Experience the pinnacle of adventure with Tomb Raider: Legacy Of Atlantis.
As Lara Croft, harness your wits and athleticism to explore exotic locations lost to time—from the jungles of Peru to the ancient ruins of Greece, the deserts of Egypt, and a mysterious Mediterranean island shrouded in myth. Traverse treacherous landscapes, solve deadly contraptions, and face lethal predators as you hunt for the scattered pieces of the Scion, an artifact of immeasurable power.
Developed in partnership between Crystal Dynamics and Flying Wild Hog,Tomb Raider: Legacy Of Atlantis sets a new standard for re-envisioning a classic by masterfully balancing innovation with gaming heritage, capturing the wonder and excitement that defined a genre while igniting a new sense of discovery through expanded storytelling.
Whether you're a veteran raider or new to Lara's world, Tomb Raider: Legacy Of Atlantis delivers jaw-dropping visuals powered by Unreal Engine 5, modern game design, and new surprises, while honoring the spirit and atmosphere of Lara Croft's debut adventure.
Amazon Game Studios and Crystal Dynamics have just released the ninth in a series of mini-documentaries on the making of Tomb Raider: Legacy of Atlantis, a stunning reimagining of Lara Croft’s defining 1996 debut adventure.
“When you come to Greece, we are introducing a couple of new creatures for you to fight,” Game Director Raul Siqueira said. “Part of the combat challenge is to understand how the creature behaves and adapt your playstyle to it, so you know how to fight it. So as a player, you’re the apex predator - you’re used to coming into these ruins and rooms, you’re used to owning it, making sure you’re the force of terror that they need to be afraid of.”
Greece introduces creatures including the Leopard, whose stealthy approach requires quick reflexes and smart use of acrobatics, and the ferocious Crocodile, which has an advantage underwater but can be just as deadly on land.
The ruins of Greece are beautiful, and they are anything but empty. In Tomb Raider: Legacy of Atlantis, Greece introduces a new roster of predators, each with its own personality and its own way of hunting Lara.
“We wanted to make sure that all of our creatures have personality,” says Raul Siqueira, Game Director at Crystal Dynamics. “When you’re playing and you’re fighting them, you get a sense for how they behave. Part of the combat challenge is for you to understand how a creature behaves and adapt your playability to that creature so you know how to fight it.”
The Leopard
The leopard makes you fear everything you cannot see.
“The leopard is a really interesting one,” Siqueira says. “As a player, you are getting used to being the apex predator, coming into all of these rooms and owning all of it. The leopard is probably our first go at, you’re not always going to know where your enemy is, which means you have to adapt to it.”
It stalks from the edges of your vision. “Leopards are in a league of their own,” says Lukasz Taborski, a Lead Engineer at Flying Wild Hog. “They move very quickly around levels. They jump over huge distances and can scale tall walls. They will stalk around Lara and try to get a jump at her when she least expects it.” Greece makes that hunt especially tense, with trees and tall grass everywhere for the leopard to vanish into. “Combat with him is a cat and mouse game where Lara is the mouse,” Taborski says. “You can hear the leopard, but you don’t really see it. It can hide in shadows, in tall grass, or holes you cannot enter, and it will jump out at you.”
The Crocodile
If the leopard hunts from the shadows, the crocodile turns something familiar into something dangerous: the water.
“Until you face a crocodile for the first time, the water feels like a place of respite where you can just relax and you don’t have to worry about anything,” says Billy Rösehag, Senior Technical Game Designer at Flying Wild Hog. “After facing the crocodiles for the first time, that’s not the case anymore. You never know if a crocodile is lying in wait, just getting ready to nab you down.”
Unlike the crocodiles of the original, these move freely between land and water. “They will lie in wait for you in the water and then grab you, try to keep you there,” Rösehag says. “But you might want to run away, and then they can chase after you, which is a nice dynamic, making it more agile and relentless.” And they are fast. “They’re great sprinters. You see the crocodile and you think, I have the advantage. And then it just rushes toward you, and you don’t feel safe anymore.”
The trick is to control the ground. “You do not want to fight a crocodile underwater. Bad idea. Both in game and in real life,” Siqueira says. “Part of what you’re trying to do is bait the crocodile to come out of the water so you can fight him on your own grounds. When he gets to low health, he will prioritize going back into the water, because it’s safer for him.” The advice from the team is blunt. As Bartek Schweiger, Lead Gameplay Designer at Flying Wild Hog, puts it: “When you’re fighting a crocodile, don’t get near the water. When it jumps out, then shoot it.”
The Mercenaries
Greece is also where Lara meets a new kind of threat: other people.
“The main force of antagonists from a human perspective are Natla’s mercenaries,” Siqueira says. “They are a lot more tactical than the creature enemies. They will take cover when they need to. They will reposition. They will try to flank you and reposition in a way that makes you move around the environment.”
They also arrive in escalating variety. “We don’t introduce all of the mercs all at once,” Siqueira says. “You will see varieties of them using assault rifles. They will have their shotgun. And then, finally, everyone’s favorite, the sniper rifle. When you enter an encounter and you see someone far away shooting with a sniper, you immediately go, that guy, I’ve got to take care of it. But on your way to getting that merc, you find different mercs using assault rifles, so you have to think about your flanks.”
The mercenaries round out a combat sandbox the team loves to mix. “Maybe we get a little crazy and we throw some wolves, we throw a leopard,” Siqueira says. “We start mixing and matching all of the different ingredients to make sure combat continues to be exciting as you progress.”
From the water’s edge to the tall grass, the creatures of Greece are built to keep Lara, and the player, off balance. Watch, listen, and never assume you’re the most dangerous thing in the room.
Key Features:
- Reveal the Mysteries of the Past: The classic story has been expanded with deeper connections that bridge Lara Croft’s defining adventure to her future.
- Discover Extraordinary and Dangerous Worlds Lost to Time: Explore treacherous landscapes filled with ancient artifacts and hidden secrets, from the jungles of Peru to the crumbling ruins of Greece, the deserts of Egypt, and a mysterious island shrouded in myth.
- Skillfully Traverse Deadly Environments: Use Lara's strength, agility, and grappling hook to climb, leap, and swing across perilous terrain.
- Solve Ingenious Ancient Contraptions: Manipulate hidden mechanisms and the environment to unseal secrets locked away for centuries. Every solution combines knowledge you've uncovered and clever thinking.
- Face Lethal Predators: Armed with Lara's signature dual pistols and other unlockable weapons, use acrobatic abilities to unleash devastating attacks against savage wildlife, mercenaries, and mythological creatures.
Pre-Order Editions
Pre-orders are available now on PlayStation 5, Xbox Series X|S, and Steam. Players can choose from three editions:
Standard Edition ($59.99 USD)
- Tomb Raider: Legacy of Atlantis (full game digital download)
- Survivor Outfit (pre-order bonus)
Deluxe Edition ($69.99 USD)
- Everything in the Standard Edition, plus:
- 48-Hour Early Launch Access (pre-order bonus)
- Parisian Fugitive Outfit
- Post-Launch DLC Story Pack
Collector's Edition ($199.99 USD)
- Everything in the Deluxe Edition, plus:
- Premium Steel Case
- Lara Croft vs. The T-Rex Statue
- Mini Art Book
- Croft Signet Pin
- Atlantean Talisman Keychain
Tomb Raider: Legacy Of Atlantis is coming to Nintendo Switch 2, PS5, Xbox Series X|S and PC (Steam) on February 12, 2027.
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