by Rainier on May 4, 2009 @ 12:38 p.m. PDT | Filed under
News
Set in a dark fantasy world burning with strife and unrest, Shadowbane combines immersive role-playing with deep strategic elements such as city management, army creation, siege warfare and economic development. Scheduled to go down on May 1, Shadowbane got an reprieve until July 1, 2009, and while Ubisoft is trying to get rid of the MMORPG, AeriaGames is interested in taking over and currently checking the viability of the game.
by Rainier on April 25, 2008 @ 5:36 p.m. PDT | Filed under
News
After three years of lock down secrecy, KingsIsle Entertainment uncloaked itself today, revealing its team of more than 100 employees, including talent such as Tom Hall (DOOM, Commander Keen, Wolfenstein 3D), Wolfpack Studios' Todd Coleman( Shadowbane) and former Midway exec David Nichols, working on multiple MMO projects under a cone of silence.
by Rainier on Jan. 29, 2008 @ 5:11 p.m. PST | Filed under
News
Set in a dark fantasy world burning with strife and unrest, Shadowbane combines immersive role-playing with deep strategic elements such as city management, army creation, siege warfare and economic development. In the best interest of the game, the Shadowbane Team decided to reset all server and character data, start everybody from scratch, remove items that imbalance the game, optimize the servers and plenty more ...
by Rainier on Jan. 14, 2007 @ 3:06 a.m. PST | Filed under
News
Stray Bullet Games has begun an exciting new era with the development of a new MMO game. The new project is based on an original intellectual property conceived in-house, and while the concept phase is ongoing we are actively developing a proof of concept prototype.
by Rainier on March 25, 2005 @ 7:56 p.m. PST | Filed under
News
Ubisoft celebrates the two-year anniversary of its MMO Shadowbane by providing all players with a unique piece of in-game apparel featuring stats that will directly affect gameplay. Shandowbane: Throne of Oblivion, which includes the original game plus both expansion packs is currently available at a manufacturer's retail price of $19.99. It is rated "T" (Teen) for Blood and Violence.
by Judy on Dec. 7, 2004 @ 4:00 p.m. PST | Filed under
News
Ubisoft announced today the Shadowbane: Throne of Oblivion expansion pack is now available at a manufacturer’s retail price of $19.99 – rated “T” for Teen. In addition, those who purchase Shadowbane: Throne of Oblivion will also receive the original Shadowbane and the previous expansion, Shadowbane: Rise of Chaos for free. The expansion for the critically acclaimed massively multiplayer online game Shadowbane features an entirely new realm and rulership system that allows players to seize and vie for control of sections of the game world.
by Judy on Nov. 22, 2004 @ 9:26 a.m. PST | Filed under
News
Starting today any Shadowbane Accounts that are reactivated will be added to the Throne of Oblivion Beta Test every Monday, Wednesday, and Friday. This will occur until the Throne of Oblivion launches on December 7th. If an account is reactivated over or prior to this weekend, that account will have access to the Beta on Monday, November 22nd. If reactivated on Tuesday, the account will have access to the normal game servers immediately but not to the Oblivion Beta Test until Wednesday. To learn how to access the Beta Server with a valid account, simply visit
the official community website and read the Open Beta announcement.
by Judy on Nov. 9, 2004 @ 4:05 p.m. PST | Filed under
News
Wolfpack is proud to announce that the open beta for Shadowbane: Throne of Oblivion is about to begin. In preparation for the launch of the expansion on December 7th, 2004, Wolfpack needs your help for the final testing of the new Vampire Race, the new Necromancer and Nightstalker classes, the realm system, stress testing, and more. Late this week they will be opening up the testing phase to the entire subscriber-base of Shadowbane.
by Judy on Sept. 9, 2004 @ 11:36 a.m. PDT | Filed under
News
Ubisoft announced today the Shadowbane: Throne of Oblivion expansion pack will be available at a manufacturer’s retail price of $19.99 on November 30. The expansion for the critically acclaimed massively multiplayer online (MMO) game Shadowbane will feature an entirely new realm and rulership system that allows players to seize and vie for control of sections of the game world.
