by Thomas on Jan. 18, 2003 @ 1:47 a.m. PST | Filed under
The official "ask LucasArts
" site is updated with some information about Indiana Jones and the Emperor's Tomb Demo.. Here is the clip:Do you plan to release a demo for Indiana Jones and the Emperor's Tomb?
Yes, in the upcoming Xbox demo you'll have a chance to punch, whip, and kick your way through the jungles of Ceylon as legendary adventurer and daring archeologist Indiana Jones. Look for the demo on the March cover mount disc of Official Xbox Magazine, and in the coming months at Xbox kiosks in retail stores. It also will be a part of a Xbox Exhibition sampler disc sold in retail locations.
by Thomas on Jan. 18, 2003 @ 1:36 a.m. PST | Filed under
Sword & Sorcery Studios is pleased to announce that it has acquired the rights from Blizzard Entertainment to publish the Dungeons & Dragons Warcraft Roleplaying Game in cooperation with Wizards of the Coast. The D&D Warcraft RPG will translate the richness and complexity of the hugely successful Warcraft real-time strategy computer game series into a fully interactive print roleplaying game world. The game setting is designed for complete compatibility with the popular Dungeons & Dragons game system, created and published by Wizards of the Coast. In fact, the D&D Warcraft RPG will be the first game setting available for, and fully compatible with, the revised editions of the Dungeons & Dragons Player's Handbook, Dungeon Master's Guide, and Monster Manual that Wizards of the Coast will launch in July 2003.
by Thomas on Jan. 18, 2003 @ 1:14 a.m. PST | Filed under
Konami of America, Inc. today revealed Castlevania: Aria of Sorrow, the latest in a series of Castlevania titles for Nintendo Game Boy Advance. Aria of Sorrow is Konami's third Castlevania game for Game Boy Advance, following the successful Castlevania: Circle of the Moon and Castlevania: Harmony of Dissonance - both of which ruled the top spot of Game Boy Advance software chart at their respective launches. An entirely new adventure from Koji Igarashi and the creative team behind the critically acclaimed cult classic Castlevania Symphony of the Night (Sony PlayStation), Aria of Sorrow is scheduled to ship in North America in May 2003.
by Thomas on Jan. 18, 2003 @ 1:08 a.m. PST | Filed under
Konami of Europe will take action gaming on the Game Boy Advance to new heights in February, when the incredible Contra Advance is released for the Nintendo handheld. Based on Konami's best-selling SNES game and incorporating a number of all-new stages, Contra Advance is a no-holds-barred action title wherein one or two players are charged with blasting their way through alien-laden zones. Set on a shattered Earth of the future, bio-mechanical aliens rule the world and only Contra's athletic heroes can save the day as they shoot, somersault and climb their way through 2D and 3D scrolling stages.
by Thomas on Jan. 18, 2003 @ 12:59 a.m. PST | Filed under
Exclusive "Officers Club" pack available to those who pre-order the 3D RTS.. Electronic Arts announced today that, beginning this week, it will offer an exclusive Officers Club pack to players who pre-order the highly-anticipated 3D real-time strategy game, Command & Conquer Generals from participating retailers. Command & Conquer Generals will be published by EA under the EA GAMES brand Feb. 11, 2003.
by Rainier on Jan. 17, 2003 @ 10:23 p.m. PST | Filed under
Echelon: Wind Warriors is the next evolution in futuristic flight combat that delivers the latest technical and gameplay innovations demanded by today's experienced game playing audience without sacrificing accessibility for newcomers. Players fly a variety of futuristic aircraft through a number of new missions set on a spectacular continent that takes seven hours of real-time flying to cross. Echelon: Wind Warriors is expanding the futuristic universe of Echelon - the "first-rate flight-combat title that set some lofty new standards for a joystick-controlled game." Echelon : Wind Warriors is being published by Buka Entertainment. Check out the new batch of 20 screens ...
by Rainier on Jan. 17, 2003 @ 10:01 p.m. PST | Filed under
SC2 features seven distinctive modes of game-play including: Arcade, Vs, Time Attack, Survival, Team Battle, Practice, and the console exclusive, Weapon Master. Weapon Master is a "complete the mission" mode combined with an RPG twist. In this mode, the player can collect and equip their character with up to 200 different weapons, thus adding a deeper level of strategy to every new battle. Check out 3 new PS2 as well as 3 XBOX screens...
by Rainier on Jan. 17, 2003 @ 9:56 p.m. PST | Filed under
Challenging gamers to "haul ass" across the U.S. in their own nitro-powered 18-wheeler, "The King of Route 66" is the ultimate white-knuckled road trip from Illinois to California. Players must square off against the evil Tornado Corporation and their army of goons on a quest to become the King of the Road and win the hearts of the seductive Queens of Route 66. Today we have a few new screens, some character art and a wallpaper...
by Rainier on Jan. 17, 2003 @ 6:04 p.m. PST | Filed under
CDV has just announced that American Conquest, due for release on February 14th, 2003 has gone gold! American Conquest portrays 300 years of historical conflict in North America. From the moment Columbus arrived in Newfoundland to 1492 to the War and Declaration of Independence in 1776, this game covers it all. Up to 32,000 units – a gaming record – can take part in each battle, resulting in some of the most sophisticated and epic depictions of war ever seen in a computer game. The game is unique as an educational tool as well as a great strategy game: it utilizes historically accurate weapons and strategies of the period at hand, which evolve throughout the game.
