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Godhood

Platform(s): PC
Genre: Strategy
Developer: Abbey Games
Release Date: 2019

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Godhood' Early Access Update Adds New Buildings, Challenges And Other Content

by Rainier on Aug. 7, 2019 @ 8:39 a.m. PDT

Godhood takes place in a vibrant, primal world where players take on the role of a newborn deity, developing their own religion from scratch, all while managing their followers and challenging any other gods that stand in their way.

In Godhood, players create their own religion by tending to their flock of disciples as a young god. Set in ancient lands and viewed from an isometric perspective, the player’s followers cannot be directly controlled but are influenced by the choices and direction of their god.

From cat worshipping to human sacrifices, Godhood will let players become a newborn deity and experiment with dozens of different dogmas as they create their own religion. As a divine leader they will have to set clear rules and guide their followers by defining what constitutes a virtue or vice, and what rituals to practice. However, prospective gods will soon learn that their worshippers come with a fair chunk of free will and that control over them isn’t total.

In a world where worship means everything, and the number of followers is directly related to the success of a deity, players have to prevent other gods from converting followers, while also increasing their own ranks by continuing the spread of their religion. This religious to and fro makes conflict inevitable and players will face their rivals in ritual combat known as Sacraments. These battles can only be won if players carefully prepare their most trusted worshippers in advance, using rituals to strengthen their faith.

Abbey Games has today released Godhood’s first major update, called ‘Will of the People’, adding many new buildings, expanded options and gameplay mechanics, as well as increasing the overall challenge in the new god game. 

Since the Godhood Early Access release on Steam and GOG (Windows/Mac/Linux) on July 10th, Abbey Games has been actively listening to suggestions from the community. The changes in the first update are part of an ongoing design process, with the Dutch developer expecting to actively build on the player feedback of the Early Access version of Godhood ahead of a full launch in the future. 

The ‘Will of the People’ update introduces the following improvements including: 

  • New Enthusiasm mechanic, giving the player’s Worshippers more autonomy with them demanding their god’s attention more forcefully.  
  • New Prayer system, allowing the player to listen and react to their Disciples’ invocations. 
  • New buildings, including four new Commandment buildings such as the bathhouse for Chastity gods, a bordello for Lust, as well as power-boosting shrines and five additional holy buildings. A new building mechanic allows the player to choose what to construct. 
  • A rework of the Faith mechanic expanding the needs and wants of the player’s Disciples. 
  • A large number of balance changes to existing classes, buildings and enemy encounters.

 

Key Features:

  • Create your religion: Godhood lets players create the religion they wish to propagate. Creation is up to the player, and their choices will set the course for what type of deity they want to be.
  • Guide your disciples: Players define what is important for their followers, selecting virtues and vices, which guide them in how they live and what rituals they undertake. Through guidance, help disciples rise to become powerful prophets who train future generations, and carry the religion forward throughout the ages.
  • Literally play god: As a god, influence is imparted through the use of a wide range of abilities and powers. Rather than having direct control over them, disciples react to the actions of their god and act of their own accord. Deciding what rituals to enact or which monument to build is key to a prosperous society and devoted following.
  • Ritual combat: Other deities and religions battle for power and influence, leading to ritual combat with opposing gods. Known as ‘Sacraments’, players’ followers will need to prove their worth through the use of awe, persuasion, and brute force.  
  • Colourful art style: Charming visuals with bright, hand-drawn qualities depict the new and unknown world of Godhood with a lush, isometric perspective.
  • Replayability: Powered by a deep simulation system, Godhood allows players to experiment with dozens of different religious combinations unlocking new secrets as they progress along a main storyline filled with battles, rituals, and challenging side quests.

Godhood is set to be released on PC in 2019.


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