by Rainier on May 26, 2017 @ 3:05 a.m. PDT | Filed under
News
Marvel's Guardians of the Galaxy: The Telltale Series is an interactive episodic game series based on the super hero/comic book franchise.
by Rainier on Sept. 2, 2006 @ 2:26 p.m. PDT | Filed under
News
Atari and Marc Ecko celebrated as recipients of an MTV Video Music Award for its action-adventure game Marc Ecko's Getting Up: Contents Under Pressure, named as winner of the first-ever Best Video Game Soundtrack category at the annual video music awards show.
by Geson Hatchett on April 22, 2006 @ 12:51 a.m. PDT | Filed under
Reviews
Getting Up: Contents Under Pressure combines combat, action, adventure and stealth, using a thrilling graffiti-driven framework to tell its story of self-expression and the fight for creative freedom. A thug, an outcast, a rebel...the lead character, Trane, is all of these in Getting Up: Contents Under Pressure.
by Rainier on April 17, 2006 @ 3:06 p.m. PDT | Filed under
News
MTV Films and Paramount have
signed Sean O'Keefe and Will Staples to write the movie script for Atari Getting Up: Contents Under Pressure video game, a story about a young graffiti artist who goes on the run after discovering a dirty secret about government officials in his city. O'Keefe and Staples most recently adapted the comic book Fathom for Fox, Columbia's The Murder of King Tut and The Northmen. Marc Ecko will co-produce, no director has been assigned yet.
by Joe Keiser on March 10, 2006 @ 1:31 a.m. PST | Filed under
Reviews
Getting Up: Contents Under Pressure combines combat, action, adventure and stealth, using a thrilling graffiti-driven framework to tell its story of self-expression and the fight for creative freedom. A thug, an outcast, a rebel...the lead character, Trane, is all of these in Getting Up: Contents Under Pressure.
by Rainier on Feb. 14, 2006 @ 8:53 a.m. PST | Filed under
News
Atari today announced that Marc Ecko's Getting Up: Contents Under Pressure has shipped to retail stores nationwide.
by Rainier on Jan. 24, 2006 @ 9:01 a.m. PST | Filed under
News
Atari and Marc Ecko today announced that Marc Ecko's Getting Up: Contents Under Pressure has gone gold and is on schedule to ship to stores nationwide on February 14 in North America and on February 17 in Europe.
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under
E3 - Pre - E3 2005
Genre: Action
Publisher: Atari
Developer: The Collective
Release Date: September 2005
Atari's been hiding Getting Up: Contents Under Pressure for a while. I mean that literally; to hear word one about the game at last year's E3, you had to navigate through their weird art-deco buffet lounge to an exterior balcony in the Staples Center. There, you'd find Getting Up inside a locked room, which only opened at irregular intervals. For all we knew coming out of E3, Getting Up was a fishing sim.
A year later, they aren't being quite as secretive. Getting Up, the brainchild of
by Rainier on Dec. 8, 2005 @ 8:58 a.m. PST | Filed under
News
MTV Films today announced that it has acquired the feature film rights to Marc Ecko's Getting Up: Contents Under Pressure, the videogame from Atari and Marc Ecko Enterprises, which is scheduled for a February 2006 release for the PS2, Xbox, and for PC.
by Rainier on Nov. 20, 2005 @ 11:38 a.m. PST | Filed under
News
Getting Up: Contents Under Pressure combines combat, action, adventure and stealth, using a thrilling graffiti-driven framework to tell its story of self-expression and the fight for creative freedom. A thug, an outcast, a rebel...the lead character, Trane, is all of these in Getting Up: Contents Under Pressure.
by Rainier on Nov. 14, 2005 @ 10:56 a.m. PST | Filed under
News
Under Pressure, under development by Prophecy Games, is an tense action-adventure game set in a baroque underwater cruise-liner, makes use of advanced shaders and HDR lighting.
by Thomas Wilde on Nov. 2, 2005 @ 2:14 a.m. PST | Filed under
Previews
Getting Up: Contents Under Pressure combines combat, action, adventure and stealth, using a thrilling graffiti-driven framework to tell its story of self-expression and the fight for creative freedom. A thug, an outcast, a rebel...the lead character, Trane, is all of these in Getting Up: Contents Under Pressure.
by Rainier on Sept. 30, 2005 @ 8:05 a.m. PDT | Filed under
News
Atari announced that it has launched the
official Marc Ecko's Getting Up: Contents Under Pressure web site, providing visitors with a glimpse into the rich culture and history of graffiti, as well as an array of unique content including detailed historical perspectives of graffiti and its culture, downloadable MP3s, real-life art, profiles of top graffiti legends, exclusive in-game concept art, and behind- the-scenes videos narrated by Marc Ecko.
by Rainier on Sept. 21, 2005 @ 10:29 a.m. PDT | Filed under
News
Getting Up: Contents Under Pressure combines combat, action, adventure and stealth, using a thrilling graffiti-driven framework to tell its story of self-expression and the fight for creative freedom. A thug, an outcast, a rebel...the lead character, Trane, is all of these in Getting Up: Contents Under Pressure.
