of the versatile and powerful Vision Game Engine for the development of a massively multiplayer online role-playing game.