by Rainier on April 28, 2004 @ 8:33 p.m. PDT | Filed under
News
Shadowbane, the first MMORPG to be mainly focused on player versus player combat in an immersive, competitive world. Fighting for power and incorporating a real guild system, players will be able to take over enemy guild territories, castles and more. Shadowbane sports an impressive 300 powers, 70 skills, 22 classes, and 40 sub-class Disciplines, for a new level of individuality.
by Rainier on March 1, 2004 @ 11:04 a.m. PST | Filed under
News
Ubisoft today announced the acquisition of Austin-based Wolfpack Studios, the developer of Shadowbane. The critically acclaimed massively multiplayer online (MMO) game for the PC and Mac platforms and its recently launched expansion pack, Shadowbane: The Rise of Chaos, are operated and supported by Ubisoft's online gaming division, ubi.com, which is among the top five gaming portals in the world.
by Rainier on Dec. 18, 2003 @ 9:18 a.m. PST | Filed under
News
Ubisoft announces the acquisition of the rights to distribute Shadowbane all over Europe. This new plan helps strengthen its position on the massively multi-player online (MMO) gaming market. The highly anticipated Shadowbane Gold edition is expected to launch commercially in Europe on both Mac and PC in January 2004. The Shadowbane Gold edition will include the original Shadowbane game and the new expansion, "The Rise of Chaos".
by Rainier on Dec. 10, 2003 @ 12:04 p.m. PST | Filed under
News
Ubisoft announced today Shadowbane: The Rise of Chaos expansion pack is now available nationwide at the manufacturer's suggested retail price of $19.99. Additional information can be found on the newly redesigned Shadowbane.com website.
by Rainier on Nov. 25, 2003 @ 2:10 a.m. PST | Filed under
News
Shadowbane: The Rise of Chaos features new high-level content, and a new race, the Nephilim, a chaotic fusion of demon and man that has arisen from the forces of darkness. In addition, the expansion provides new character classes, disciplines, an additional character slot, two new macro zones, and enhanced environmental graphics. Shadowbane: The Rise of Chaos is being designed and developed by Wolfpack Studios, based in Austin, Texas. Read more for some new screens ...
by Rainier on Nov. 10, 2003 @ 10:18 p.m. PST | Filed under
News
Shadowbane: The Rise of Chaos features new high-level content, and a new race, the Nephilim, a chaotic fusion of demon and man that has arisen from the forces of darkness. In addition, the expansion provides new character classes, disciplines, an additional character slot, two new macro zones, and enhanced environmental graphics. Shadowbane: The Rise of Chaos is being designed and developed by Wolfpack Studios, based in Austin, Texas. Read more for some new screens ...
by Rainier on Sept. 17, 2003 @ 3:34 p.m. PDT | Filed under
News
Ubisoft announced today the Shadowbane: The Rise of Chaos expansion pack will be available at a manufacturer's retail price of $19.99 at launch. The expansion for Shadowbane, the critically acclaimed massively multiplayer online (MMO) game for the PC, will begin beta testing soon and will provide fans with an intense, hardcore experience continuing deeper into the realms of darkness. Pending the results of that beta test, Ubisoft expects to release the Shadowbane: The Rise of Chaos this holiday season. Read more for details & the first screens ...
by Rainier on Sept. 2, 2003 @ 10:52 a.m. PDT | Filed under
News
A new world is coming to Shadowbane! The Shadowbane Team is proud to announce its plans to unveil a completely new and unique world to the players of Aerynth in the weeks to come. The Shadowbane world building team has been hard at work on a brand new map that will enhance both the strategic elements of guild warfare and more closely reflect the lore of the game. While several details of the new world have not yet been finalized, there are many design elements to this new world, read more to find out ...
by Rainier on Aug. 8, 2003 @ 4:51 p.m. PDT | Filed under
News
Ubi Soft Entertainment, one of the world's top game publishers, announced today a free trial offer to experience Shadowbane for 10 days. Players who have yet to experience the intense online role-playing of Shadowbane can now spend 10 days exploring the massive landscape of this critically acclaimed massively-multiplayer online (MMO) game on either PC or Macintosh. Read more for details and where to grab the trial version ...
by Thomas on May 29, 2003 @ 2:38 a.m. PDT | Filed under
News
A post on Ubi's
Shadowbane forum (thanks
Fragzone) let us know that their gaming servers has been hacked..
