Russian developer Burut has briefly announced they are working on "Goldenland 2." Here is the snippet: "The developing of the second part of the role project 'Goldenland' has started! The gamers will appreciate the fully modified world of Turbern and Alberia,essentially transformed by the resources of DirectX 9.0, nonlinear plot, new classes of characters, combat system with large tactical possibilities, destructible environment. The date of release of the 'Goldenland 2' will be announced."
Page 558 of 586
You paid your dues in Tony Hawk's Underground, now prove yourself in Tony Hawk's Underground 2. It's time to go globetrotting on a sick international road trip with Tony Hawk and Bam Margera. THUG 2 delivers a hilarious story mode, an unprecedented level of customization, and more moves than the Skate Gods could dream of. Grab your board, an arsenal of spray paint and prepare to wreak havoc around the world.
Using an all-new fluid player kinetic system, a player's first touch becomes a key advantage for players who can think quickly and act fast to outsmart the competition. An all-new animation system reacts to every button press with authentic responsiveness, directly translating to the speed and vision of the world's greatest players. Check these 60+ new screens...
Cenega announced that it has pushed back Tannhauser Gate's 'The Roots' from its original Sept. 3rd 2004 release date to Feb. 28, 2005. The reason for the delay was "due to a slight increase in the time needed to produce the game everyone is hoping for." The Roots combines a classic RPG with dynamic gameplay and the fast paced plot characteristic of action-adventure games. The Roots has a complex, multi-threaded storyline and a vast world, which the player discovers whilst traveling with his party, fighting various monsters and living through great adventures.
Activision today announced financial results for the first fiscal quarter ended June 30, 2004. Net revenues were $211.3 million as compared to net revenues of $158.7 million reported for the first quarter last fiscal year. Aside from the numbers, there were some details about upcoming titles and future development efforts. Extra, extra! Read all about it ...
- The Settlers: Heritage of Kings Q&A with Blue Byte's Benedikt Grindel on GamersHell
- Shellshock: Nam '67 Q&A with Guerrilla's Alastair Burns on HomeLAN
- Men of Valor Q&A with 2015's Scott Maclean on Voodoo Extreme
- SWG: Jump to Lightspeed Q&A with LucasArts' Haden Blackman on GameInformer
- Medieval Lords Q&A with Monte Cristo Games' Patrick Marchal on Warcry
- Phantom Brave Q&A with NIS America on Avault
- Origin Of The Species Q&A with Nu-Generation Games' Nick Bamford on HomeLAN
Empire Interactive announced that the PlayStation 2 and Xbox versions of highly acclaimed PC title Ghost Master are scheduled for release in September 2004.
Gotcha, under development for PC/Xbox by Sixteen Tons Ent., features no real weapons but air compressed weapons and color ammunition, also known as paintball guns. Choose from 18 players (male and female), work your way through the league based single player campaign, challenge others in a duel, or play against friends over the internet, LAN or Xbox Live.
Another day, another batch of game trailers were released. Instead of giving them all their own posts, we grouped them, and so far there are trailers for :
- Terminator 3: Redemption - Trailers (2)
- Pro Evolution Soccer 4 - Trailer
- WWE Day of Reckoning - Trailer
- Juiced - Trailer
Activision, Inc. today announced that one of its wholly owned studios, Neversoft, the creators behind the best-selling Tony Hawk franchise, is in development on a compelling new intellectual property that will bring Neversoft's world-renowned development prowess to a new genre. The unnamed title is slated for release in fiscal 2006, alongside a new game based on the Tony Hawk franchise that Neversoft will also develop for same fiscal year. Talk about being vague ...
Page 558 of 586