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Battlefield 6

Platform(s): PC, PlayStation 5, Xbox Series X
Genre: First-Person Shooter
Publisher: Electronic Arts
Developer: Battlefield Studios
Release Date: Oct. 10, 2025

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'Battlefield 6' Reveals Season 2 Content Details, Including New Maps, Battle Royale Solo Play And More

by Rainier on Jan. 21, 2026 @ 11:32 a.m. PST

Battlefield 6 is the next installment in the long-running Battlefield franchise, bringing a new all-out warfare experience.

In Battlefield 6, the series’ incredible blend of visceral combat, epic warfare, and player freedom returns. Blow through walls and bring down buildings for a tactical advantage or take to the skies in white-knuckle dogfights. Take part in a war filled with tanks, fighter jets, and sweeping combat at a grand scale but remember: the deadliest weapon is your squad. 

Witness the vicious path of destruction carved by Pax Armata, the world’s leading private military company. PAX pursues the destruction of NATO and its allies, stopping at nothing to uphold their motto: “Our Protection, Your Peace.” Fight in high-intensity infantry combat. Demolish your environment for a strategic advantage. In a war of tanks, fighter jets, and massive combat arsenals, your squad is the deadliest weapon.

The year is 2027. The world is on the edge of chaos. After a high-profile assassination shocks the world, major European countries have left NATO, while the US and its allies grapple with the fallout. A massive private military corporation unafraid to cross lines, with deep pockets and the latest tech, looks to fill the power vacuum. This army is PAX ARMATA. What’s left of NATO is in tatters, wounded and battered. This is the world of Battlefield 6.

Battlefield 6 introduces a host of new features, including the all-new Kinesthetic Combat System, which brings enhancements to movement and gunplay. This gives players an unprecedented level of mobility, offering new tactical options such as Drag and Revive to pull teammates out of danger and back from the brink, and mounting weapons on walls to reduce recoil. 

The iconic class system returns better than ever, with Assault, Recon, Support, and Engineer, empowering players to define their role on the battlefield. The four roles have been enhanced, designed to empower players to push their team towards victory, each with class-specific gadgets, signature weapons and dedicated training. Destruction also returns, but enhanced to offer an unparalleled level of freedom, letting players transform the combat zone, to create new paths, flank enemies and dominate the battle.

Lock & load for the ultimate all-out warfare experience.

As we mentioned in our January Update blog, we’re using Labs to further polish and refine Season 2 content, validating changes and making final tuning adjustments ahead of launch while continuing to apply what we learn as we evolve the experience.

In this next session, we’ll be testing content on one of Season 2’s new maps: Contaminated.

We’ll be evaluating how vehicle gameplay and aerial presence interact with infantry combat, alongside cover and asset placement, and objective boundaries. We’ll also be testing how the map’s unique gameplay mechanics function in live matches, as well as the tools available to players to interact with them.

While we’re saving full details on the new map for a later time, we can share that in terms of size, Contaminated falls between Eastwood and Mirak Valley, and is comparable to classic Battlefield maps such as St. Quentin Scar (Battlefield 1) or Arras (Battlefield V).

Alongside our Season 2 map testing, upcoming Battlefield Labs sessions will also include a handful of additional gameplay-focused tests. This includes early testing of the AH-6 Little Bird ahead of its planned arrival in Season 2, allowing us to evaluate how it fits within the broader vehicle ecosystem and how it performs across different combat scenarios.

On the Horizon

Looking further ahead, we’ll be running more exploratory tests across aircraft and vehicle combat systems. This includes initial testing of Aircraft Radar, an important part of the aircraft gameplay experience and a system we’re actively evaluating as part of future air combat improvements.

In parallel, we’ll be exploring a tuning package focused on rocket and vehicle interactions, including early adjustments to weapons such as RPGs and TOW launchers, as well as vehicle handling considerations when countering rockets.

Future testing will also validate improvements we’re making to hit registration and overall combat consistency, as it is one of the more complex areas of development. We spoke with Lead Producer David Sirland, who emphasized that “these issues are rarely tied to a single change, but instead require careful iteration across multiple systems, extensive testing, and time to validate results at scale.”

This work includes a number of changes currently in development, with some improvements planned to arrive earlier in Season 2 and additional, more impactful updates in the coming months. Battlefield Labs will help us test, iterate, and validate these improvements as they progress, including scenarios where players may be eliminated after reaching cover, often referred to as “death behind cover” or desync-related behavior.

We also have plans to bring a fan-favorite map from Battlefield 4 into Battlefield Labs, prior to it going live in a future season: Golmud Railway.

Golmud Railway is being rebuilt for today’s Battlefield, not simply ported forward. Our goal is to preserve what made the map so memorable in Battlefield 4, particularly its combined arms gameplay, while improving how it plays and supports Battlefield 6 systems. Golmud is planned to be the largest Battlefield 6 map to date, giving us the opportunity to expand gameplay on a larger scale.

We’re bringing Golmud into Battlefield Labs early as this will be a multi-session project. Through Labs, we want to test changes such as larger flight space, increased cover for aircraft, and other adjustments as the map evolves over time.

We’ll share more details on timing and how to take part in upcoming play sessions at a later date.

Battle Royale Solos Testing

We’re also continuing internal and exploratory testing around Battle Royale Solo play, as we evaluate how different player configurations impact pacing, balance, and the overall Battle Royale experience.

This work is focused on understanding where Solo play can best fit within the broader Battle Royale roster, including how it affects match flow, survivability, and long-term engagement when featured alongside other Battle Royale experiences. These tests are part of our ongoing effort to make informed decisions about how Battle Royale is structured and presented over time, rather than committing to a single permanent configuration.

Any future player-facing testing would be approached with the goal of learning and validation, and we’ll share more details ahead of time if and when those tests are planned. As always, when testing does take place, clear guidance on participation and feedback will be provided so we can evaluate how the experience performs in real matches.

Get Involved

We’re looking forward to getting back into Battlefield Labs and continuing to build the future of Battlefield alongside you. Battlefield Labs play sessions are an important part of how we test, iterate, and refine new ideas, and your participation helps guide where we go next.

If you’re interested in taking part, you can learn more about Battlefield Labs and sign up for EA Playtesting on our website. To stay up to date on all things Battlefield, including Battlefield Labs updates, we also recommend joining the official Battlefield Discord.

We’ll see you in Labs!

//The Battlefield Team

Battlefield 6 also launches with an all-new and improved iteration of Portal – the creative toolset that lets you redraw the lines of war. Portal is more powerful and streamlined than ever before, giving players brand new tools to create completely unique content called Community Experiences. Ambitious post-launch support will continue to add more modes, maps, weapons, and other features to the game on a consistent basis.

Battlefield 6 launches with a robust package of multiplayer modes and maps, taking the fight around the world from Egypt, to Gibraltar and the streets of New York. Each map features multiple combat zones, hand-crafted and tailored to suit specific modes, ensuring each fight is designed to compliment the player experience and provide a variety of play options. Fan favorite multiplayer modes return in Battlefield 6, with classic staples making an appearance, including Conquest, Breakthrough, and Rush. Players will also experience a host of fast-paced and intense first-person shooter staples, including Team Deathmatch, Squad Deathmatch, Domination and King of the Hill. While a brand new mode called Escalation sees two teams fight to capture strategic control points. 

Battlefield 6 is available for PS5, Xbox Series X|S and PC (Steam / Epic Games Store).


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