The Shadowbane service came under serious attack tonight. Wolfpack Studios and ubi.com have been called in and we will be investigating these incidents all through the night tonight. Ubi Soft and Wolfpack Studios are now working with law enforcement and we promise all of you that these individuals will be prosecuted to the full extent of the law.
More info can be found @
Shadowbane Catacombs forum!
by Rainier on April 10, 2003 @ 10:52 a.m. PDT | Filed under
News
Shadowbane is the first MMO to incorporate the Dynamic World Model, in which players' actions and decisions permanently change the history, politics and landscape of the game. Each player impacts this dynamic world whether they choose to be a simple adventurer, shopkeeper or heroic leader. Bugs causing crashes when changing the interface or using a specific combination of keys have been fixed. Users of 56k modems or Windows 98 will experience less stalls and disconnects. Players should also take a look at the service announcement regarding stability and lag issues that was posted today (
thanks GameSpyDaily).
by Rainier on March 25, 2003 @ 10:33 a.m. PST | Filed under
News
Shadowbane is the first MMO to incorporate the Dynamic World Model, in which players' actions and decisions permanently change the history, politics and landscape of the game. Each player impacts this dynamic world whether they choose to be a simple adventurer, shopkeeper or heroic leader. Fresh in stores, UbiSoft already released the first patch for the massively multiplayer online world fixes and optimizes a number of features for the release of Shadowbane (thanks Blues). Read more for details and download links ...
by Thomas on March 25, 2003 @ 8:22 a.m. PST | Filed under
News
Ubi Soft Entertainment announced today that Shadowbane, the ground breaking massively-multiplayer online (MMO) game for both PC and Macintosh, has shipped to retailers in North America. Shadowbane was designed and developed by Wolfpack Studios, based in Austin, Texas, and is hosted and operated by ubi.com... ARUSH Entertainment and Groove Games today announced that developer Digitalo's first person shooter Devastation is shipping to North American retailers and will be on shelves this week at a MSRP of $39.99. The game features 22 huge singleplayer missions and a whopping 14 levels for multiplayer, plus the ability to choose to play in either Arcade mode or Simulation mode, each with varying degrees of difficulty.
by Rainier on March 5, 2003 @ 2:34 p.m. PST | Filed under
News
Ubi Soft Entertainment announced today that Shadowbane, the ground breaking massively-multiplayer online (MMO) game for both PC and Macintosh, has gone gold. Shadowbane has been designed and developed by Wolfpack Studios, based in Austin, Texas, and will be hosted and operated by ubi.com. Shadowbane makes its triumphant journey to retail shelves on March 25. Read more for details as well links for a new trailer ...
by Rainier on Feb. 12, 2003 @ 4:16 p.m. PST | Filed under
News
The Official Shadowbane website just released two new Herald journals detailing the latest events inside of the closed Ubi Soft beta test. The first journal is called
Avarice: The Jewel of Southern Tyrranth which is a guided tour of one of the most successful player cities inside of the Shadowbane beta test. The guided player-city tour contains screenshots of buildings and hirelings at work, and two interviews with beta testers who manage the town. The second Herald journal is called
The Power of Gold, a follow-up report to the earlier chronicles surrounding the Siege of Stormwood last month. This journal includes screens, and details the rise of mercenary companies inside the heated political and military conflicts of Shadowbane's beta test. Read more to check out the screens ...
by Rainier on Feb. 7, 2003 @ 4:19 p.m. PST | Filed under
News
The Official Shadowbane website just released a new event journal detailing the latest episode in
the ongoing storyline of the closed beta test. The journal describes the return of an ancient foe to Aerynth known as the Deathless Empire, a group of Elves who are as powerful as they are ruthless. The journal describes how these forces arrived on the beta world, contacted player guilds for possible alliances, and set out to conquer the land known as Tyrranth. The journal contains 15 new Shadowbane screenshots and delivers a working example of Wolfpack Studios' feature character program in action. Read more to check out the screens ...