Stolen is an ultra realistic, third person, stealth-based, action game based around a high-tech female thief. Along with innovative high-tech stealth/robbery game actions and events, Stolen also boasts some truly amazing technical and presentational features to give it a spectacular look that will captivate gamers. Original slated for end of March release, Stolen has been pushed back to early April, for unkown reasons.
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Use destructive weapons and innate mental powers to take on the most feared enemy in the galaxy - Mankind! Play as Crypto, an alien warrior sent to Earth to clear the way for the Furon invasion force. Your mission is to infiltrate humanity, control them, harvest their brain stems and ultimately destroy them. You choose the method - infiltration or disintigration!
Bringing its heritage of being the definitive cricket game series, Brian Lara International Cricket comes ten years after Codemasters launched the original Brian Lara game and over five years since the series appeared on any platform. Brian Lara returns to game screens this summer in Brian Lara International Cricket for PS2, Xbox and PC.
Matrix Games and Wintervalley Software announce a public live chat session with David Winter, the author of the upcoming Maximum-Football sports game, to discuss the upcoming title and any questions curious players may have about the game design and features. This gives people the opportunity to ask the designer and developer himself any questions about the games or about developing complex sports simulations. The chat is set to begin March 17th at 10:00 PM Eastern US time from the Matrix Games website. The chat is accessible either through the Users in Chat link on the main page of Matrix Games.
- Rainbow Six 4: Lockdown Q&A with Ubisoft's Deke Waters on GameBiz
- Bone Q&A with Telltale Games' Dan Conners on CGOnline
- SWAT 4 Q&A with Irrational Games' Bill Gardner on Gamersinfo
- Aurora Watching Q&A with Metropolis Software's Pawel Miechowski on FileFront
- Risk Your Life: Path to Emperor Q&A with PlanetWide’s Chip Bumgardner on GameZone
- Republic Dawn Q&A with Nicely Crafted Entertainment's Ben Simpson on CGOnline
- Guild Wars Q&A with ArenaNet's Jeff Strain on Jeux Online
- Tony Hawk's Underground 2 Remix Q&A with Shaba Games' Chris Scholz on GameGossip
- Marvel Nemesis: Rise of the Imperfects Q&A with EA's Dan Ayoub on GameSpot
- Battlestations: Midway Q&A with THQ's Klaude Thomas on CGOnline
In Battlefield 2, players will choose to fight for one of three military superpowers: the United States, China, or the newly formed Middle East Coalition. Armed with the latest modern weaponry, players can take control of any of the game's 30+ vehicles to engage in major conflicts with over 100 players in some of the largest online battles on the PC. Check these new screens...
Konami Digital Entertainment America today announced that it will feature Dance Dance Revolution (DDR) EXTREME at the 2005 IHRSA trade show. Scheduled to be held March 17-19 in San Francisco at the Moscone Center South, the IHRSA show is one of the leading fitness industry trade shows in the world.
Captured, conveniently forgotten, tortured, and left for dead, MI6 agent Andrew Sterling awaits execution in a Chinese prison. The story begins when a mysterious friend from his past rescues him, setting off a chain of events that could rock the very foundations of global security and wreak chaos on a worldwide level. Read more for some new screens ...
Another day, another batch of game trailers were released. Instead of giving them all their own posts, we grouped them, and so far there are trailers for :
- Act of War: Direct Action - Trailer #6
- Psychonauts - Trailers (3)
- Dragonshard - Trailer
- Empire Earth 2 - Trailer
- SpikeOut Battle Street - Trailer
- Brothers in Arms - Multiplayer Trailer
While the North American PSP launch is still on track for March 24th, it was confirmed today by Sony Computer Entertainment France's Georges Fornay that European gamers looking forward to getting their hands on a PSP will have to wait for several more months. Back in February we already reported that a European delay was rumored, which now turns out to be fact. The reason for the delay was to give Sony adequate time to ramp up its production and meet the demands of the European market.
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