Explore, bond with new friends, make choices, and fight to save a vast magical world on the brink of destruction by the gods.
Centuries after the end of a devastating war between the gods, the fantastical world of Raoah is suffering and dying in its wake. The last hope for salvation resides in the forgotten past of Hira, a boy veiled in secrets and mystery. Find answers, allies, and an antidote to the coming calamity as you adventure as Hira through these once-paradisal lands.The end is coming, but you don’t have to face it alone: form complex bonds with new friends along the way, each with their own stories and quests to tackle as you strive to recruit them to your cause.
In Fallen Tear: The Ascension, learning the fast dance of combat and traversal is key as you’ll face myriad beasts, bosses, and even the gods themselves across a multitude of impressive but dangerous interconnected biomes. Choose your own path from the outset as you explore, uncover secrets, solve puzzles, and recruit friends to support your journey through a reactive open-world.
Independent developer Winter Crew Studios announced that Fallen Tear: The Ascension will launch in 1.0 on Steam on September 16, 2026 for $24.99 / €24.99 / £21.99, with a 10% launch discount will be available for 14 days after the release.
Fallen Tear’s Early Access version launched with 10 interconnected regions, 6 main bosses (and 3 optional bosses), 10 Fated Bonds contained within the game's opening act. The full launch roughly doubles the game’s content: 10 additional major regions with interconnected areas, 5 new main bosses and 19 new optional side bosses and 11 new Fated Bonds, each with their own abilities and story moments. Hira's progression expands with 3 additional Ascensions, 6 new Hunter Skills, 4 new Elemental Imbuements and 16 new Mastery Skills spanning Tier III and Tier IV - with full combat, progression and exploration systems available at launch. Altogether, the 1.0 release offers 35 to 40 hours of story content, and more than 80 hours for players chasing full completion!
“Early Access let us build Fallen Tear: The Ascension alongside the community that plays it, and their feedback shaped everything from combat balance to how the Fated Bonds feel in a fight,” said Stephen Manalastas, Creative Director at Winter Crew Studios. “On September 16th the story finally comes together, with new regions, new bonds and an ending we’ve been building toward since we started this project.”
Key Features:
- Fated Bonds - Forge bonds with allies across Raoah, each granting unique combat and traversal abilities that change how you fight and explore.
- Hand-Drawn World - Explore lush forests, lost cities and forgotten ruins rendered in traditional hand-drawn animation with full voice acting.
- Skill-Based Combat - Slash, parry and dodge through the Ascension and Hunter skill trees and switch tactics mid-fight against bosses that keep you guessing.
- Multiple Endings - Shape Hira's fate through the bonds you form and the choices you make on the way to one of several possible endings.
- The Temple of Oras - Customize a personal hub high above Raoah and fill it with allies met throughout the journey.
Fallen Tear: The Ascension is coming to PC (Steam) on September 16, 2026, followed by Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X|S at a later time.
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