by Rainier on Aug. 31, 2005 @ 1:28 p.m. PDT | Filed under
News
Getting Up: Contents Under Pressure combines combat, action, adventure and stealth, using a thrilling graffiti-driven framework to tell its story of self-expression and the fight for creative freedom. A thug, an outcast, a rebel...the lead character, Trane, is all of these in Getting Up: Contents Under Pressure.
by Rainier on Aug. 30, 2005 @ 4:19 p.m. PDT | Filed under
News
Atari and Marc Ecko today announced Marc Ecko's Getting Up: Contents Under Pressure will now ship in November 2005 for a simultaneous launch on the PS2, Xbox, and PC. "The extra time offers the development team at The Collective additional time for adding the polish that a groundbreaking game like Marc Ecko's Getting Up: Contents Under Pressure deserves," said Marc Metis, Senior Vice President of Marketing for Atari, Inc.
by Rainier on July 21, 2005 @ 11:07 a.m. PDT | Filed under
News
Not only Rockstar's GTA: San Andreas seems to cause controversy but now Atari's Getting Up: Contents Under Pressure is getting scrutinized. New York City Council Member Peter F. Vallone, Chair of the Public Safety Committee and leader of the fight against graffiti, has called for Atari to scrap plans to release its graffiti based video game, accusing Atari of aiding and abetting criminal behaviour.
by Rainier on July 21, 2005 @ 8:23 a.m. PDT | Filed under
News
Atari and Marc Ecko today announced an incredible lineup of Hollywood talent providing voices for Marc Ecko’s Getting Up: Contents Under Pressure. Sean “P. Diddy” Combs, Rosario Dawson, Brittany Murphy, George Hamilton, Giovanni Ribisi, Adam West, Andy Dick, Charlie Murphy, The RZA, and Michael “M.C. Serch” Berrin will all add their voice to the first video game based on urban culture and graffiti art.
by Rainier on July 19, 2005 @ 8:54 a.m. PDT | Filed under
News
Already revealed last month, Atari today officially announced that Getting Up: Contents Under Pressure is also heading to the Xbox & PC, and will see a simulatnious worldwide release in fall. Getting Up: Contents Under Pressure combines combat, action, adventure and stealth, using a thrilling graffiti-driven framework to tell its story of self-expression and the fight for creative freedom.
by Rainier on June 15, 2005 @ 12:10 a.m. PDT | Filed under
News
Getting Up: Contents Under Pressure combines combat, action, adventure and stealth, using a thrilling graffiti-driven framework to tell its story of self-expression and the fight for creative freedom. Atari's recent financial statement lists Marc Ecko's Getting Up: Contents Under Pressure PC and Xbox editions for 2006.
by Thomas Wilde on May 18, 2005 @ 5:22 a.m. PDT | Filed under
Previews
Getting Up: Contents Under Pressure combines combat, action, adventure and stealth, using a thrilling graffiti-driven framework to tell its story of self-expression and the fight for creative freedom. A thug, an outcast, a rebel...the lead character, Trane, is all of these in Getting Up: Contents Under Pressure. He sets out to earn his street cred by getting his graffiti tag up throughout the politically oppressive city of New Radius but as events unfold, Trane becomes the unlikely leader of an urban revolution.
by Rainier on May 3, 2005 @ 4:38 a.m. PDT | Filed under
News
Getting Up: Contents Under Pressure combines combat, action, adventure and stealth, using a thrilling graffiti-driven framework to tell its story of self-expression and the fight for creative freedom. A thug, an outcast, a rebel...the lead character, Trane, is all of these in Getting Up: Contents Under Pressure. He sets out to earn his street cred by getting his graffiti tag up throughout the politically oppressive city of New Radius but as events unfold, Trane becomes the unlikely leader of an urban revolution.
by Judy on Jan. 11, 2005 @ 8:29 a.m. PST | Filed under
News
Atari today announced hip-hop artist Talib Kweli will be the voice of Trane, the lead character in Atari's Marc Ecko's Getting Up: Contents Under Pressure. The video game promises to be an homage to graffiti's rich culture and represents the culmination of seven years of story and character development by fashion pioneer Marc Ecko, himself a former graffiti artist with deep ties to the urban community.
by Judy on Aug. 12, 2004 @ 7:52 a.m. PDT | Filed under
News
Atari today revealed some of the details behind its video game collaboration with fashion pioneer Marc Ecko. Marc Ecko's Getting Up: Contents Under Pressure will represent the culmination of seven years of story and character development by Marc Ecko, himself a graphic artist with deep ties to graffiti and urban culture.
by Rainier on May 6, 2004 @ 9:11 a.m. PDT | Filed under
News
Atari, Inc. and fashion pioneer Marc Ecko, creator and founder of the urban lifestyle brand Ecko Unltd. and publisher of COMPLEX magazine, are joining forces to create the first truly authentic video game based on urban culture and graffiti art. A sneak peek at Marc Ecko's Getting Up: Contents Under Pressure will be available exclusively at Atari's booth at the E3 in Los Angeles May 12-14. In graffiti terms, "getting up" means getting your name (or tag) out and visible.