Archives by Day

December 2014


2002 E3 'Pool World Cup'

by Rainier on April 30, 2002 @ 12:10 p.m. PDT | Filed under News

Continuing a tradition launched at the 2000 E3 showcase, Smoking Gun, in conjunction with The Producers, are proud to unveil plans for the 2002 E3 Pool World Cup. The event is open to anybody attending the LA show, with participants engaging in a World Cup style tournament, encompassing group stages, knockout stages, and even featuring the dreaded “penalty shoot-outs”!

Dragon EmpiresÂ’ Mighty 'Empire Dragons' - Screens

by Rainier on April 30, 2002 @ 12:07 p.m. PDT | Filed under News

The first guardians of Dragon Empire's world unveiled. Wrapped in mystery and mythology, the lands of Dragon Empires, Codemasters’ forthcoming epic fantasy MMORPG, are protected by grand empire dragons.

Global Operations Update Coming Soon

by Rainier on April 30, 2002 @ 11:19 a.m. PDT | Filed under News

Gaminggroove got the latest scoop on an upcoming patch for Global Operations. They detained Mike Arkin the Executive Producer over at Crave Entertainment and questioned him on specifics on the patch and he handed over all his intel and some screens to go along with that ... go check it out!

The Three Stooges (GBA) - Screens

by Rainier on April 30, 2002 @ 11:13 a.m. PDT | Filed under News

Yesterday we announced that 3D Metro was coming up with a GameBoy Advance version of "The Three Stooges", today we bring you some of the first screens from this legendary comic trio...

1503 A.D Update - Part XX: After the Battle

by Thomas on April 30, 2002 @ 10:20 a.m. PDT | Filed under News

The 1503 A.D. Web team today updated their Community section A King's Tale with next chapter "Part XX: After the Battle". Here is a clip:

When I finally awake from my fever, I soon realize that my crews, the soldiers and my other men have not been idle. Zang Phoon and Jeremy have tirelessly been taking care of myself and all the other people who were wounded in the battle.. Read more!

New 'Xenus' Shots

by Thomas on April 30, 2002 @ 8:17 a.m. PDT | Filed under News

Xaos in Russia updated their Xenus gallery with four brand new screenshoots where you for the first time can see how city streets looks in this game. They also got some new characters posted. Check them out! "Xenus is a first-person action RPG thats being developed at Deep Shadows".

'Rainbow Six : Raven Shield' - Official Site

by Thomas on April 30, 2002 @ 7:55 a.m. PDT | Filed under News

Today the official Tom Clancy's Rainbow 6: Raven Shield site is open for business. There aint much posted on the site at current time but seven new screenshots and some concept images is now available. "More to come"

'Barbarian' Makes Its Way To Consoles

by Thomas on April 30, 2002 @ 7:50 a.m. PDT | Filed under News

In need of a little barbaric behavior? Well rest easy because Titus Software is preparing to launch Barbarian on the GameCube and the Xbox this summer. Get ready for some serious action as all of your favorite Barbarians hack, slash and pillage their way through your living room. Oh, the carnage... Oh, the mayhem... Oh, the excitement!

'Prisoner of War' - Movie

by Thomas on April 29, 2002 @ 9:40 p.m. PDT | Filed under News

Codemasters today tossed up a new 20.7MB big movie (thanks Blues) from the third-person action adventure game, Prisoner of War "that is in the works at Wide Games", and features a minute of gameplay. Here follows a few download mirrors.. 3D Gamers. Bonusweb.

'The Code of Honor' To Be Unveiled At E3 !

by Thomas on April 29, 2002 @ 7:37 p.m. PDT | Filed under News

DS Interactive, Inc. will introduce a new RPG named 'The Code of Honor' (third installment of the Three Kingdoms series) at E3, which will be held in Los Angeles Convention Center on May 21 through 24 - 2002. Find out more below!

SoundMAX SPX 'Animated Audio' in Die Hard: Nakatomi Plaza

by Thomas on April 29, 2002 @ 7:26 p.m. PDT | Filed under News

Analog Devices, Inc. ADI, a global leader in high-performance semiconductors for signal processing applications, today announced that its advanced audio rendering technology, SoundMAX SPX, has been incorporated into Fox Interactive's new PC game Die Hard: Nakatomi Plaza, developed by Piranha Games of Vancouver, Canada. SoundMAX SPX's "animated audio" -- interactive, event-driven sounds that respond to game physics, environmental variables and user input - allows for hyper-realistic audio as the player navigates through 40 floors of under-construction office space. Co-published by Fox Interactive and Vivendi Universal Interactive, Die Hard: Nakatomi Plaza shipped to stores last week.

