Demon's Souls

Platform(s): PlayStation 3, PlayStation 5
Genre: RPG/Action
Publisher: Namco Bandai Partners (EU), Atlus (US)
Developer: From Software
Release Date: Oct. 6, 2009 (US), June 25, 2010 (EU)

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'Demon's Souls' (PS3) Server Support Extended Even Further

by Rainier on Sept. 23, 2011 @ 4:54 a.m. PDT

Demon's Souls is a groundbreaking PS3 exclusive action RPG experience. Beautiful, compelling, and unforgiving, Demon's Souls is the hardcore RPG experience PS3 fans have been waiting for.

Revolutionary online features support your adventure like never before, presenting seamless inter-connectivity that serves in every instance to enhance the single-player game. Team up with other players in simultaneous cooperative play, working together to topple some of the game's colossal bosses, or force your way into the games of skilled players and challenge them to PvP battle.

Leave hints and clues for those who will follow in your footsteps; either intentionally or through your own inadvertent demise, your bloodstains will allow your successors to view a replay of your death, hinting at how to avoid your gruesome fate. Unprecedented in its depth and subtlety, peerless in its relentlessly challenging gameplay, Demon's Souls is the ultimate action RPG.

King Allant the XII, the last king of Boletaria, searched tirelessly to expand his might. The Nexus, a great ice shrine nestled in the mountains, bestowed the power of the souls onto him, bringing prosperity to his kingdom. Still unsated, he returned again to the Nexus, where he foolishly awakened the Old One from its eternal slumber. This long forgotten evil, now wrought upon Boletaria, plunged the realm into darkness and fog. A mighty demon horde poured into the kingdom, devouring the souls of men.

Champions from other realms learned of Boletaria's fate and sought to deliver the kingdom from evil; none would return from the cursed land. Called upon by a mysterious maiden in black, you go forth, the last hope for humanity in a place lost to demons and darkness...

"While it comes at significant cost to us and although it has been over two years since the game revolutionized the notion of multiplayer and online functionality in an RPG," commented Aram Jabbari, Manager of PR and Sales at ATLUS, "Our commitment to the game and the fans that turned it into an incredible success remains as strong as ever.  While the reality is that one day the servers will ultimately close due to operation and maintenance costs, that day is not today, nor will it be this year.  We're excited to continue to support one of the most significant, influential games in recent memory into its third year, and we're planning to hold more tendency events for our loyal, beloved fans.  If you've been waiting to try Demon's Souls or held off with concern that it was too late to join in, the truth is that there's never been a better time to see what all the talk and awards are all about."  When asked if the fact that a Flamelurker had been spotted guarding the door to the server room had anything to do with the decision to extend the online functionality, Jabbari politely excused himself, muttering something about his mother calling him.

In addition to their continued commitment to the game's unmatched online functionality, ATLUS also today revealed plans for Pure White and Pure Black World Tendency events for the holiday season, the details of which would be disclosed at a later date.

Key Features

  • Ultimate hardcore RPG challenge -- In this brutal land, death is inevitable, but not final. Combining the best features of an action game and RPG, you'll slice, smash, shoot, and ensorcel some of the most horrible, vicious enemies ever encountered. Are you strong enough to face the impossible and win?
  • Groundbreaking online capabilities -- Network features go far beyond any previous RPG, allowing players to leave hints for each other, replay death scenes, cooperatively revive dead players, or invade another player's game to wreak havoc. Not merely an add-on feature, multiplayer options are vast, and uniquely focused on changing and intensifying the single player experience.
  • Freeform and flexible -- The open-ended structure of the game means that there is no single path, but rather a wealth of options. Set your own pace and progress as you like. Build exactly the character you want by creating a detailed avatar, nurturing the right stats, and customizing your skills and equipment.
  • You act, the world reacts -- The World Tendency system changes the aggressiveness of monsters and the rewards for killing them based on players' actions. Different events and NPCs may be triggered, as well.

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