by Rainier on Jan. 17, 2003 @ 3:38 p.m. PST | Filed under
The Official Shadowbane Web site
just released details about their new Siege Warfare system
currently being tested inside the beta. The new city sieging system has been dramatically streamlined to be more inline with a number of developer Wolfpack Studios original design goals. These goals were to enhance the ability of attacking armies to cripple neighboring states through the use of economic pressure, extending the time of a siege to minimize late night raids, and making the overall system more intuitive and easier to manage.
by Rainier on Jan. 17, 2003 @ 3:15 p.m. PST | Filed under
"Spellforce – The Order of Dawn", the latest game by Volker Wertich, inventor of the successful "Settlers" series, is an exquisite combination of well-known RTS elements and the best features of roleplaying and tactical games. Today JoWood released some new screens as well as a beautiful 3min trailer (in quite large divx format) showing off some in game action.
by Rainier on Jan. 17, 2003 @ 12:19 p.m. PST | Filed under
In "Dark Tomorrow" Batman must use all of his skills, both mental and physical, as well as a variety of gadgets, to defeat some of his most infamous adversaries, including Poison Ivy, Killer Croc and many others. In addition, he must infiltrate Arkham Asylum and rescue Police Commissioner James Gordon. During this time, Batman has to piece together clues to discover the mastermind behind these seemingly unrelated events and stop an evil plan that threatens the fate of the entire world! Today we serve up some new screenshots from the Xbox version. Njoy!
by Rainier on Jan. 17, 2003 @ 12:12 p.m. PST | Filed under
Just saw on Gamershell
that Redward Studios has released a demo for their space simulation game "Drift: When Worlds Collide". The demo supports most 3D accelerators, and features "real-time lightning, real-time 3D explosion, real-time calculated collision detection, and more." Read more for download links ...
by Rainier on Jan. 17, 2003 @ 11:58 a.m. PST | Filed under
NBA STREET Vol. 2 lets players bring their act to the street show and face off against the greatest basketball players of all-time on blacktop courts throughout North America. First team to "21" wins, but in NBA STREET Vol. 2, style and attitude are as important as putting the ball in the basket. Currently under development, NBA STREET Vol. 2 will be available this spring for the PlayStation2, the GameCube and Xbox. Today we scored a buttload of screens for each platform, read more and check them out!
by Rainier on Jan. 17, 2003 @ 11:03 a.m. PST | Filed under
You know Rayman, you know Globox and Murfy, and you've met the Hoodlums -- now get ready for the Knaaren, possibly Rayman's most imposing enemy to date. Not the kind of guys you want to encounter in a dark alley (or anywhere else for that matter), the Knaaren growl violent mantras as they systematically crush anything in their path. To succeed in his world-saving mission, Rayman will have to win their allegiance using both brains and brawn -- no easy feat. Oh, the Knaaren also have a bit of a gong fetish. Yeah, gongs. Go figure.
by Rainier on Jan. 17, 2003 @ 10:49 a.m. PST | Filed under
Strategic thinking and intense racing come together in APEX the most graphically stunning and sophisticated racing title for the Xbox. APEX immerses players in the glamorous, yet fierce, world of advanced car design and racing. After inheriting a small production garage, players immediately begin designing, building and racing their very own custom roadsters, sportscars, supercars and dreamcars.
by Rainier on Jan. 17, 2003 @ 10:26 a.m. PST | Filed under
Irrational Games has just released a new patch for their tactical RPG 'Freedom Force'. Freedom Force version 1.2 contains fixes for minor bugs and game tuning issues, as well as Surround Gaming support for the Matrox Parhelia. Read more for details and download links ..
by Rainier on Jan. 17, 2003 @ 10:17 a.m. PST | Filed under
The game is developed on original high-tech engine The Firestarter Engine, which uses the possibilities of the latest accelerator generation GeForce 3, 4. Among the engine possibilities are work with outdoor and indoor areas, coloured dynamic lighting, dynamic shadows, vertex and pixel shaders, T&L, procedure textures, various classes of particle system-based effects, interactive and destructible level objects, realistic physics, high-polygonal character and monster models (up to 5000 of polygons), skeleton animation. The official website has been updated (thanks Unrealik
)with 3 new screens, read more to check them out
by Rainier on Jan. 17, 2003 @ 10:11 a.m. PST | Filed under
Sega has released a first trailer from AM2's gun-shooter Virtua Cop. The latest installment in the series is running on a Chihiro board which is based on the Xbox chipset and will feature Bullet Time-style slowdowns which can be activated with a pedal (thanks Evilavatar
). Read more for download links ...
by Rainier on Jan. 17, 2003 @ 10:02 a.m. PST | Filed under
Noticed on Bluesnews that the German Anno 1503 Homepage has word that "Die Demo ist da," or that the German demo version of SUNFLOWERS' city-building trading strategy prequel is now available. This playable demo version for Anno 1503 contains four different game modes and scenarios. In two introduction games the player learns the first steps of establishing a settlement, discovering of civilizations, the trade with natives and the setting-up of commercial routes. When the two introduction games are successfully completed, 2 new scenarios ("settling" and "fight") will unlock. Read more for links where to download it ...