Archives by Day

May 2024
SuMTuWThFSa
1234
567891011
12131415161718
19202122232425
262728293031

Deathgarden: Bloodharvest

Platform(s): PC, PlayStation 4, Xbox One
Genre: Online Multiplayer
Developer: Behaviour Interactive

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Deathgarden: Bloodharvest' (ALL) Servers Shutting Down Next Month

by Rainier on July 14, 2020 @ 6:14 p.m. PDT

Deathgarden: Bloodharvest is a multiplayer survival action game in which a ruthless hunter tracks and guns down scavengers, desperate individuals trying to survive and escape the Deathgarden.

Retitled to reflect nearly one year of behind-the-scenes work redesigning and rebuilding the title from the ground up, Deathgarden: Bloodharvest finds players in a dark and divided future.

Only those deemed worthy are granted entrance to the Enclave, an opulent safe haven, while the rest are damned to almost certain death in the slums. The only gateway between these two worlds is The Bloodharvest, a twisted trial of violence that takes place in arenas known as Deathgardens.

Hunters enter the Bloodharvest willingly, yearning to ruthlessly kill scavengers to rise through the social ranks of the Enclave’s society. For scavengers, entering the Deathgarden is their only chance to escape a life of disease and despair by proving themselves worthy.

Last November, we said that we would keep the Deathgarden servers up for an undetermined period of time.

Today we are announcing the sunsetting of the game. The servers will be closing on the 12 of August 2020. Deathgarden will no longer be playable at this point.

We are proud of all of the work that went into Deathgarden, and for the amazing community that rallied behind the game. Thank you for everything, we appreciate all of your support. Thank you for this adventure, The DG Team


More articles about Deathgarden: Bloodharvest
blog comments powered by Disqus