The Masters Of Mayhem Are At It Again (GBA)

by Thomas on April 29, 2002 @ 5:09 p.m. PDT | Filed under News

This time starring in their very own Gameboy Advance adventure. Join Curly, Moe and Larry on a hilarious slapstick adventure as only these knuckleheads can do. It doesn’t matter if you’re 6 or 66 ‘The Stooges’ will ‘Soitenly’ have you in stitches. They are on a quest to save an old Lady’s orphanage and her three b-e-a-utiful daughters from the cruel clutches of an evil banker. Coming to GBA July 2002!

'Anarchy Online: Shadowlands' Announced

by Thomas on April 29, 2002 @ 4:22 p.m. PDT | Filed under News

Anarchy Online: Shadowlands is the new expansion pack currently in development to compliment Anarchy Online, Funcom's award-winning massively multiplayer online game. Shadowlands is currently planned for a 4th quarter 2002 release and will contain many new areas to explore, profession specialisation, additional breed variations, higher quality armour and item options, improved graphic effects, and much more.

Team Factor - Screen Gallery!

by Thomas on April 29, 2002 @ 4:00 p.m. PDT | Filed under News

Well it seems that today is the day for screenshots. This time we got a bunch of PR photo shoots of soldiers soldiering, 20 new ingame screens, a bunch of artwork and a higher res and finished packshot from Singularity and their game, Team Factor. "Team Factor from Singularity Software is the Special Operations, military action game that’s set to take the PC world by storm. The battle is on for your team to complete a series of dangerous undercover missions using a winning combination of strategy, strength and stealth". Check out our gallery!

Circus Maximus: Chariot Wars (XB) - Screens

by Thomas on April 29, 2002 @ 3:29 p.m. PDT | Filed under News

Circus Maximus: Chariot Wars is the first and only videogame to reproduce the lethal excitement of Roman chariot racing, pitting the player into the frenetic heart of the most popular sport of Ancient Rome. Gamers choose their team and then race, fight and conquer across seven territories and nineteen tracks to reach the pinnacle of chariot racing – the 250,000 capacity Circus Maximus of Rome. Five screens to check out below!

Summoner 2 (PS2) - Screens

by Thomas on April 29, 2002 @ 2:33 p.m. PDT | Filed under News

THQ send us a bunch "20" screens from their upcoming Playstation 2 title, Summoner 2. Release date: Q4-2002. Read more below for the eye candy!

SimCity 4 Announced

by Thomas on April 29, 2002 @ 1:03 p.m. PDT | Filed under News

Electronic Arts today announced that the long-awaited 4th generation of the PC game SimCity, SimCity 4, is in development at the company's Walnut Creek-based Maxis studio. Featuring new simulation and graphics engines, new regional game play and the new ability to track the lives of individual Sims as they go about their daily routine, SimCity 4 is the most realistic, powerful and personal SimCity experience ever. SimCity 4 will make its debut to industry insiders on May 22nd at the Electronic Entertainment Exposition in Los Angeles.

'Thq' & 'Encore' Sign Publishing Deal

by Patrick on April 29, 2002 @ 12:09 p.m. PDT | Filed under News

THQ International Ltd, a subsidiary of THQ Inc., and Encore, Inc. today announced an agreement granting THQ international PAL publishing rights for a number of new titles from Encore’s next-generation console portfolio.

Empire of Magic - Screens & Features

by Thomas on April 29, 2002 @ 11:54 a.m. PDT | Filed under News

The tactical game Empire Of Magic is being developed for two years in the workshop of a Slovak company Mayhem Studios. In the following paragraph you will make the acquaintance of the game’s storyline full of reverses and surprises. It doesn’t fit to the category to common straightforward storylines and using a lot of minor plots it diversifies the playtime. Check out screens and features below!

Goldenland - Game Progress & Screens

by Patrick on April 29, 2002 @ 11:30 a.m. PDT | Filed under News

Russobit-M send us some news update for their upcoming RPG 'Goldenland'.The part of engine which is responsible for character’s moving was improved. One of the main innovations is the removing of usual squared fragmentation during the walking. We’ll test this innovation on one of locations of Marvia, which is the east part of Goldenland. So, check out the screens.