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GameHouse Sells 100,000th Copy of 'Super Collapse'

by Rainier on Aug. 27, 2002 @ 7:56 p.m. PDT

GameHouse announced today that it has made its 100,000th sale of its downloadable game, Super Collapse, less than 10 months after it was released. “Collapse has been wildly popular —this is our first downloadable game to achieve this mile marker so quickly,” says Garr Godfrey, cofounder of GameHouse, which features a variety of free and downloadable games on its web site. “The demand for Collapse has been so unbelievable that we are considering introductions of similar games,” concludes Godfrey, hinting there soon may be a new offering in the works. Super Collapse, released last November, was named 2001 Game of the Year by RealNetworks. The objective is to collapse blocks before they rise to the top of the screen, with game play accelerating as players progress to new levels. Available for both PC and Mac OS X, the game features bonus levels that are not available on previous versions, in addition to a host of other features.
GameHouse announced today that it has made its 100,000th sale of its downloadable game, Super Collapse, less than 10 months after it was released. “Collapse has been wildly popular —this is our first downloadable game to achieve this mile marker so quickly,” says Garr Godfrey, cofounder of GameHouse, which features a variety of free and downloadable games on its web site. “The demand for Collapse has been so unbelievable that we are considering introductions of similar games,” concludes Godfrey, hinting there soon may be a new offering in the works. Super Collapse, released last November, was named 2001 Game of the Year by RealNetworks. The objective is to collapse blocks before they rise to the top of the screen, with game play accelerating as players progress to new levels. Available for both PC and Mac OS X, the game features bonus levels that are not available on previous versions, in addition to a host of other features.
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